Player Matchup

Thoth
Thoth
Maxtakus
Thoth
Level 62
God Stats
3W - 5L
1,240 SR
Queue Stats
102W - 117L
1,503 Elo+
Solo
Nike
Nike
MendicantBravo
Nike
Level 112
God Stats
1W - 2L
1,200 SR
Queue Stats
39W - 50L
1,405 Elo+
Party 2
Hercules
Hercules
Painkeeng
Hercules
Level 69
God Stats
1W - 5L
1,079 SR
Queue Stats
81W - 80L
1,430 Elo+
Party 2
Shiva
Shiva
ThrowUpTheHorns
Shiva
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 26L
1,447 Elo+
Party 2
Anhur
Anhur
WndrBr3d
Anhur
Level 148
God Stats
4W - 4L
1,501 SR
Queue Stats
364W - 368L
1,440 Elo+
Solo
Team Averages
Level 101
1,304 SR
1,445 Elo+

VS

Team Averages
Level 119
1,475 SR
1,397 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
CreampieHustler
Nox
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
LittleK1773N
Jormungandr
Level 124
God Stats
1W - 3L
1,202 SR
Queue Stats
145W - 140L
1,511 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mason420
Cu Chulainn
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,302 Elo+
Party 1
Skadi
Skadi
NOIA NINJA
Skadi
Level 109
God Stats
4W - 6L
1,675 SR
Queue Stats
39W - 76L
1,371 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Maxtakus
Thoth
16
10 / 3 / 11
9,639
964
14,603
10,569
4,787
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
6 / 2 / 19
10,415
1,042
9,383
14,314
14,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Painkeeng
Hercules
15
5 / 0 / 17
8,923
892
7,526
14,535
15,522
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

15
2 / 0 / 18
8,560
856
3,802
9,595
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
WndrBr3d
Anhur
16
4 / 2 / 16
9,234
923
10,315
9,678
4,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
2 / 3 / 4
8,303
830
6,062
7,911
2,950
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 4
6,505
651
4,122
8,048
3,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
LittleK1773N
Jormungandr
13
2 / 7 / 4
7,692
769
9,423
12,676
10,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cu Chulainn
Mason420
Cu Chulainn
14
1 / 5 / 2
6,912
691
7,395
12,144
11,707
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Skadi
13
1 / 5 / 4
7,277
728
8,306
7,977
2,414
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
24
27
Kills
6
7
Deaths
27
81
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
3
4
1.33
L
0
7
4
0.29
L
Jormungandr
LittleK1773N
Jormungandr
2
7
4
0.57
L
Cu Chulainn
Mason420
Cu Chulainn
1
5
2
0.4
W
Thoth
Maxtakus
Thoth
10
3
11
5.17
W
6
2
19
7.75
L
Skadi
1
5
4
0.6
W
Hercules
Painkeeng
Hercules
5
0
17
13.5
W
2
0
18
11
W
Anhur
WndrBr3d
Anhur
4
2
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,629
Damage
35,308
58,691
Taken
48,756
48,403
Mitigated
30,893
22,875
Healing
7,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,062
197
48
1,754
7,911
2,950
0
2,305
5,528
0
18,860
L
4,122
299
0
240
8,048
3,154
0
2,986
4,983
6,106
43
L
Jormungandr
LittleK1773N
Jormungandr
9,423
2,494
185
1,363
12,676
10,668
0
3,853
8,677
19,466
413
L
Cu Chulainn
Mason420
Cu Chulainn
7,395
815
646
2,227
12,144
11,707
0
2,212
9,767
1,926
12,020
W
Thoth
Maxtakus
Thoth
14,603
380
444
1,980
10,569
4,787
222
3,604
6,756
33,462
688
W
9,383
139
3,253
2,682
14,314
14,119
0
2,155
11,970
0
17,776
L
Skadi
8,306
3,202
187
956
7,977
2,414
0
2,749
5,159
0
14,937
W
Hercules
Painkeeng
Hercules
7,526
1,091
165
4,821
14,535
15,522
84
3,916
10,488
0
10,741
W
3,802
267
2,969
2,861
9,595
9,289
497
2,229
7,294
0
8,708
W
Anhur
WndrBr3d
Anhur
10,315
4,402
1,420
2,280
9,678
4,686
3,293
1,987
7,581
0
24,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,771
Gold Earned
36,689
141
Minions Killed
78
0
Camps Cleared
0
976,656
Distance Traveled
886,234
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
8,303
830
22
2
0
173,964
0
L
Nox
6,505
651
8
1
0
177,933
0
L
Jormungandr
7,692
769
22
2
0
165,291
0
L
Cu Chulainn
6,912
691
9
1
0
198,692
0
W
Thoth
9,639
964
34
3
0
191,266
0
W
Nike
10,415
1,042
20
2
0
214,595
0
L
Skadi
7,277
728
17
2
0
170,354
0
W
Hercules
8,923
892
14
1
0
198,688
0
W
Shiva
8,560
856
16
2
0
221,507
0
W
Anhur
9,234
923
57
6
0
150,600
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role