Player Matchup

Erlang Shen
Erlang Shen
Gold V
Areota
Erlang Shen
Gold V
Level 159
God Stats
1W - 1L
1,713 SR
Queue Stats
28W - 24L
1,566 MMR
Party 2
Hades
Hades
Gold III
EscapeThaNate
Hades
Gold III
Level 127
God Stats
1W - 1L
1,561 SR
Queue Stats
33W - 27L
1,613 MMR
Party 2
Ullr
Ullr
Gold II
TheFlash1892
Ullr
Gold II
Level 137
God Stats
3W - 3L
1,406 SR
Queue Stats
35W - 27L
1,666 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,560 SR
1,615 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,574 SR
1,651 MMR
Cerberus
Cerberus
Gold I
CopeStradamus
Cerberus
Gold I
Level 148
God Stats
34W - 29L
1,400 SR
Queue Stats
623W - 685L
1,577 MMR
Solo
Yu Huang
Yu Huang
Bronze III
Pánn
Yu Huang
Bronze III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,610 MMR
Party 1
Medusa
Medusa
Gold V
ηαte
Medusa
Gold V
Level 140
God Stats
1W - 1L
1,822 SR
Queue Stats
43W - 16L
1,765 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Areota
Erlang Shen
10
0 / 7 / 1
5,935
742
4,623
11,567
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 0
6,042
755
4,526
9,047
3,552
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 4 / 0
6,611
826
2,780
9,087
1,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bans
VulcanKuzenboAresSobekHercules

VS

Bans
Xing TianBacchusCabrakanTerraAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CopeStradamus
Cerberus
11
1 / 1 / 12
7,089
886
6,323
8,605
7,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Yu Huang
Pánn
Yu Huang
15
10 / 0 / 6
9,414
1,177
13,191
4,329
1,545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ηαte
Medusa
14
6 / 0 / 10
8,553
1,069
8,032
5,224
1,821
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
17
17
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Areota
Erlang Shen
0
7
1
0.07
W
Cerberus
CopeStradamus
Cerberus
1
1
12
7
L
0
6
0
0
W
Yu Huang
Pánn
Yu Huang
10
0
6
13
L
1
4
0
0.25
W
Medusa
ηαte
Medusa
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,929
Damage
27,546
29,701
Taken
18,158
11,211
Mitigated
10,569
3,185
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Areota
Erlang Shen
4,623
2,358
0
557
11,567
6,020
0
7,220
4,119
0
10,722
W
Cerberus
CopeStradamus
Cerberus
6,323
494
0
3,866
8,605
7,203
260
1,222
7,360
13,487
470
L
4,526
44
281
1,887
9,047
3,552
0
5,439
3,404
19,773
871
W
Yu Huang
Pánn
Yu Huang
13,191
1,480
0
499
4,329
1,545
1,257
1,065
3,264
38,721
0
L
2,780
542
0
460
9,087
1,639
0
6,202
2,698
0
17,050
W
Medusa
ηαte
Medusa
8,032
3,502
0
2,385
5,224
1,821
1,460
2,146
3,061
0
30,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,588
Gold Earned
25,056
84
Minions Killed
122
0
Camps Cleared
0
432,943
Distance Traveled
470,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,935
742
10
1
0
148,956
0
W
Cerberus
7,089
886
20
3
0
145,460
0
L
Hades
6,042
755
41
5
0
131,071
0
W
Yu Huang
9,414
1,177
55
7
0
160,250
0
L
Ullr
6,611
826
33
4
0
152,916
0
W
Medusa
8,553
1,069
47
6
0
164,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role