Player Matchup

Sol
Sol
OneLovefarian
Sol
Level 185
God Stats
10W - 4L
1,677 SR
Queue Stats
485W - 273L
1,531 Elo+
Solo
Bellona
Bellona
SHO RO HEAR
Bellona
Level 168
God Stats
3W - 2L
1,541 SR
Queue Stats
433W - 462L
1,515 Elo+
Solo
Olorun
Olorun
WhyCoco
Olorun
Level 138
God Stats
2W - 0L
1,835 SR
Queue Stats
152W - 130L
1,572 Elo+
Party 2
Xing Tian
Xing Tian
Womack
Xing Tian
Level 149
God Stats
2W - 0L
1,734 SR
Queue Stats
162W - 149L
1,553 Elo+
Party 2
Nut
Nut
lSulivan
Nut
Level 159
God Stats
2W - 6L
1,292 SR
Queue Stats
569W - 580L
1,429 Elo+
Solo
Team Averages
Level 160
1,616 SR
1,520 Elo+

VS

Team Averages
Level 155
1,564 SR
1,483 Elo+
Freya
Freya
Lucine91
Freya
Level 127
God Stats
1W - 1L
1,822 SR
Queue Stats
72W - 65L
1,517 Elo+
Solo
Cupid
Cupid
Primal Cerberus
Cupid
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,457 Elo+
Party 1
The Morrigan
The Morrigan
Primal Kakarot
The Morrigan
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,474 Elo+
Party 1
Charon
Charon
YggXD
Charon
Level 221
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 146L
1,535 Elo+
Solo
Zeus
Zeus
franko_militia
Zeus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 44L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 2 / 8
10,142
922
13,187
7,385
2,864
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
SHO RO HEAR
Bellona
13
1 / 3 / 12
8,370
761
7,272
12,060
11,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
WhyCoco
Olorun
17
6 / 2 / 10
10,001
909
10,654
6,851
3,373
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Xing Tian
Womack
Xing Tian
15
3 / 2 / 12
9,286
844
6,295
15,064
20,251
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 2 / 9
8,590
781
7,412
6,985
2,503
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Lucine91
Freya
13
3 / 4 / 6
7,883
717
9,007
9,224
3,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

15
3 / 1 / 2
8,464
769
8,595
8,731
3,673
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Morrigan
Primal Kakarot
The Morrigan
13
0 / 2 / 7
7,091
645
4,162
6,576
2,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
YggXD
Charon
14
1 / 6 / 5
8,324
757
6,240
14,027
15,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 6 / 3
9,128
830
8,576
8,180
4,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
19
Kills
11
11
Deaths
19
51
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Freya
Lucine91
Freya
3
4
6
1.5
W
8
2
8
6
L
3
1
2
4
L
The Morrigan
Primal Kakarot
The Morrigan
0
2
7
1.75
W
Bellona
SHO RO HEAR
Bellona
1
3
12
2.33
W
Olorun
WhyCoco
Olorun
6
2
10
5.5
W
Xing Tian
Womack
Xing Tian
3
2
12
4.5
L
Charon
YggXD
Charon
1
6
5
0.58
L
4
6
3
0.92
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,820
Damage
36,580
48,345
Taken
46,738
40,790
Mitigated
29,738
21,531
Healing
16,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
Lucine91
Freya
9,007
2,507
672
1,764
9,224
3,932
0
5,541
3,485
14,528
158
W
13,187
2,960
912
2,938
7,385
2,864
2,817
4,035
3,350
31,937
784
L
8,595
3,635
4,554
5,461
8,731
3,673
0
5,852
2,640
0
23,591
L
The Morrigan
Primal Kakarot
The Morrigan
4,162
498
572
1,255
6,576
2,689
0
4,223
2,313
9,823
1,541
W
Bellona
SHO RO HEAR
Bellona
7,272
1,165
739
2,966
12,060
11,799
330
6,567
5,493
1,497
14,014
W
Olorun
WhyCoco
Olorun
10,654
3,971
6,073
2,612
6,851
3,373
414
4,700
2,151
28,037
406
W
Xing Tian
Womack
Xing Tian
6,295
667
417
1,477
15,064
20,251
0
7,242
7,822
10,915
32
L
Charon
YggXD
Charon
6,240
371
341
1,235
14,027
15,417
0
9,515
4,278
13,278
288
L
8,576
969
708
419
8,180
4,027
0
5,599
2,475
21,502
502
W
7,412
3,709
1,835
1,562
6,985
2,503
151
4,377
2,608
0
20,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,389
Gold Earned
40,890
138
Minions Killed
123
0
Camps Cleared
0
996,918
Distance Traveled
969,494
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
7,883
717
14
1
0
191,188
0
W
Sol
10,142
922
36
3
0
198,928
0
L
Cupid
8,464
769
45
4
0
189,936
0
L
The Morrigan
7,091
645
13
1
0
201,637
0
W
Bellona
8,370
761
13
1
0
191,685
0
W
Olorun
10,001
909
45
4
0
197,854
0
W
Xing Tian
9,286
844
10
1
0
202,179
0
L
Charon
8,324
757
9
1
0
210,985
0
L
Zeus
9,128
830
42
4
0
175,748
0
W
Nut
8,590
781
34
3
0
206,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role