Player Matchup

Tsukuyomi
Tsukuyomi
DAVES STROKIN
Tsukuyomi
Level 27
God Stats
4W - 8L
1,323 SR
Queue Stats
62W - 100L
1,415 Elo+
Party 2
Cthulhu
Cthulhu
Gimme Yo Butts
Cthulhu
Level 68
God Stats
45W - 51L
1,554 SR
Queue Stats
126W - 208L
1,394 Elo+
Party 2
Mulan
Mulan
Its Bart Boy
Mulan
Level 64
God Stats
10W - 9L
1,491 SR
Queue Stats
20W - 43L
1,334 Elo+
Party 2
Hou Yi
Hou Yi
SiLeNt ReF1Ex
Hou Yi
Level 68
God Stats
8W - 9L
1,183 SR
Queue Stats
29W - 67L
1,295 Elo+
Party 2
Zhong Kui
Zhong Kui
blarghman93
Zhong Kui
Level 119
God Stats
1W - 3L
1,163 SR
Queue Stats
143W - 205L
1,406 Elo+
Party 2
Team Averages
Level 69
1,343 SR
1,369 Elo+

VS

Team Averages
Level 142
1,543 SR
1,518 Elo+
Freya
Freya
 
Freya
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
Aragor8212
Hades
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 137L
1,537 Elo+
Party 1
Apollo
Apollo
DrNukeU
Apollo
Level 129
God Stats
1W - 1L
1,715 SR
Queue Stats
68W - 52L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DAVES STROKIN
Tsukuyomi
11
5 / 1 / 2
6,057
606
5,095
7,717
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 3
5,050
505
5,248
7,584
4,190
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 1 / 1
5,778
578
3,671
10,057
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 1
5,287
529
2,349
3,379
875
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
blarghman93
Zhong Kui
10
2 / 1 / 2
5,972
597
6,545
7,084
5,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
1 / 3 / 0
5,546
555
3,780
7,865
2,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xing Tian
 
Xing Tian
8
1 / 2 / 0
4,808
481
2,567
8,820
5,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
 
Lancelot
8
0 / 2 / 0
4,693
469
4,653
7,616
2,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
9
1 / 4 / 0
5,469
547
6,082
7,168
2,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
DrNukeU
Apollo
10
0 / 1 / 2
5,135
514
2,133
4,345
1,480
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
12
Kills
3
5
Deaths
12
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
1
3
0
0.33
L
Xing Tian
 
Xing Tian
1
2
0
0.5
L
Lancelot
 
Lancelot
0
2
0
0
L
Hades
1
4
0
0.25
W
Tsukuyomi
DAVES STROKIN
Tsukuyomi
5
1
2
6
L
Apollo
DrNukeU
Apollo
0
1
2
1
W
0
2
3
0.75
W
3
1
1
3.5
W
2
0
1
2.5
W
Zhong Kui
blarghman93
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,908
Damage
19,215
35,821
Taken
35,814
17,857
Mitigated
14,185
13,303
Healing
9,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
3,780
1,545
0
2,767
7,865
2,290
0
4,367
2,960
34,735
3,352
L
Xing Tian
 
Xing Tian
2,567
236
0
1,250
8,820
5,209
0
2,989
5,831
17,321
0
L
Lancelot
 
Lancelot
4,653
887
0
2,326
7,616
2,387
0
1,186
6,226
0
28,835
L
Hades
6,082
277
0
1,830
7,168
2,819
0
0
7,168
28,115
715
W
Tsukuyomi
DAVES STROKIN
Tsukuyomi
5,095
1,270
0
4,070
7,717
2,272
0
999
6,689
0
30,159
L
Apollo
DrNukeU
Apollo
2,133
1,394
0
1,061
4,345
1,480
0
2,110
2,235
0
28,759
W
5,248
247
55
2,163
7,584
4,190
255
1,538
5,713
27,556
527
W
3,671
588
0
2,489
10,057
5,507
0
5,131
4,926
0
26,776
W
2,349
1,130
0
902
3,379
875
70
555
2,732
0
27,552
W
Zhong Kui
blarghman93
Zhong Kui
6,545
459
0
3,624
7,084
5,013
0
3,291
3,793
32,992
2,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,144
Gold Earned
25,651
257
Minions Killed
267
0
Camps Cleared
0
1,051,480
Distance Traveled
983,194
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
5,546
555
75
8
0
194,143
0
L
Xing Tian
4,808
481
22
2
0
200,702
4
L
Lancelot
4,693
469
49
5
0
254,167
0
L
Hades
5,469
547
50
5
0
168,541
0
W
Tsukuyomi
6,057
606
53
5
0
232,598
4
L
Apollo
5,135
514
71
7
0
165,641
0
W
Cthulhu
5,050
505
52
5
0
218,344
0
W
Mulan
5,778
578
43
4
0
196,073
0
W
Hou Yi
5,287
529
54
5
0
206,488
0
W
Zhong Kui
5,972
597
55
6
0
197,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role