Player Matchup

Vulcan
Vulcan
Bronze III
DreLostHisDuRag
Vulcan
Bronze III
Level 151
God Stats
0W - 1L
1,625 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Tyr
Tyr
Bronze III
vSKEESc
Tyr
Bronze III
Level 119
God Stats
0W - 1L
1,508 SR
Queue Stats
2W - 3L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
vSKYYc
Cthulhu
Bronze III
Level 119
God Stats
0W - 1L
1,656 SR
Queue Stats
1W - 2L
1,500 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 130
1,596 SR
1,500 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,620 SR
1,503 MMR
Chang'e
Chang'e
Gold IV
 
Chang'e
Gold IV
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Gold II
Fridáy
Bastet
Gold II
Level 125
God Stats
30W - 24L
1,826 SR
Queue Stats
749W - 836L
1,479 MMR
Solo
Neith
Neith
Gold IV
KingTrigga1234
Neith
Gold IV
Level 164
God Stats
571W - 613L
1,534 SR
Queue Stats
619W - 669L
1,531 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 0
6,940
694
7,647
7,669
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tyr
12
0 / 3 / 0
6,844
684
2,372
14,441
13,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cthulhu
vSKYYc
Cthulhu
12
0 / 4 / 1
6,979
698
3,394
10,680
7,832
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
MedusaNe ZhaHorusAthenaGeb

VS

Bans
AwilixBacchusDanzaburouChaacXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
3 / 0 / 8
8,943
894
9,511
6,041
1,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
Fridáy
Bastet
15
7 / 1 / 3
9,531
953
9,591
8,352
2,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
3 / 0 / 9
8,849
885
11,147
7,620
2,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
0
Kills
13
13
Deaths
1
1
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
0
8
7
L
0
6
0
0
W
Bastet
Fridáy
Bastet
7
1
3
8.5
W
3
0
9
7.5
L
Tyr
0
3
0
0
L
Cthulhu
vSKYYc
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
30,249
32,790
Taken
22,013
23,427
Mitigated
6,986
2,944
Healing
10,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,511
1,444
2,882
3,982
6,041
1,734
1,038
3,481
2,560
31,514
1,024
L
7,647
305
0
430
7,669
2,546
0
1,967
5,544
22,941
491
W
Bastet
Fridáy
Bastet
9,591
2,004
0
1,944
8,352
2,699
810
2,119
6,131
0
31,143
W
11,147
2,954
0
2,173
7,620
2,553
1,626
5,228
2,392
0
37,883
L
Tyr
2,372
156
0
1,561
14,441
13,049
0
3,640
10,320
0
18,001
L
Cthulhu
vSKYYc
Cthulhu
3,394
282
200
753
10,680
7,832
0
2,712
7,679
13,791
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,763
Gold Earned
27,323
94
Minions Killed
152
0
Camps Cleared
0
528,227
Distance Traveled
567,394
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,943
894
61
6
0
197,722
0
L
Vulcan
6,940
694
51
5
0
154,393
0
W
Bastet
9,531
953
43
4
0
207,707
0
W
Neith
8,849
885
48
5
0
161,965
2
L
Tyr
6,844
684
23
2
0
203,973
0
L
Cthulhu
6,979
698
20
2
0
169,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role