Player Matchup

Loki
Loki
 
Loki
Level 172
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
BABY_HUEY213
Sun Wukong
Level 114
God Stats
8W - 3L
2,036 SR
Queue Stats
324W - 305L
1,551 Elo+
Party 1
Kukulkan
Kukulkan
Monstrousbug64
Kukulkan
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 81L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
Pound_Pink
Nu Wa
Level 8
God Stats
0W - 4L
1,243 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 1
Cerberus
Cerberus
temmie_da_boss
Cerberus
Level 80
God Stats
10W - 5L
1,761 SR
Queue Stats
366W - 341L
1,481 Elo+
Party 1
Team Averages
Level 97
1,608 SR
1,451 Elo+

VS

Team Averages
Level 87
1,616 SR
1,459 Elo+
Ares
Ares
Doklayy
Ares
Level 26
God Stats
4W - 0L
1,500 SR
Queue Stats
46W - 48L
1,438 Elo+
Party 3
Sol
Sol
Magic_Corvo
Sol
Level 109
God Stats
3W - 1L
1,587 SR
Queue Stats
211W - 205L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Magic_Volpe
Cu Chulainn
Level 124
God Stats
6W - 2L
1,819 SR
Queue Stats
243W - 236L
1,505 Elo+
Party 2
Danzaburou
Danzaburou
RapidlyBenched
Danzaburou
Level 109
God Stats
7W - 3L
1,768 SR
Queue Stats
105W - 88L
1,498 Elo+
Party 3
Nemesis
Nemesis
cliqzy
Nemesis
Level 65
God Stats
5W - 4L
1,408 SR
Queue Stats
30W - 28L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
3
0 / 0 / 0
3,385
376
0
858
160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Sun Wukong
BABY_HUEY213
Sun Wukong
9
0 / 2 / 0
4,568
508
3,007
8,623
3,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
9
0 / 2 / 0
4,688
521
2,051
5,079
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
6
2 / 3 / 0
4,040
449
3,358
3,791
942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
8
0 / 3 / 2
4,568
508
1,903
6,552
4,261
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Doklayy
Ares
8
1 / 1 / 4
5,367
596
2,512
5,248
2,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 0 / 0
6,404
712
4,314
4,638
1,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cu Chulainn
Magic_Volpe
Cu Chulainn
12
1 / 0 / 1
6,742
749
4,345
6,398
3,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
RapidlyBenched
Danzaburou
9
4 / 1 / 2
5,983
665
6,217
3,704
992
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
cliqzy
Nemesis
8
2 / 0 / 1
5,026
558
972
4,952
1,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
10
10
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
0
0
0
L
Sun Wukong
BABY_HUEY213
Sun Wukong
0
2
0
0
W
Ares
Doklayy
Ares
1
1
4
3
W
2
0
0
2
W
Cu Chulainn
Magic_Volpe
Cu Chulainn
1
0
1
1.5
L
Kukulkan
0
2
0
0
L
Nu Wa
2
3
0
0.67
W
Danzaburou
RapidlyBenched
Danzaburou
4
1
2
5
W
Nemesis
cliqzy
Nemesis
2
0
1
2.5
L
Cerberus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,319
Damage
18,360
24,903
Taken
24,940
10,314
Mitigated
10,716
5,673
Healing
8,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
0
0
0
562
858
160
0
96
762
0
5,169
L
Sun Wukong
BABY_HUEY213
Sun Wukong
3,007
452
0
2,072
8,623
3,787
0
673
7,514
0
26,861
W
Ares
Doklayy
Ares
2,512
67
0
1,819
5,248
2,991
102
3,134
2,114
10,867
937
W
4,314
2,034
0
2,244
4,638
1,340
1,952
1,371
3,267
43,245
4,029
W
Cu Chulainn
Magic_Volpe
Cu Chulainn
4,345
626
0
2,438
6,398
3,881
0
87
6,311
0
49,427
L
Kukulkan
2,051
273
0
374
5,079
1,164
0
4,135
944
27,409
319
L
Nu Wa
3,358
1,724
0
90
3,791
942
17
628
3,163
11,659
0
W
Danzaburou
RapidlyBenched
Danzaburou
6,217
1,888
0
816
3,704
992
321
2,168
1,536
0
36,669
W
Nemesis
cliqzy
Nemesis
972
227
0
725
4,952
1,512
0
552
4,400
0
28,334
L
Cerberus
1,903
361
0
2,575
6,552
4,261
0
1,068
5,484
15,602
40

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,249
Gold Earned
29,522
192
Minions Killed
308
0
Camps Cleared
0
710,878
Distance Traveled
831,178
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,385
376
16
2
0
39,589
0
L
Sun Wukong
4,568
508
62
7
0
186,258
0
W
Ares
5,367
596
27
3
0
170,837
0
W
Sol
6,404
712
87
10
0
164,855
0
W
Cu Chulainn
6,742
749
88
10
0
164,191
1
L
Kukulkan
4,688
521
53
6
0
170,512
0
L
Nu Wa
4,040
449
17
2
0
156,452
0
W
Danzaburou
5,983
665
58
6
0
163,318
0
W
Nemesis
5,026
558
48
5
0
167,977
0
L
Cerberus
4,568
508
44
5
0
158,067
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role