Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AE HebrewHammah
Athena
Level 155
God Stats
0W - 2L
1,562 SR
Queue Stats
2W - 6L
1,462 Elo+
Party 1
King Arthur
King Arthur
Legit Merkin
King Arthur
Level 148
God Stats
3W - 3L
1,611 SR
Queue Stats
134W - 178L
1,505 Elo+
Party 3
Tiamat
Tiamat
OG GRizzLy x
Tiamat
Level 253
God Stats
7W - 4L
1,646 SR
Queue Stats
425W - 470L
1,516 Elo+
Party 3
Set
Set
Pazv
Set
Level 149
God Stats
0W - 8L
1,092 SR
Queue Stats
7W - 29L
1,233 Elo+
Solo
Team Averages
Level 173
1,482 SR
1,443 Elo+

VS

Team Averages
Level 132
1,490 SR
1,511 Elo+
Guan Yu
Guan Yu
BuTheCreator
Guan Yu
Level 128
God Stats
3W - 3L
1,406 SR
Queue Stats
289W - 276L
1,526 Elo+
Solo
Cliodhna
Cliodhna
Lcorona27
Cliodhna
Level 108
God Stats
2W - 0L
1,730 SR
Queue Stats
236W - 246L
1,474 Elo+
Solo
Rama
Rama
TheBakerboy13
Rama
Level 80
God Stats
2W - 3L
1,573 SR
Queue Stats
20W - 21L
1,492 Elo+
Party 2
Artio
Artio
lecutusin
Artio
Level 167
God Stats
2W - 5L
1,180 SR
Queue Stats
431W - 405L
1,514 Elo+
Solo
Raijin
Raijin
wuntooo
Raijin
Level 178
God Stats
2W - 1L
1,564 SR
Queue Stats
85W - 81L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
0 / 0 / 2
3,299
550
2,304
1,976
375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

6
2 / 0 / 0
3,978
663
1,124
2,257
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

King Arthur
Legit Merkin
King Arthur
7
1 / 1 / 0
3,867
645
1,670
5,089
2,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
8
0 / 1 / 0
3,755
626
2,126
2,868
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Set
Pazv
Set
3
0 / 1 / 0
2,874
479
0
1,600
482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BuTheCreator
Guan Yu
5
0 / 2 / 0
3,639
607
1,361
5,275
2,757
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cliodhna
Lcorona27
Cliodhna
6
1 / 0 / 1
3,764
627
1,247
3,409
996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 0 / 0
3,346
558
942
2,750
699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
lecutusin
Artio
7
1 / 0 / 0
4,205
701
2,089
4,539
1,930
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Raijin
wuntooo
Raijin
8
0 / 1 / 1
4,264
711
1,088
2,671
632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
3
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
0
2
1
L
2
0
0
2
W
Guan Yu
BuTheCreator
Guan Yu
0
2
0
0
W
Cliodhna
Lcorona27
Cliodhna
1
0
1
1.5
L
King Arthur
Legit Merkin
King Arthur
1
1
0
1
L
Tiamat
0
1
0
0
L
Set
Pazv
Set
0
1
0
0
W
0
0
0
0
W
Artio
lecutusin
Artio
1
0
0
1
W
Raijin
wuntooo
Raijin
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,224
Damage
6,727
13,790
Taken
18,644
6,004
Mitigated
7,014
5,641
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
2,304
836
0
661
1,976
375
0
0
1,976
0
16,978
L
1,124
308
0
1,256
2,257
1,331
0
0
2,257
6,786
371
W
Guan Yu
BuTheCreator
Guan Yu
1,361
132
176
1,808
5,275
2,757
0
1,556
3,587
0
9,789
W
Cliodhna
Lcorona27
Cliodhna
1,247
263
0
741
3,409
996
0
511
2,850
0
15,124
L
King Arthur
Legit Merkin
King Arthur
1,670
287
0
2,244
5,089
2,940
0
2,233
2,815
0
17,654
L
Tiamat
2,126
177
0
1,090
2,868
876
0
567
2,252
21,065
479
L
Set
Pazv
Set
0
0
0
390
1,600
482
0
239
1,313
0
4,570
W
942
897
0
817
2,750
699
0
391
2,359
0
15,593
W
Artio
lecutusin
Artio
2,089
365
0
2,939
4,539
1,930
0
0
4,539
19,306
0
W
Raijin
wuntooo
Raijin
1,088
198
0
931
2,671
632
0
470
2,071
28,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,773
Gold Earned
19,218
132
Minions Killed
170
0
Camps Cleared
0
479,869
Distance Traveled
581,450
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,299
550
31
5
0
89,778
0
L
Athena
3,978
663
9
2
0
124,078
0
W
Guan Yu
3,639
607
19
3
0
122,034
2
W
Cliodhna
3,764
627
25
4
0
144,496
0
L
King Arthur
3,867
645
30
5
0
105,194
0
L
Tiamat
3,755
626
51
9
0
121,016
0
L
Set
2,874
479
11
2
0
39,803
0
W
Rama
3,346
558
28
5
0
99,395
0
W
Artio
4,205
701
39
7
0
107,252
0
W
Raijin
4,264
711
59
10
0
108,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role