Player Matchup

Surtr
Surtr
BushDidIt3764
Surtr
Level 95
God Stats
31W - 23L
1,607 SR
Queue Stats
450W - 461L
1,528 Elo+
Party 1
Izanami
Izanami
DaddysRightNut
Izanami
Level 138
God Stats
2W - 2L
1,387 SR
Queue Stats
93W - 117L
1,508 Elo+
Party 1
Mercury
Mercury
JaayV
Mercury
Level 157
God Stats
1W - 2L
1,402 SR
Queue Stats
116W - 133L
1,549 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Keviin97
Ah Muzen Cab
Level 154
God Stats
14W - 4L
1,844 SR
Queue Stats
165W - 135L
1,631 Elo+
Solo
Kuzenbo
Kuzenbo
TrueAtIas
Kuzenbo
Level 137
God Stats
8W - 2L
1,767 SR
Queue Stats
197W - 188L
1,589 Elo+
Party 1
Team Averages
Level 136
1,601 SR
1,561 Elo+

VS

Team Averages
Level 147
1,705 SR
1,598 Elo+
Ravana
Ravana
Dеnny
Ravana
Level 123
God Stats
7W - 4L
1,841 SR
Queue Stats
213W - 142L
1,688 Elo+
Party 2
Rama
Rama
NoboFish
Rama
Level 149
God Stats
11W - 12L
1,633 SR
Queue Stats
123W - 121L
1,634 Elo+
Party 2
Freya
Freya
Virtual1y
Freya
Level 169
God Stats
3W - 3L
1,889 SR
Queue Stats
157W - 160L
1,578 Elo+
Party 2
Khepri
Khepri
Yuriitastic
Khepri
Level 157
God Stats
1W - 1L
1,641 SR
Queue Stats
55W - 45L
1,617 Elo+
Party 2
Loki
Loki
siklufe
Loki
Level 137
God Stats
52W - 48L
1,521 SR
Queue Stats
182W - 181L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 3
8,620
539
7,217
18,409
17,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
1 / 1 / 4
8,557
535
6,926
7,843
2,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
JaayV
Mercury
16
7 / 2 / 2
9,297
581
7,971
11,304
4,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Keviin97
Ah Muzen Cab
15
3 / 0 / 7
9,390
587
12,327
10,095
3,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Kuzenbo
TrueAtIas
Kuzenbo
12
0 / 2 / 5
7,874
492
7,870
11,485
11,066
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Dеnny
Ravana
14
0 / 3 / 1
8,582
536
14,050
12,397
9,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rama
15
2 / 1 / 2
9,149
572
7,591
9,304
3,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
Virtual1y
Freya
13
3 / 3 / 0
8,348
522
9,133
13,388
5,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Khepri
12
1 / 2 / 3
7,224
452
5,048
11,725
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Loki
siklufe
Loki
11
0 / 4 / 1
6,472
405
2,046
9,412
2,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
13
Kills
6
6
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
1
1
4
3
L
Ravana
Dеnny
Ravana
0
3
1
0.17
W
Mercury
JaayV
Mercury
7
2
2
4
W
Ah Muzen Cab
Keviin97
Ah Muzen Cab
3
0
7
6.5
L
Rama
2
1
2
3
W
Kuzenbo
TrueAtIas
Kuzenbo
0
2
5
1.25
L
Freya
Virtual1y
Freya
3
3
0
1
L
Khepri
1
2
3
1.25
L
Loki
siklufe
Loki
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,311
Damage
37,868
59,136
Taken
56,226
39,008
Mitigated
31,201
16,976
Healing
16,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,217
2,037
0
7,387
18,409
17,193
0
516
17,042
1,628
49,981
W
6,926
4,447
0
3,206
7,843
2,795
872
1,132
6,619
0
73,164
L
Ravana
Dеnny
Ravana
14,050
5,116
0
3,766
12,397
9,079
0
1,191
10,819
0
73,776
W
Mercury
JaayV
Mercury
7,971
3,312
0
1,195
11,304
4,834
0
1,838
9,269
0
88,657
W
Ah Muzen Cab
Keviin97
Ah Muzen Cab
12,327
5,685
0
3,101
10,095
3,120
0
4,809
4,665
0
73,696
L
Rama
7,591
5,638
0
4,368
9,304
3,435
1,087
3,410
5,848
0
79,180
W
Kuzenbo
TrueAtIas
Kuzenbo
7,870
2,917
0
2,087
11,485
11,066
327
4,730
6,328
21,477
1,486
L
Freya
Virtual1y
Freya
9,133
2,296
0
3,214
13,388
5,172
0
1,908
11,432
56,785
4,492
L
Khepri
5,048
455
0
1,937
11,725
10,938
0
1,737
9,904
21,176
0
L
Loki
siklufe
Loki
2,046
328
0
3,078
9,412
2,577
0
660
8,638
0
35,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
39,775
504
Minions Killed
513
0
Camps Cleared
0
1,667,831
Distance Traveled
1,549,645
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,620
539
84
5
0
316,136
2
W
Izanami
8,557
535
144
9
0
304,264
3
L
Ravana
8,582
536
129
8
0
318,548
4
W
Mercury
9,297
581
119
7
0
377,219
0
W
Ah Muzen Cab
9,390
587
125
8
0
339,460
1
L
Rama
9,149
572
149
9
0
296,432
3
W
Kuzenbo
7,874
492
32
2
0
330,752
1
L
Freya
8,348
522
129
8
0
316,822
2
L
Khepri
7,224
452
28
2
0
339,477
7
L
Loki
6,472
405
78
5
0
278,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role