Player Matchup

Amaterasu
Amaterasu
AstralRaptor13
Amaterasu
Level 47
God Stats
5W - 12L
1,323 SR
Queue Stats
56W - 88L
1,350 Elo+
Solo
Bakasura
Bakasura
IK I ROCK
Bakasura
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Neith
Neith
Maddy8901
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Atlas
Atlas
TheBluGrape
Atlas
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,423 Elo+
Party 2
Cerberus
Cerberus
TrashPandaElite
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 27
1,465 SR
1,455 Elo+

VS

Team Averages
Level 56
1,529 SR
1,448 Elo+
Ix Chel
Ix Chel
Therealpancacks4
Ix Chel
Level 87
God Stats
1W - 2L
1,200 SR
Queue Stats
83W - 63L
1,525 Elo+
Party 1
Thanatos
Thanatos
ZerksNyk
Thanatos
Level 12
God Stats
1W - 1L
1,669 SR
Queue Stats
29W - 22L
1,297 Elo+
Party 3
Neith
Neith
apocolypsenow
Neith
Level 44
God Stats
43W - 33L
1,551 SR
Queue Stats
275W - 315L
1,349 Elo+
Solo
Heimdallr
Heimdallr
bonzuke_9
Heimdallr
Level 102
God Stats
1W - 0L
1,703 SR
Queue Stats
19W - 13L
1,500 Elo+
Party 3
Surtr
Surtr
lowboss_513
Surtr
Level 36
God Stats
16W - 8L
1,523 SR
Queue Stats
73W - 54L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AstralRaptor13
Amaterasu
10
0 / 2 / 0
5,064
506
1,115
8,152
3,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bakasura
IK I ROCK
Bakasura
5
0 / 6 / 0
3,819
382
662
6,506
1,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Neith
Maddy8901
Neith
6
0 / 6 / 0
3,879
388
1,303
6,603
1,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 0
4,608
461
2,658
7,919
5,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cerberus
3
0 / 7 / 0
3,632
363
1,715
7,408
4,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 3
7,240
724
4,165
3,330
1,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
ZerksNyk
Thanatos
11
7 / 0 / 4
6,463
646
4,131
6,596
2,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
4 / 0 / 7
5,611
561
6,161
3,717
931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
bonzuke_9
Heimdallr
10
5 / 0 / 6
6,089
609
6,738
4,138
1,348
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 1
6,487
649
3,716
5,041
2,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
43
0
Kills
22
23
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AstralRaptor13
Amaterasu
0
2
0
0
L
Bakasura
IK I ROCK
Bakasura
0
6
0
0
L
Neith
Maddy8901
Neith
0
6
0
0
L
0
2
0
0
W
4
0
3
5.5
L
Cerberus
0
7
0
0
W
Thanatos
ZerksNyk
Thanatos
7
0
4
9
W
4
0
7
7.5
W
Heimdallr
bonzuke_9
Heimdallr
5
0
6
8
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,453
Damage
24,911
36,588
Taken
22,822
15,605
Mitigated
7,636
6,453
Healing
15,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AstralRaptor13
Amaterasu
1,115
201
0
2,897
8,152
3,059
0
1,375
6,247
0
27,206
L
Bakasura
IK I ROCK
Bakasura
662
516
0
199
6,506
1,803
0
135
6,349
0
9,273
L
Neith
Maddy8901
Neith
1,303
740
0
0
6,603
1,439
0
0
6,603
0
16,066
L
2,658
743
13
2,407
7,919
5,158
0
0
7,902
14,887
1,299
W
4,165
1,070
188
1,796
3,330
1,074
0
869
2,461
46,589
2,063
L
Cerberus
1,715
409
0
937
7,408
4,146
0
2,300
4,874
8,030
0
W
Thanatos
ZerksNyk
Thanatos
4,131
1,375
0
7,744
6,596
2,015
0
553
6,043
0
46,231
W
6,161
813
0
1,949
3,717
931
330
1,697
1,995
0
28,679
W
Heimdallr
bonzuke_9
Heimdallr
6,738
3,008
0
1,745
4,138
1,348
48
1,242
2,871
0
34,904
W
3,716
1,413
0
1,733
5,041
2,268
260
0
5,041
1,253
38,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,002
Gold Earned
31,890
149
Minions Killed
324
0
Camps Cleared
0
970,401
Distance Traveled
984,563
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,064
506
68
7
0
178,207
0
L
Bakasura
3,819
382
24
2
0
224,994
0
L
Neith
3,879
388
21
2
0
171,225
0
L
Atlas
4,608
461
18
2
0
238,305
0
W
Ix Chel
7,240
724
90
9
0
200,262
0
L
Cerberus
3,632
363
18
2
0
157,670
0
W
Thanatos
6,463
646
75
8
0
228,695
1
W
Neith
5,611
561
36
4
0
176,529
0
W
Heimdallr
6,089
609
57
6
0
194,715
2
W
Surtr
6,487
649
66
7
0
184,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role