Player Matchup

Hercules
Hercules
Da1HandedMan
Hercules
Level 182
God Stats
19W - 29L
1,288 SR
Queue Stats
1,058W - 1,046L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
Lip Splitter
Kukulkan
Level 196
God Stats
51W - 36L
1,636 SR
Queue Stats
1,109W - 1,173L
1,513 Elo+
Party 2
Eset
Eset
PhuKingYuHard
Eset
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 94L
1,470 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Shake Suma
Ah Muzen Cab
Level 129
God Stats
5W - 3L
1,666 SR
Queue Stats
348W - 370L
1,446 Elo+
Solo
Charon
Charon
drawvividly
Charon
Level 176
God Stats
32W - 18L
1,622 SR
Queue Stats
896W - 913L
1,493 Elo+
Party 2
Team Averages
Level 162
1,543 SR
1,480 Elo+

VS

Team Averages
Level 152
1,644 SR
1,529 Elo+
Yu Huang
Yu Huang
Ghostvexcon5
Yu Huang
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 77L
1,505 Elo+
Party 1
Hachiman
Hachiman
LeefuPendragon
Hachiman
Level 159
God Stats
2W - 2L
1,719 SR
Queue Stats
76W - 77L
1,558 Elo+
Party 1
Freya
Freya
SlayerRadiant
Freya
Level 159
God Stats
7W - 2L
1,974 SR
Queue Stats
286W - 285L
1,557 Elo+
Party 1
Olorun
Olorun
slipknotjor
Olorun
Level 156
God Stats
4W - 2L
1,752 SR
Queue Stats
137W - 144L
1,497 Elo+
Solo
Chiron
Chiron
tryandkillme304
Chiron
Level 164
God Stats
3W - 2L
1,276 SR
Queue Stats
141W - 146L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Da1HandedMan
Hercules
14
5 / 3 / 8
8,935
894
6,624
17,642
14,539
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Kukulkan
Lip Splitter
Kukulkan
17
5 / 2 / 13
10,108
1,011
12,760
8,292
3,870
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

17
11 / 4 / 8
10,312
1,031
12,473
8,424
3,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ah Muzen Cab
Shake Suma
Ah Muzen Cab
13
3 / 5 / 11
8,381
838
7,458
9,813
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
16
2 / 2 / 13
9,278
928
6,771
9,797
6,691
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ghostvexcon5
Yu Huang
12
0 / 5 / 7
7,104
710
6,440
9,106
2,861
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
13
2 / 5 / 5
7,226
723
8,194
9,728
3,342
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
5 / 6 / 2
8,010
801
9,585
9,714
3,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
14
2 / 6 / 8
7,695
770
6,724
11,352
4,439
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

14
3 / 4 / 5
8,100
810
7,023
9,204
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
39
26
Kills
12
16
Deaths
26
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hercules
Da1HandedMan
Hercules
5
3
8
3
L
Yu Huang
Ghostvexcon5
Yu Huang
0
5
7
0.7
L
Hachiman
2
5
5
0.9
W
Kukulkan
Lip Splitter
Kukulkan
5
2
13
5.75
W
11
4
8
3.75
W
Ah Muzen Cab
Shake Suma
Ah Muzen Cab
3
5
11
1.7
L
5
6
2
1
W
Charon
2
2
13
4.25
L
Olorun
2
6
8
1
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,086
Damage
37,966
53,968
Taken
49,104
32,268
Mitigated
17,012
18,608
Healing
11,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Da1HandedMan
Hercules
6,624
1,322
786
8,379
17,642
14,539
475
4,747
12,607
0
10,300
L
Yu Huang
Ghostvexcon5
Yu Huang
6,440
706
559
511
9,106
2,861
0
6,414
2,692
13,797
0
L
Hachiman
8,194
4,652
404
1,601
9,728
3,342
0
5,981
3,747
0
15,492
W
Kukulkan
Lip Splitter
Kukulkan
12,760
572
844
1,496
8,292
3,870
1,414
3,715
4,501
34,831
0
W
12,473
748
1,279
1,352
8,424
3,756
270
4,390
3,912
21,594
0
W
Ah Muzen Cab
Shake Suma
Ah Muzen Cab
7,458
2,260
474
976
9,813
3,412
2,283
4,766
4,935
0
12,772
L
9,585
2,806
759
1,698
9,714
3,140
0
6,186
3,528
13,578
873
W
Charon
6,771
383
447
2,575
9,797
6,691
160
3,806
5,705
18,046
2,312
L
Olorun
6,724
2,141
1,325
1,948
11,352
4,439
0
6,271
5,081
19,678
443
L
7,023
2,416
1,119
1,392
9,204
3,230
0
6,621
2,583
0
13,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,014
Gold Earned
38,135
126
Minions Killed
103
0
Camps Cleared
0
914,312
Distance Traveled
771,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,935
894
9
1
0
166,296
0
L
Yu Huang
7,104
710
11
1
0
153,645
0
L
Hachiman
7,226
723
17
2
0
158,348
0
W
Kukulkan
10,108
1,011
59
6
0
188,688
0
W
Eset
10,312
1,031
28
3
0
195,322
0
W
Ah Muzen Cab
8,381
838
7
1
0
183,896
0
L
Freya
8,010
801
17
2
0
131,551
0
W
Charon
9,278
928
23
2
0
180,110
0
L
Olorun
7,695
770
36
4
0
151,655
0
L
Chiron
8,100
810
22
2
0
176,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role