Player Matchup

Lancelot
Lancelot
Deweyez
Lancelot
Level 108
God Stats
2W - 2L
1,361 SR
Queue Stats
119W - 136L
1,381 Elo+
Solo
Discordia
Discordia
Jwill313rd1625
Discordia
Level 64
God Stats
6W - 3L
1,419 SR
Queue Stats
286W - 329L
1,374 Elo+
Party 2
Ymir
Ymir
MWCBOSS
Ymir
Level 66
God Stats
2W - 0L
1,902 SR
Queue Stats
18W - 35L
1,327 Elo+
Solo
Ix Chel
Ix Chel
TruBearsky905
Ix Chel
Level 135
God Stats
5W - 4L
1,414 SR
Queue Stats
279W - 286L
1,412 Elo+
Solo
Baba Yaga
Baba Yaga
blazinbud7
Baba Yaga
Level 159
God Stats
8W - 3L
1,657 SR
Queue Stats
284W - 283L
1,491 Elo+
Party 2
Team Averages
Level 106
1,550 SR
1,397 Elo+

VS

Team Averages
Level 100
1,486 SR
1,444 Elo+
Baba Yaga
Baba Yaga
Ahurdle22
Baba Yaga
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,421 Elo+
Solo
Ymir
Ymir
MWT Ominous
Ymir
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,444 Elo+
Party 1
Merlin
Merlin
PotatoChip504
Merlin
Level 108
God Stats
1W - 2L
1,502 SR
Queue Stats
80W - 72L
1,441 Elo+
Party 1
Horus
Horus
THAJUICE87
Horus
Level 88
God Stats
0W - 2L
1,313 SR
Queue Stats
247W - 246L
1,447 Elo+
Solo
Medusa
Medusa
Tanderson17
Medusa
Level 113
God Stats
6W - 6L
1,617 SR
Queue Stats
169W - 175L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Deweyez
Lancelot
17
2 / 7 / 6
10,927
728
2,918
17,826
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
Jwill313rd1625
Discordia
19
4 / 1 / 10
11,295
753
11,244
10,005
4,025
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Ymir
MWCBOSS
Ymir
16
1 / 6 / 11
10,430
695
2,242
15,356
11,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ix Chel
17
5 / 3 / 8
11,408
761
7,168
13,864
5,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Baba Yaga
blazinbud7
Baba Yaga
20
9 / 3 / 9
12,238
816
21,016
11,300
5,156
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Ahurdle22
Baba Yaga
17
1 / 5 / 7
9,724
648
7,513
11,453
4,859
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

10
4 / 2 / 2
8,231
549
1,773
4,608
1,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 5 / 9
13,013
868
23,751
10,362
4,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
11
0 / 3 / 7
8,001
533
3,766
10,913
10,303
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
17
6 / 6 / 8
10,887
726
14,626
14,404
5,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
52
21
Kills
19
20
Deaths
21
44
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
Ahurdle22
Baba Yaga
1
5
7
0.9
W
Lancelot
Deweyez
Lancelot
2
7
6
0.71
W
Discordia
Jwill313rd1625
Discordia
4
1
10
9
W
Ymir
MWCBOSS
Ymir
1
6
11
1.08
L
4
2
2
2.5
L
8
5
9
2.5
L
Horus
0
3
7
1.17
L
Medusa
6
6
8
1.67
W
Ix Chel
5
3
8
3
W
Baba Yaga
blazinbud7
Baba Yaga
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,588
Damage
51,429
68,351
Taken
51,740
33,621
Mitigated
27,076
26,106
Healing
13,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
Ahurdle22
Baba Yaga
7,513
105
63
3,142
11,453
4,859
0
9,740
1,713
19,492
525
W
Lancelot
Deweyez
Lancelot
2,918
731
407
2,176
17,826
7,075
1,468
7,288
10,489
0
8,945
W
Discordia
Jwill313rd1625
Discordia
11,244
143
333
896
10,005
4,025
1,831
5,045
4,960
30,773
843
W
Ymir
MWCBOSS
Ymir
2,242
545
902
807
15,356
11,796
489
6,755
8,472
11,790
452
L
1,773
157
81
214
4,608
1,830
0
4,139
469
2,155
0
L
23,751
667
1,046
1,283
10,362
4,528
0
6,799
3,563
55,089
0
L
Horus
3,766
1,222
1,924
3,595
10,913
10,303
70
7,383
3,530
0
6,633
L
Medusa
14,626
5,048
892
1,020
14,404
5,556
257
13,346
1,058
0
31,920
W
Ix Chel
7,168
1,228
8,893
7,061
13,864
5,569
1,518
7,611
6,213
25,690
583
W
Baba Yaga
blazinbud7
Baba Yaga
21,016
470
1,037
3,594
11,300
5,156
2,337
6,120
5,180
44,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,298
Gold Earned
49,856
157
Minions Killed
131
0
Camps Cleared
0
1,348,839
Distance Traveled
1,065,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,724
648
24
2
0
274,051
0
W
Lancelot
10,927
728
20
1
0
267,217
0
W
Discordia
11,295
753
55
4
0
301,152
0
W
Ymir
10,430
695
14
1
0
237,697
0
L
Ymir
8,231
549
1
0
0
82,541
0
L
Merlin
13,013
868
61
4
0
257,463
0
L
Horus
8,001
533
1
0
0
177,542
0
L
Medusa
10,887
726
44
3
0
274,309
0
W
Ix Chel
11,408
761
41
3
0
268,143
0
W
Baba Yaga
12,238
816
27
2
0
274,630
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role