Player Matchup

Anhur
Anhur
AlphaGivre
Anhur
Level 64
God Stats
31W - 22L
1,640 SR
Queue Stats
96W - 61L
1,642 Elo+
Solo
Sylvanus
Sylvanus
CrUZyWoLF
Sylvanus
Level 105
God Stats
72W - 79L
1,520 SR
Queue Stats
357W - 360L
1,459 Elo+
Solo
Nemesis
Nemesis
JJthePIG
Nemesis
Level 84
God Stats
17W - 30L
1,471 SR
Queue Stats
361W - 365L
1,544 Elo+
Solo
King Arthur
King Arthur
Yami_sensho
King Arthur
Level 67
God Stats
22W - 30L
1,425 SR
Queue Stats
376W - 337L
1,438 Elo+
Solo
Chronos
Chronos
elberciano_1972
Chronos
Level 125
God Stats
7W - 3L
1,598 SR
Queue Stats
376W - 373L
1,424 Elo+
Solo
Team Averages
Level 89
1,531 SR
1,502 Elo+

VS

Team Averages
Level 116
1,501 SR
1,470 Elo+
Mercury
Mercury
AlucarD_Yos
Mercury
Level 96
God Stats
13W - 6L
1,689 SR
Queue Stats
93W - 98L
1,456 Elo+
Solo
Geb
Geb
KhepriSun1999
Geb
Level 144
God Stats
1W - 2L
1,395 SR
Queue Stats
93W - 76L
1,553 Elo+
Solo
Hel
Hel
SA1HTAM_A
Hel
Level 135
God Stats
4W - 4L
1,500 SR
Queue Stats
230W - 225L
1,429 Elo+
Solo
Artemis
Artemis
TheRoyalWater
Artemis
Level 150
God Stats
10W - 12L
1,433 SR
Queue Stats
427W - 420L
1,452 Elo+
Solo
Bellona
Bellona
ablaze-rasher11
Bellona
Level 56
God Stats
69W - 68L
1,489 SR
Queue Stats
492W - 501L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
12
1 / 2 / 2
6,909
531
7,368
9,899
2,826
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
CrUZyWoLF
Sylvanus
10
1 / 2 / 1
7,021
540
3,515
12,079
6,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
JJthePIG
Nemesis
13
3 / 0 / 2
7,281
560
4,648
10,056
3,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
Yami_sensho
King Arthur
15
3 / 0 / 1
9,309
716
8,352
11,043
9,964
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
3 / 2 / 6
7,712
593
9,000
7,840
2,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AlucarD_Yos
Mercury
14
4 / 1 / 1
7,726
594
7,160
9,570
3,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

9
0 / 1 / 2
5,971
459
3,816
10,110
4,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
0 / 5 / 3
6,135
472
4,965
9,715
2,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
12
1 / 1 / 2
6,281
483
5,717
7,273
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 3 / 1
6,607
508
5,563
12,864
11,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
11
Kills
6
6
Deaths
11
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anhur
1
2
2
1
L
Mercury
AlucarD_Yos
Mercury
4
1
1
4.5
W
Sylvanus
CrUZyWoLF
Sylvanus
1
2
1
0.75
W
Nemesis
JJthePIG
Nemesis
3
0
2
4
L
0
1
2
1
L
0
5
3
0.3
L
Artemis
1
1
2
2
W
King Arthur
Yami_sensho
King Arthur
3
0
1
3.5
L
1
3
1
0.5
W
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,883
Damage
27,221
50,917
Taken
49,532
26,021
Mitigated
24,006
15,301
Healing
15,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
7,368
4,208
0
2,632
9,899
2,826
243
1,688
8,211
0
49,862
L
Mercury
AlucarD_Yos
Mercury
7,160
4,013
0
500
9,570
3,617
0
1,136
8,434
0
68,889
W
Sylvanus
CrUZyWoLF
Sylvanus
3,515
1,659
3,424
3,538
12,079
6,967
539
2,130
9,949
20,490
0
W
Nemesis
JJthePIG
Nemesis
4,648
896
0
1,608
10,056
3,726
0
2,378
7,678
0
56,080
L
3,816
165
1,852
3,091
10,110
4,893
0
2,673
7,437
18,904
0
L
4,965
357
1,385
3,498
9,715
2,589
188
5,536
4,179
35,132
738
L
Artemis
5,717
2,627
0
2,369
7,273
1,701
400
1,826
5,447
0
38,288
W
King Arthur
Yami_sensho
King Arthur
8,352
1,360
0
2,288
11,043
9,964
344
0
11,043
0
69,957
L
5,563
2,343
0
2,883
12,864
11,206
674
1,105
11,759
0
43,540
W
9,000
2,782
0
1,811
7,840
2,538
416
3,807
4,033
43,230
2,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,232
Gold Earned
32,720
403
Minions Killed
362
0
Camps Cleared
0
1,284,248
Distance Traveled
1,318,704
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,909
531
72
6
0
231,566
0
L
Mercury
7,726
594
122
9
0
318,050
0
W
Sylvanus
7,021
540
35
3
0
232,867
0
W
Nemesis
7,281
560
88
7
0
300,300
4
L
Geb
5,971
459
18
1
0
281,595
2
L
Hel
6,135
472
63
5
0
237,060
2
L
Artemis
6,281
483
78
6
0
220,580
0
W
King Arthur
9,309
716
136
10
0
258,697
0
L
Bellona
6,607
508
81
6
0
261,419
0
W
Chronos
7,712
593
72
6
0
260,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role