Player Matchup

Hades
Hades
Orlandc10
Hades
Level 138
God Stats
3W - 1L
1,257 SR
Queue Stats
272W - 241L
1,585 Elo+
Solo
Charybdis
Charybdis
Webikk
Charybdis
Level 68
God Stats
4W - 3L
1,486 SR
Queue Stats
96W - 89L
1,484 Elo+
Party 2
Ymir
Ymir
XxMR_F0X1xX
Ymir
Level 126
God Stats
8W - 6L
1,550 SR
Queue Stats
93W - 90L
1,472 Elo+
Party 2
Osiris
Osiris
kainagoncalves
Osiris
Level 138
God Stats
3W - 1L
1,508 SR
Queue Stats
101W - 98L
1,467 Elo+
Party 2
Odin
Odin
zSaibotz
Odin
Level 158
God Stats
5W - 2L
1,836 SR
Queue Stats
252W - 230L
1,543 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,510 Elo+

VS

Team Averages
Level 153
1,465 SR
1,472 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
DarknessInZero
Artio
Level 153
God Stats
4W - 6L
1,301 SR
Queue Stats
199W - 181L
1,458 Elo+
Party 1
Charybdis
Charybdis
HexaTec9
Charybdis
Level 158
God Stats
10W - 12L
1,484 SR
Queue Stats
277W - 268L
1,454 Elo+
Party 1
Ix Chel
Ix Chel
Teruminha
Ix Chel
Level 147
God Stats
1W - 7L
1,542 SR
Queue Stats
158W - 170L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Orlandc10
Hades
8
0 / 1 / 0
4,058
580
657
3,661
1,045
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Charybdis
Webikk
Charybdis
8
0 / 0 / 0
4,445
635
1,282
1,583
403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

7
0 / 0 / 0
4,372
625
443
3,399
1,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 0
4,714
673
3,642
8,671
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
8
0 / 0 / 0
4,130
590
1,360
4,969
1,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
3 / 0 / 0
5,632
805
5,188
7,378
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ravana
 
Ravana
8
0 / 0 / 0
4,149
593
2,132
2,954
979
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 0 / 0
4,063
580
1,017
3,306
1,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
HexaTec9
Charybdis
1
0 / 0 / 0
1,393
199
0
0
0
Ix Chel
Teruminha
Ix Chel
9
1 / 0 / 0
4,856
694
2,324
1,650
403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
4
4
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
0
0
3
L
Ravana
 
Ravana
0
0
0
0
L
0
0
0
0
L
Charybdis
HexaTec9
Charybdis
0
0
0
0
W
Hades
Orlandc10
Hades
0
1
0
0
L
Ix Chel
Teruminha
Ix Chel
1
0
0
1
W
Charybdis
Webikk
Charybdis
0
0
0
0
W
0
0
0
0
W
0
3
0
0
W
Odin
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,384
Damage
10,661
22,283
Taken
15,288
8,854
Mitigated
7,467
12,930
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,188
1,093
0
2,669
7,378
4,233
0
0
7,378
0
37,927
L
Ravana
 
Ravana
2,132
490
0
1,192
2,954
979
0
617
2,337
0
25,856
L
1,017
52
65
1,938
3,306
1,852
0
206
3,100
14,937
0
L
Charybdis
HexaTec9
Charybdis
0
0
0
0
0
0
0
0
0
0
0
W
Hades
Orlandc10
Hades
657
77
455
2,585
3,661
1,045
0
1,415
2,246
18,314
998
L
Ix Chel
Teruminha
Ix Chel
2,324
339
150
636
1,650
403
0
240
1,410
23,037
1,260
W
Charybdis
Webikk
Charybdis
1,282
766
0
1,132
1,583
403
302
332
1,251
0
28,041
W
443
125
0
1,254
3,399
1,954
48
922
2,477
12,644
0
W
3,642
2,075
0
4,450
8,671
3,938
0
0
8,671
0
32,329
W
Odin
1,360
200
0
3,054
4,969
1,514
0
596
4,373
0
22,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,719
Gold Earned
20,093
240
Minions Killed
193
0
Camps Cleared
0
728,370
Distance Traveled
650,012
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,632
805
66
9
0
149,359
0
L
Ravana
4,149
593
49
7
0
178,671
0
L
Artio
4,063
580
26
4
0
165,351
2
L
Charybdis
1,393
199
0
0
0
0
0
W
Hades
4,058
580
41
6
0
129,005
0
L
Ix Chel
4,856
694
52
7
0
156,631
3
W
Charybdis
4,445
635
60
9
0
137,387
0
W
Ymir
4,372
625
22
3
0
150,605
0
W
Osiris
4,714
673
72
10
0
146,398
0
W
Odin
4,130
590
45
6
0
164,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role