Player Matchup

He Bo
He Bo
Silver I
 
He Bo
Silver I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
DaUsurpator
Hachiman
Gold III
Level 233
God Stats
5W - 15L
1,268 SR
Queue Stats
192W - 196L
1,251 MMR
Solo
Jormungandr
Jormungandr
Silver II
LaTartiflette
Jormungandr
Silver II
Level 103
God Stats
72W - 85L
1,477 SR
Queue Stats
374W - 501L
1,186 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,415 SR
1,312 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 114
1,467 SR
1,140 MMR
Kukulkan
Kukulkan
Gold V
Aimboot_10
Kukulkan
Gold V
Level 137
God Stats
22W - 25L
1,571 SR
Queue Stats
242W - 297L
1,327 MMR
Party 1
Sobek
Sobek
Gold IV
TheGoldenBoyLBX
Sobek
Gold IV
Level 119
God Stats
53W - 67L
1,491 SR
Queue Stats
162W - 208L
1,368 MMR
Party 1
Danzaburou
Danzaburou
Silver V
zeljoisladja
Danzaburou
Silver V
Level 86
God Stats
1W - 3L
1,339 SR
Queue Stats
37W - 78L
724 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
5 / 4 / 6
10,623
885
9,247
9,435
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DaUsurpator
Hachiman
18
6 / 1 / 4
11,136
928
10,087
7,890
2,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
LaTartiflette
Jormungandr
16
1 / 4 / 6
9,680
807
8,727
11,174
10,583
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Bans
BacchusThothCthulhuPersephoneKuzenbo

VS

Bans
AchillesMulanAresXbalanqueGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aimboot_10
Kukulkan
16
4 / 4 / 2
9,783
815
7,821
8,353
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

14
1 / 4 / 5
8,621
718
3,644
11,840
14,337
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
zeljoisladja
Danzaburou
15
3 / 4 / 4
9,635
803
4,268
11,191
3,693
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
19
12
Kills
8
9
Deaths
12
16
Assists
11
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
4
6
2
L
Kukulkan
Aimboot_10
Kukulkan
4
4
2
1.25
W
Hachiman
DaUsurpator
Hachiman
6
1
4
8
W
Jormungandr
LaTartiflette
Jormungandr
1
4
6
1
L
1
4
5
0.88
L
Danzaburou
zeljoisladja
Danzaburou
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,061
Damage
15,733
28,499
Taken
31,384
16,430
Mitigated
21,754
3,691
Healing
4,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,247
756
0
583
9,435
3,072
369
3,570
5,865
28,291
588
L
Kukulkan
Aimboot_10
Kukulkan
7,821
294
0
480
8,353
3,724
70
3,925
4,351
48,461
328
W
Hachiman
DaUsurpator
Hachiman
10,087
7,514
0
2,659
7,890
2,775
2,913
3,918
3,972
0
35,010
W
Jormungandr
LaTartiflette
Jormungandr
8,727
764
0
449
11,174
10,583
538
3,882
7,292
35,136
2,707
L
3,644
503
0
1,308
11,840
14,337
0
4,152
7,515
10,275
0
L
Danzaburou
zeljoisladja
Danzaburou
4,268
1,778
0
2,968
11,191
3,693
27
8,299
2,731
0
18,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,439
Gold Earned
28,039
157
Minions Killed
124
0
Camps Cleared
0
662,658
Distance Traveled
637,188
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,623
885
45
4
0
211,659
2
L
Kukulkan
9,783
815
86
7
0
204,138
1
W
Hachiman
11,136
928
55
5
0
232,564
0
W
Jormungandr
9,680
807
57
5
0
218,435
1
L
Sobek
8,621
718
3
0
0
228,524
0
L
Danzaburou
9,635
803
35
3
0
204,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role