Player Matchup

Heimdallr
Heimdallr
Cole_Wrld04
Heimdallr
Level 125
God Stats
26W - 16L
1,560 SR
Queue Stats
185W - 181L
1,429 Elo+
Party 2
Merlin
Merlin
Cookiemondab
Merlin
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,397 Elo+
Party 2
Geb
Geb
FearSleepy
Geb
Level 29
God Stats
4W - 3L
1,267 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 2
Fenrir
Fenrir
Milk1x-
Fenrir
Level 44
God Stats
3W - 3L
1,429 SR
Queue Stats
184W - 182L
1,429 Elo+
Party 2
Zhong Kui
Zhong Kui
oPjxT
Zhong Kui
Level 85
God Stats
34W - 23L
1,524 SR
Queue Stats
264W - 263L
1,403 Elo+
Solo
Team Averages
Level 62
1,456 SR
1,383 Elo+

VS

Team Averages
Level 78
1,642 SR
1,434 Elo+
Medusa
Medusa
Arturo_Plateado4
Medusa
Level 107
God Stats
33W - 25L
1,596 SR
Queue Stats
217W - 261L
1,415 Elo+
Party 1
Erlang Shen
Erlang Shen
GilbertMontgomry
Erlang Shen
Level 64
God Stats
5W - 3L
1,666 SR
Queue Stats
273W - 293L
1,409 Elo+
Party 3
Kuzenbo
Kuzenbo
Hairymilkies23
Kuzenbo
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 82L
1,454 Elo+
Party 3
Pele
Pele
fdiposeidon
Pele
Level 87
God Stats
35W - 9L
1,797 SR
Queue Stats
124W - 74L
1,516 Elo+
Solo
Danzaburou
Danzaburou
kingdrago619
Danzaburou
Level 89
God Stats
27W - 17L
1,652 SR
Queue Stats
133W - 150L
1,377 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cole_Wrld04
Heimdallr
8
3 / 1 / 0
5,388
599
3,857
4,539
1,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Merlin
9
0 / 2 / 2
5,269
585
2,617
3,532
818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

8
0 / 3 / 2
5,264
585
1,586
6,205
2,997
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Fenrir
Milk1x-
Fenrir
10
2 / 3 / 1
5,442
605
3,529
7,603
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
oPjxT
Zhong Kui
12
2 / 0 / 1
7,315
813
1,763
2,892
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,611
623
3,511
6,568
1,864
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Erlang Shen
GilbertMontgomry
Erlang Shen
2
0 / 1 / 0
3,678
409
658
1,605
402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

2
0 / 1 / 0
3,713
413
124
1,604
839
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 0 / 2
5,818
646
4,362
5,619
1,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Danzaburou
kingdrago619
Danzaburou
10
1 / 2 / 3
5,157
573
3,191
5,335
1,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
14
7
Kills
8
9
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Heimdallr
Cole_Wrld04
Heimdallr
3
1
0
3
W
Merlin
0
2
2
0.5
W
0
3
2
0.33
L
Erlang Shen
GilbertMontgomry
Erlang Shen
0
1
0
0
L
0
1
0
0
W
Fenrir
Milk1x-
Fenrir
2
3
1
0.83
L
4
0
2
5
L
Danzaburou
kingdrago619
Danzaburou
1
2
3
1.25
W
Zhong Kui
oPjxT
Zhong Kui
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,352
Damage
11,846
24,771
Taken
20,731
10,233
Mitigated
6,323
5,358
Healing
4,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,511
1,411
0
1,001
6,568
1,864
529
2,588
3,654
0
28,387
W
Heimdallr
Cole_Wrld04
Heimdallr
3,857
1,313
0
1,095
4,539
1,360
267
119
4,420
0
20,366
W
Merlin
2,617
240
0
695
3,532
818
0
0
3,532
19,153
366
W
1,586
100
0
669
6,205
2,997
121
0
6,205
17,526
1,515
L
Erlang Shen
GilbertMontgomry
Erlang Shen
658
468
0
586
1,605
402
0
686
919
0
3,150
L
124
56
0
112
1,604
839
0
186
1,418
1,735
32
W
Fenrir
Milk1x-
Fenrir
3,529
1,032
0
818
7,603
3,164
0
0
7,603
0
34,883
L
4,362
1,145
0
524
5,619
1,756
0
815
4,640
0
33,302
L
Danzaburou
kingdrago619
Danzaburou
3,191
1,320
0
2,202
5,335
1,462
0
925
4,410
0
22,228
W
Zhong Kui
oPjxT
Zhong Kui
1,763
691
0
2,081
2,892
1,894
99
0
2,892
37,880
10,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,678
Gold Earned
23,977
243
Minions Killed
161
0
Camps Cleared
0
946,324
Distance Traveled
643,282
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,611
623
38
4
0
173,661
3
W
Heimdallr
5,388
599
40
4
0
201,320
4
W
Merlin
5,269
585
33
4
0
147,103
0
W
Geb
5,264
585
23
3
0
193,685
0
L
Erlang Shen
3,678
409
9
1
0
26,917
0
L
Kuzenbo
3,713
413
1
0
0
32,990
0
W
Fenrir
5,442
605
61
7
0
241,980
4
L
Pele
5,818
646
75
8
0
242,957
0
L
Danzaburou
5,157
573
38
4
0
166,757
2
W
Zhong Kui
7,315
813
86
10
0
162,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role