Player Matchup

Sylvanus
Sylvanus
BossPower842345
Sylvanus
Level 129
God Stats
1W - 1L
1,210 SR
Queue Stats
49W - 38L
1,552 Elo+
Solo
Medusa
Medusa
Ghostvexcon5
Medusa
Level 122
God Stats
3W - 2L
1,503 SR
Queue Stats
81W - 77L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
ImBeta-Haze
Nu Wa
Level 147
God Stats
3W - 0L
1,864 SR
Queue Stats
63W - 69L
1,476 Elo+
Solo
Skadi
Skadi
LeefuPendragon
Skadi
Level 159
God Stats
3W - 3L
1,472 SR
Queue Stats
76W - 77L
1,550 Elo+
Party 1
Pele
Pele
SlayerRadiant
Pele
Level 159
God Stats
5W - 2L
1,630 SR
Queue Stats
286W - 285L
1,550 Elo+
Party 1
Team Averages
Level 143
1,536 SR
1,524 Elo+

VS

Team Averages
Level 121
1,615 SR
1,497 Elo+
Horus
Horus
 
Horus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Angeimoo
Awilix
Level 82
God Stats
1W - 2L
1,730 SR
Queue Stats
135W - 139L
1,538 Elo+
Solo
He Bo
He Bo
ConFennn
He Bo
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 94L
1,490 Elo+
Solo
Cernunnos
Cernunnos
MrCanadianHobbit
Cernunnos
Level 100
God Stats
6W - 3L
1,705 SR
Queue Stats
427W - 446L
1,488 Elo+
Solo
Ares
Ares
deathNote278
Ares
Level 123
God Stats
6W - 6L
1,638 SR
Queue Stats
351W - 345L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
2 / 2 / 13
8,397
840
2,974
12,696
7,117
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
14
3 / 1 / 10
8,511
851
10,228
7,444
2,770
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
1 / 0 / 12
8,826
883
9,504
3,694
1,686
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
6 / 2 / 10
9,323
932
9,523
6,219
2,901
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
6 / 2 / 12
9,485
949
14,636
11,100
8,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
14
0 / 2 / 6
7,690
769
2,782
10,459
5,882
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Awilix
Angeimoo
Awilix
13
3 / 4 / 1
7,859
786
3,010
7,569
2,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

He Bo
ConFennn
He Bo
15
2 / 2 / 4
8,030
803
6,790
8,506
2,769
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
14
0 / 3 / 5
7,288
729
12,983
8,726
3,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

12
1 / 7 / 5
8,069
807
7,364
16,171
14,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
27
18
Kills
6
7
Deaths
18
57
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
6
1.5
L
Awilix
Angeimoo
Awilix
3
4
1
0.88
W
Sylvanus
2
2
13
4.25
L
He Bo
ConFennn
He Bo
2
2
4
2
W
Medusa
3
1
10
8
W
1
0
12
7
W
6
2
10
5.5
L
Cernunnos
0
3
5
0.83
W
6
2
12
6
L
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,865
Damage
32,929
41,153
Taken
51,431
22,722
Mitigated
28,883
21,458
Healing
16,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,782
1,574
5,465
5,597
10,459
5,882
0
2,122
8,267
0
4,687
L
Awilix
Angeimoo
Awilix
3,010
392
135
321
7,569
2,682
0
2,355
5,127
0
8,335
W
Sylvanus
2,974
750
7,129
7,021
12,696
7,117
297
4,757
7,939
5,737
0
L
He Bo
ConFennn
He Bo
6,790
517
392
765
8,506
2,769
0
2,161
6,254
19,369
0
W
Medusa
10,228
2,885
875
868
7,444
2,770
1,083
2,500
4,944
0
21,782
W
9,504
1,280
1,386
502
3,694
1,686
522
1,417
2,277
25,261
603
W
9,523
3,700
11
278
6,219
2,901
1,048
2,017
4,202
0
22,049
L
Cernunnos
12,983
1,941
189
921
8,726
3,520
0
1,728
6,962
0
37,191
W
14,636
1,890
1,220
2,168
11,100
8,248
443
3,463
7,637
0
27,921
L
7,364
140
351
2,391
16,171
14,030
0
3,927
12,061
14,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,542
Gold Earned
38,936
126
Minions Killed
116
0
Camps Cleared
0
977,022
Distance Traveled
870,042
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,690
769
8
1
0
178,983
0
L
Awilix
7,859
786
14
1
0
142,251
0
W
Sylvanus
8,397
840
8
1
0
210,367
0
L
He Bo
8,030
803
28
3
0
200,135
0
W
Medusa
8,511
851
22
2
0
173,710
0
W
Nu Wa
8,826
883
33
3
0
201,980
0
W
Skadi
9,323
932
28
3
0
194,461
0
L
Cernunnos
7,288
729
51
5
0
173,067
0
W
Pele
9,485
949
35
4
0
196,504
0
L
Ares
8,069
807
15
2
0
175,606
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role