Player Matchup

Apollo
Apollo
Freakapino
Apollo
Level 83
God Stats
2W - 1L
1,913 SR
Queue Stats
46W - 27L
1,714 Elo+
Party 2
Hercules
Hercules
Psychocaine
Hercules
Level 62
God Stats
8W - 4L
1,743 SR
Queue Stats
40W - 26L
1,713 Elo+
Party 2
Erlang Shen
Erlang Shen
SodeNiShirayuki
Erlang Shen
Level 142
God Stats
4W - 1L
1,642 SR
Queue Stats
50W - 31L
1,719 Elo+
Party 2
Ares
Ares
eli123jah
Ares
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 3L
1,648 Elo+
Party 2
Baron Samedi
Baron Samedi
eli8102
Baron Samedi
Level 109
God Stats
7W - 6L
1,595 SR
Queue Stats
155W - 130L
1,581 Elo+
Solo
Team Averages
Level 89
1,678 SR
1,675 Elo+

VS

Team Averages
Level 146
1,555 SR
1,562 Elo+
Ix Chel
Ix Chel
GayLittleMothman
Ix Chel
Level 126
God Stats
12W - 10L
1,640 SR
Queue Stats
311W - 341L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
Hate2104
Sun Wukong
Level 157
God Stats
0W - 4L
1,526 SR
Queue Stats
55W - 66L
1,541 Elo+
Solo
Fafnir
Fafnir
Lilаc
Fafnir
Level 158
God Stats
9W - 7L
1,585 SR
Queue Stats
141W - 151L
1,615 Elo+
Party 1
Chernobog
Chernobog
Turkeymaser9000
Chernobog
Level 124
God Stats
4W - 7L
1,561 SR
Queue Stats
419W - 441L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
iWforRed
Erlang Shen
Level 164
God Stats
0W - 1L
1,465 SR
Queue Stats
259W - 326L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Freakapino
Apollo
17
7 / 1 / 6
11,125
618
12,902
9,073
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Hercules
Psychocaine
Hercules
17
8 / 0 / 8
11,283
627
15,571
17,916
22,512
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Erlang Shen
SodeNiShirayuki
Erlang Shen
18
8 / 1 / 10
11,097
617
14,920
15,718
10,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Ares
14
2 / 0 / 10
9,566
531
4,261
9,677
7,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
eli8102
Baron Samedi
18
8 / 0 / 10
11,391
633
12,225
11,020
4,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
8,219
457
6,557
11,050
3,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Hate2104
Sun Wukong
15
0 / 7 / 0
9,033
502
8,459
18,115
12,444
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

Fafnir
Lilаc
Fafnir
13
0 / 5 / 0
8,897
494
4,159
19,124
20,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Chernobog
Turkeymaser9000
Chernobog
14
0 / 9 / 1
8,537
474
8,006
15,058
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
iWforRed
Erlang Shen
18
2 / 6 / 0
10,218
568
8,851
18,784
7,741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
4
33
Kills
2
2
Deaths
33
44
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
Freakapino
Apollo
7
1
6
10
L
0
6
1
0.08
L
Sun Wukong
Hate2104
Sun Wukong
0
7
0
0
L
Fafnir
Lilаc
Fafnir
0
5
0
0
W
Hercules
Psychocaine
Hercules
8
0
8
12
W
Erlang Shen
SodeNiShirayuki
Erlang Shen
8
1
10
13
L
Chernobog
Turkeymaser9000
Chernobog
0
9
1
0.06
W
Ares
2
0
10
7
W
Baron Samedi
eli8102
Baron Samedi
8
0
10
13
L
Erlang Shen
iWforRed
Erlang Shen
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,879
Damage
36,032
63,404
Taken
82,131
47,427
Mitigated
48,221
31,038
Healing
18,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Freakapino
Apollo
12,902
9,073
0
4,213
9,073
2,995
6,490
954
8,119
0
91,423
L
6,557
780
1,237
1,900
11,050
3,193
0
4,683
6,367
55,174
244
L
Sun Wukong
Hate2104
Sun Wukong
8,459
1,694
0
3,205
18,115
12,444
0
3,773
14,342
0
73,144
L
Fafnir
Lilаc
Fafnir
4,159
1,060
440
4,363
19,124
20,643
230
5,364
13,760
24,097
4,156
W
Hercules
Psychocaine
Hercules
15,571
5,418
0
10,602
17,916
22,512
364
3,576
14,340
0
69,697
W
Erlang Shen
SodeNiShirayuki
Erlang Shen
14,920
8,601
0
6,004
15,718
10,377
0
2,323
13,395
0
97,357
L
Chernobog
Turkeymaser9000
Chernobog
8,006
4,695
0
1,524
15,058
4,200
0
846
14,212
0
62,210
W
Ares
4,261
149
0
2,733
9,677
7,164
360
2,726
6,951
17,590
0
W
Baron Samedi
eli8102
Baron Samedi
12,225
1,188
1,465
6,021
11,020
4,379
1,551
3,251
7,769
82,288
565
L
Erlang Shen
iWforRed
Erlang Shen
8,851
5,383
0
6,192
18,784
7,741
206
1,583
17,201
0
94,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,462
Gold Earned
44,904
552
Minions Killed
551
0
Camps Cleared
0
1,899,559
Distance Traveled
1,710,190
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
11,125
618
133
7
0
339,535
0
L
Ix Chel
8,219
457
115
6
0
324,891
6
L
Sun Wukong
9,033
502
135
8
0
345,309
3
L
Fafnir
8,897
494
65
4
0
321,113
0
W
Hercules
11,283
627
116
6
0
375,993
0
W
Erlang Shen
11,097
617
118
7
0
440,621
0
L
Chernobog
8,537
474
107
6
0
322,844
2
W
Ares
9,566
531
34
2
0
387,188
0
W
Baron Samedi
11,391
633
151
8
0
356,222
0
L
Erlang Shen
10,218
568
129
7
0
396,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role