Player Matchup

Gilgamesh
Gilgamesh
AltGarlic900986
Gilgamesh
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,259 Elo+
Solo
Hercules
Hercules
Mumimamma23
Hercules
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,525 Elo+
Solo
Ah Puch
Ah Puch
Stormon
Ah Puch
Level 29
God Stats
2W - 3L
1,214 SR
Queue Stats
133W - 199L
1,252 Elo+
Solo
Tyr
Tyr
Stramonium
Tyr
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,695 Elo+
Solo
Lancelot
Lancelot
Xx_antekerano_xX
Lancelot
Level 128
God Stats
1W - 1L
1,719 SR
Queue Stats
97W - 100L
1,456 Elo+
Solo
Team Averages
Level 85
1,487 SR
1,437 Elo+

VS

Team Averages
Level 103
1,512 SR
1,500 Elo+
Ravana
Ravana
 
Ravana
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Chadou9720
Odin
Level 64
God Stats
2W - 2L
1,520 SR
Queue Stats
114W - 107L
1,493 Elo+
Party 1
Apollo
Apollo
Kaura
Apollo
Level 165
God Stats
1W - 0L
1,559 SR
Queue Stats
45W - 37L
1,541 Elo+
Solo
Sol
Sol
LFarFaDS
Sol
Level 32
God Stats
3W - 1L
1,478 SR
Queue Stats
31W - 29L
1,470 Elo+
Party 1
Kali
Kali
Wiljorn
Kali
Level 105
God Stats
4W - 1L
1,500 SR
Queue Stats
110W - 118L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AltGarlic900986
Gilgamesh
1
0 / 0 / 0
2,876
261
0
0
0
Hercules
Mumimamma23
Hercules
16
3 / 1 / 3
8,773
798
10,187
16,209
22,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Stormon
Ah Puch
18
2 / 1 / 5
8,603
782
12,385
4,853
2,484
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 4 / 4
9,411
856
7,066
11,640
15,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

14
0 / 7 / 5
7,508
683
8,120
19,317
20,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Warded Shield

Warded Shield

+35
Magical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
3 / 2 / 8
8,535
776
7,642
10,982
14,406
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

15
2 / 1 / 10
8,764
797
6,256
9,412
7,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Apollo
Kaura
Apollo
17
3 / 2 / 6
9,230
839
10,909
10,517
5,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

16
4 / 2 / 8
9,641
876
17,861
8,095
3,003
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Kali
Wiljorn
Kali
14
1 / 2 / 10
8,290
754
4,294
8,450
3,755
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mystical Earring

Mystical Earring

+15
Mp 5

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
9
Kills
13
13
Deaths
9
17
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
3
2
8
3.5
L
Gilgamesh
AltGarlic900986
Gilgamesh
0
0
0
0
W
2
1
10
7
W
Apollo
Kaura
Apollo
3
2
6
3
W
4
2
8
4
L
Hercules
Mumimamma23
Hercules
3
1
3
4.5
L
Ah Puch
Stormon
Ah Puch
2
1
5
4.5
L
4
4
4
1.5
W
Kali
Wiljorn
Kali
1
2
10
3
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,758
Damage
46,962
52,019
Taken
47,456
59,912
Mitigated
34,222
17,307
Healing
22,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
7,642
919
1,217
2,841
10,982
14,406
377
2,411
8,390
1,380
9,299
L
Gilgamesh
AltGarlic900986
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
6,256
963
3,415
1,977
9,412
7,757
0
3,287
6,002
0
10,549
W
Apollo
Kaura
Apollo
10,909
5,443
1,132
4,146
10,517
5,301
174
2,565
7,876
0
34,698
W
17,861
4,826
1,110
2,797
8,095
3,003
687
2,741
5,230
33,459
792
L
Hercules
Mumimamma23
Hercules
10,187
2,253
1,416
8,950
16,209
22,024
0
6,450
9,495
0
21,030
L
Ah Puch
Stormon
Ah Puch
12,385
206
364
955
4,853
2,484
0
2,000
2,853
25,865
962
L
7,066
710
379
1,307
11,640
15,302
0
3,518
7,920
0
12,689
W
Kali
Wiljorn
Kali
4,294
2,162
792
2,660
8,450
3,755
0
2,643
5,677
0
9,088
L
8,120
889
182
3,754
19,317
20,102
0
7,204
11,830
1,420
20,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,171
Gold Earned
44,460
103
Minions Killed
139
0
Camps Cleared
0
923,352
Distance Traveled
1,131,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,535
776
11
1
0
238,745
0
L
Gilgamesh
2,876
261
0
0
0
0
0
W
Odin
8,764
797
14
1
0
256,006
0
W
Apollo
9,230
839
64
6
0
216,295
0
W
Sol
9,641
876
40
4
0
183,259
0
L
Hercules
8,773
798
29
3
0
243,858
0
L
Ah Puch
8,603
782
38
3
0
239,545
0
L
Tyr
9,411
856
4
0
0
224,673
0
W
Kali
8,290
754
10
1
0
237,680
0
L
Lancelot
7,508
683
32
3
0
215,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role