Player Matchup

King Arthur
King Arthur
ArchxxNova
King Arthur
Level 115
God Stats
1W - 1L
1,535 SR
Queue Stats
16W - 13L
1,542 Elo+
Party 2
Mulan
Mulan
W A IP IP Y
Mulan
Level 30
God Stats
2W - 1L
1,526 SR
Queue Stats
16W - 12L
1,523 Elo+
Party 2
Ra
Ra
zDiggster
Ra
Level 126
God Stats
0W - 2L
1,456 SR
Queue Stats
9W - 11L
1,417 Elo+
Party 2
Team Averages
Level 90
1,506 SR
1,494 Elo+

VS

Team Averages
Level 130
1,533 SR
1,477 Elo+
Discordia
Discordia
AntangoreX
Discordia
Level 127
God Stats
4W - 1L
1,642 SR
Queue Stats
101W - 61L
1,581 Elo+
Solo
Chiron
Chiron
Korv0sG00b
Chiron
Level 105
God Stats
11W - 7L
1,547 SR
Queue Stats
83W - 92L
1,406 Elo+
Party 1
Nemesis
Nemesis
raymond355
Nemesis
Level 157
God Stats
2W - 0L
1,410 SR
Queue Stats
61W - 70L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchxxNova
King Arthur
15
0 / 1 / 2
9,372
669
7,076
14,709
12,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
2 / 3 / 0
9,322
666
6,879
14,753
15,000
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

16
0 / 5 / 2
9,928
709
6,770
10,510
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AntangoreX
Discordia
19
5 / 0 / 4
11,722
837
19,560
7,703
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Korv0sG00b
Chiron
16
0 / 2 / 5
9,892
707
6,223
11,119
4,350
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Nemesis
raymond355
Nemesis
17
4 / 0 / 4
11,041
789
9,516
10,972
5,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
2
Kills
9
9
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
AntangoreX
Discordia
5
0
4
7
L
King Arthur
ArchxxNova
King Arthur
0
1
2
1
W
Chiron
Korv0sG00b
Chiron
0
2
5
1.25
L
2
3
0
0.67
W
Nemesis
raymond355
Nemesis
4
0
4
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,725
Damage
35,299
39,972
Taken
29,794
31,777
Mitigated
12,387
6,680
Healing
9,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AntangoreX
Discordia
19,560
777
0
1,956
7,703
2,872
29
2,459
5,159
55,592
1,443
L
King Arthur
ArchxxNova
King Arthur
7,076
1,017
0
1,685
14,709
12,194
0
7,244
7,218
0
25,498
W
Chiron
Korv0sG00b
Chiron
6,223
1,349
787
3,730
11,119
4,350
752
2,695
8,244
0
30,134
L
6,879
76
0
807
14,753
15,000
0
6,999
7,348
0
16,341
W
Nemesis
raymond355
Nemesis
9,516
4,272
0
3,027
10,972
5,165
0
1,526
8,978
0
36,992
L
6,770
125
1,622
2,566
10,510
4,583
0
4,527
5,858
51,328
606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,622
Gold Earned
32,655
150
Minions Killed
183
0
Camps Cleared
0
794,956
Distance Traveled
765,808
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,722
837
78
6
0
246,132
0
L
King Arthur
9,372
669
39
3
0
269,962
2
W
Chiron
9,892
707
61
4
0
230,343
0
L
Mulan
9,322
666
12
1
0
277,662
0
W
Nemesis
11,041
789
44
3
0
289,333
0
L
Ra
9,928
709
99
7
0
247,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role