Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Cthulhusphallus
Guan Yu
Level 105
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 54L
1,472 Elo+
Party 1
Awilix
Awilix
Dr_Plauge999
Awilix
Level 45
God Stats
3W - 6L
1,397 SR
Queue Stats
83W - 87L
1,469 Elo+
Solo
Hades
Hades
GeekBitDragon
Hades
Level 67
God Stats
13W - 11L
1,895 SR
Queue Stats
61W - 43L
1,465 Elo+
Party 1
Artemis
Artemis
kretz2814
Artemis
Level 27
God Stats
1W - 2L
1,714 SR
Queue Stats
25W - 22L
1,273 Elo+
Party 1
Team Averages
Level 62
1,601 SR
1,436 Elo+

VS

Team Averages
Level 42
1,429 SR
1,395 Elo+
Amaterasu
Amaterasu
IPYLON
Amaterasu
Level 44
God Stats
1W - 2L
1,203 SR
Queue Stats
177W - 190L
1,425 Elo+
Solo
Anubis
Anubis
Ninja_23D
Anubis
Level 32
God Stats
26W - 31L
1,524 SR
Queue Stats
72W - 90L
1,444 Elo+
Solo
Sobek
Sobek
Rossel_9
Sobek
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 25L
1,267 Elo+
Solo
Susano
Susano
Tavik0100
Susano
Level 69
God Stats
10W - 9L
1,510 SR
Queue Stats
286W - 289L
1,485 Elo+
Solo
Heimdallr
Heimdallr
TenseLotus12835
Heimdallr
Level 37
God Stats
62W - 65L
1,409 SR
Queue Stats
64W - 68L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
12
2 / 4 / 1
6,405
493
2,977
8,008
2,381
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
6 / 1 / 1
7,882
606
13,832
14,816
14,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Awilix
11
0 / 2 / 2
6,168
474
2,570
7,286
2,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 0
7,312
562
3,060
7,487
2,640
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
kretz2814
Artemis
10
2 / 4 / 0
6,193
476
1,791
7,063
2,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
IPYLON
Amaterasu
12
1 / 4 / 2
6,904
531
5,095
15,306
12,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
Ninja_23D
Anubis
12
2 / 3 / 0
6,820
525
3,984
5,025
1,771
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
Rossel_9
Sobek
2
0 / 0 / 0
4,238
326
0
0
0
Susano
Tavik0100
Susano
13
5 / 4 / 4
7,592
584
8,670
9,623
2,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Heimdallr
TenseLotus12835
Heimdallr
15
4 / 2 / 1
8,148
627
6,396
5,344
1,864
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
13
Kills
12
13
Deaths
13
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
2
4
1
0.63
L
6
1
1
6.5
L
Awilix
0
2
2
0.5
L
3
2
0
1.5
W
Amaterasu
IPYLON
Amaterasu
1
4
2
0.5
W
Anubis
Ninja_23D
Anubis
2
3
0
0.67
W
Sobek
Rossel_9
Sobek
0
0
0
0
W
Susano
Tavik0100
Susano
5
4
4
1.75
W
Heimdallr
TenseLotus12835
Heimdallr
4
2
1
2.25
L
Artemis
kretz2814
Artemis
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,230
Damage
24,145
44,660
Taken
35,298
24,262
Mitigated
18,923
9,430
Healing
11,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,977
202
0
1,471
8,008
2,381
0
0
8,008
39,149
775
L
13,832
3,308
170
3,782
14,816
14,472
201
242
14,574
0
52,046
L
Awilix
2,570
888
0
220
7,286
2,523
44
855
6,431
0
46,159
L
3,060
82
223
3,202
7,487
2,640
546
3,205
4,282
52,056
2,817
W
Amaterasu
IPYLON
Amaterasu
5,095
1,565
0
4,445
15,306
12,507
0
309
14,997
378
36,842
W
Anubis
Ninja_23D
Anubis
3,984
280
14
1,599
5,025
1,771
50
2,741
2,284
39,005
0
W
Sobek
Rossel_9
Sobek
0
0
0
0
0
0
0
0
0
0
0
W
Susano
Tavik0100
Susano
8,670
1,585
0
3,890
9,623
2,781
0
1,419
8,204
0
44,654
W
Heimdallr
TenseLotus12835
Heimdallr
6,396
2,199
0
1,335
5,344
1,864
847
1,431
3,913
0
65,901
L
Artemis
kretz2814
Artemis
1,791
520
0
362
7,063
2,246
0
0
7,063
0
29,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,960
Gold Earned
33,702
370
Minions Killed
301
0
Camps Cleared
0
1,382,467
Distance Traveled
1,043,663
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
6,405
493
70
5
0
292,892
0
L
Guan Yu
7,882
606
79
6
0
267,226
0
L
Awilix
6,168
474
69
5
0
306,103
0
L
Hades
7,312
562
110
8
0
262,299
0
W
Amaterasu
6,904
531
62
5
0
267,119
1
W
Anubis
6,820
525
58
4
0
259,696
0
W
Sobek
4,238
326
1
0
0
0
0
W
Susano
7,592
584
72
6
0
289,314
0
W
Heimdallr
8,148
627
108
8
0
227,534
0
L
Artemis
6,193
476
42
3
0
253,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role