Player Matchup

Shiva
Shiva
 
Shiva
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
HuntressWizrd
Jing Wei
Level 69
God Stats
12W - 21L
1,363 SR
Queue Stats
170W - 148L
1,444 Elo+
Party 2
Baron Samedi
Baron Samedi
KingInDeNort
Baron Samedi
Level 114
God Stats
7W - 4L
1,613 SR
Queue Stats
75W - 63L
1,440 Elo+
Solo
Ares
Ares
ZeratuSkull
Ares
Level 141
God Stats
10W - 5L
1,405 SR
Queue Stats
186W - 167L
1,582 Elo+
Solo
Ratatoskr
Ratatoskr
rymorgue
Ratatoskr
Level 82
God Stats
22W - 26L
1,529 SR
Queue Stats
189W - 163L
1,465 Elo+
Party 2
Team Averages
Level 107
1,482 SR
1,486 Elo+

VS

Team Averages
Level 97
1,486 SR
1,519 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Chronostar007
Anhur
Level 111
God Stats
1W - 5L
1,334 SR
Queue Stats
169W - 165L
1,471 Elo+
Solo
Cerberus
Cerberus
LeeryHammer
Cerberus
Level 118
God Stats
5W - 2L
1,612 SR
Queue Stats
357W - 325L
1,550 Elo+
Solo
Bakasura
Bakasura
QuiteExquisite_
Bakasura
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,579 Elo+
Party 1
Nu Wa
Nu Wa
ReaIVector
Nu Wa
Level 69
God Stats
4W - 4L
1,485 SR
Queue Stats
35W - 34L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
3 / 0 / 2
8,877
634
9,201
9,761
5,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
HuntressWizrd
Jing Wei
14
0 / 1 / 2
7,974
570
4,493
5,612
1,582
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Baron Samedi
KingInDeNort
Baron Samedi
13
1 / 0 / 3
7,536
538
10,424
5,778
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
1 / 1 / 0
7,180
513
7,051
11,742
8,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ratatoskr
rymorgue
Ratatoskr
15
7 / 0 / 1
8,223
587
6,070
9,149
3,222
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
8
0 / 1 / 1
5,803
415
2,418
11,981
6,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 2 / 0
6,688
478
4,400
8,205
2,264
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
LeeryHammer
Cerberus
12
0 / 1 / 0
5,936
424
2,263
11,973
9,561
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
9
0 / 6 / 0
5,143
367
2,532
12,534
4,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Nu Wa
12
1 / 2 / 0
6,179
441
5,152
9,373
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
12
Kills
2
2
Deaths
12
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
3
0
2
4
L
Yemoja
 
Yemoja
0
1
1
0.5
L
1
2
0
0.5
W
Jing Wei
HuntressWizrd
Jing Wei
0
1
2
1
W
Baron Samedi
KingInDeNort
Baron Samedi
1
0
3
2.5
L
Cerberus
LeeryHammer
Cerberus
0
1
0
0
L
Bakasura
0
6
0
0
L
Nu Wa
1
2
0
0.5
W
1
1
0
1
W
Ratatoskr
rymorgue
Ratatoskr
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
16,765
42,042
Taken
54,066
21,378
Mitigated
24,730
16,611
Healing
18,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
9,201
1,810
0
1,686
9,761
5,980
371
2,292
7,469
0
61,776
L
Yemoja
 
Yemoja
2,418
793
2,148
4,794
11,981
6,149
0
4,633
7,218
12,553
2,389
L
4,400
3,010
0
2,797
8,205
2,264
0
2,015
6,190
0
50,073
W
Jing Wei
HuntressWizrd
Jing Wei
4,493
3,045
0
2,150
5,612
1,582
0
1,115
4,394
0
66,779
W
Baron Samedi
KingInDeNort
Baron Samedi
10,424
415
277
2,324
5,778
2,174
322
2,601
3,177
54,847
654
L
Cerberus
LeeryHammer
Cerberus
2,263
158
0
4,641
11,973
9,561
0
0
11,973
38,202
214
L
Bakasura
2,532
1,676
0
1,645
12,534
4,126
0
3,444
8,634
0
16,442
L
Nu Wa
5,152
1,426
0
2,599
9,373
2,630
0
6,170
2,699
41,049
0
W
7,051
117
0
3,550
11,742
8,420
0
2,510
9,167
26,751
968
W
Ratatoskr
rymorgue
Ratatoskr
6,070
1,602
0
6,624
9,149
3,222
0
1,128
8,021
0
73,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,790
Gold Earned
29,749
497
Minions Killed
357
0
Camps Cleared
0
1,442,251
Distance Traveled
1,255,532
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,877
634
119
9
0
284,965
1
L
Yemoja
5,803
415
24
2
0
227,359
2
L
Anhur
6,688
478
98
7
0
254,729
5
W
Jing Wei
7,974
570
128
9
0
252,346
0
W
Baron Samedi
7,536
538
88
6
0
256,836
6
L
Cerberus
5,936
424
124
9
0
244,337
3
L
Bakasura
5,143
367
31
2
0
288,619
0
L
Nu Wa
6,179
441
80
6
0
240,488
0
W
Ares
7,180
513
27
2
0
287,886
5
W
Ratatoskr
8,223
587
135
10
0
360,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role