Player Matchup

Bellona
Bellona
Broseph42017
Bellona
Level 83
God Stats
19W - 15L
1,515 SR
Queue Stats
286W - 238L
1,426 Elo+
Party 1
Lancelot
Lancelot
KlintMile
Lancelot
Level 29
God Stats
33W - 25L
1,610 SR
Queue Stats
64W - 64L
1,473 Elo+
Party 3
Olorun
Olorun
Kwenalps
Olorun
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
298W - 266L
1,415 Elo+
Party 1
Nut
Nut
NinjaBadger979
Nut
Level 85
God Stats
4W - 4L
1,539 SR
Queue Stats
61W - 58L
1,479 Elo+
Party 3
Maui
Maui
PsyduckWasTaken
Maui
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 27L
1,470 Elo+
Party 3
Team Averages
Level 62
1,533 SR
1,453 Elo+

VS

Team Averages
Level 37
1,393 SR
1,473 Elo+
Medusa
Medusa
Andrew4570
Medusa
Level 33
God Stats
12W - 17L
1,383 SR
Queue Stats
71W - 74L
1,400 Elo+
Solo
Sobek
Sobek
Aristalk
Sobek
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 193L
1,397 Elo+
Party 2
Tyr
Tyr
Elpapo10
Tyr
Level 47
God Stats
10W - 15L
1,340 SR
Queue Stats
131W - 146L
1,456 Elo+
Solo
Cupid
Cupid
SatanWasHere
Cupid
Level 38
God Stats
1W - 4L
1,241 SR
Queue Stats
13W - 20L
1,465 Elo+
Solo
Fenrir
Fenrir
TurtlePiston
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Broseph42017
Bellona
10
1 / 4 / 0
6,026
603
3,615
5,848
3,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Lancelot
KlintMile
Lancelot
11
3 / 0 / 1
5,869
587
2,631
4,643
2,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Kwenalps
Olorun
9
0 / 4 / 0
4,983
498
2,770
5,299
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
7 / 0 / 2
6,128
613
7,434
6,093
2,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 8
5,825
583
3,256
4,368
2,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Andrew4570
Medusa
11
3 / 0 / 1
6,418
642
2,587
4,037
990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sobek
Aristalk
Sobek
7
0 / 3 / 0
4,877
488
2,913
8,470
4,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
4 / 2 / 0
6,702
670
3,002
8,188
3,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

8
0 / 5 / 0
4,520
452
2,034
6,401
1,742
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
10
1 / 1 / 3
5,373
537
2,096
5,391
2,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
11
Kills
8
8
Deaths
11
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
Andrew4570
Medusa
3
0
1
3.5
L
Sobek
Aristalk
Sobek
0
3
0
0
W
Bellona
Broseph42017
Bellona
1
4
0
0.25
L
4
2
0
2
W
Lancelot
KlintMile
Lancelot
3
0
1
3.5
W
Olorun
Kwenalps
Olorun
0
4
0
0
W
7
0
2
8
W
0
0
8
4
L
0
5
0
0
L
Fenrir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,706
Damage
12,632
26,251
Taken
32,487
11,889
Mitigated
12,955
9,883
Healing
9,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Andrew4570
Medusa
2,587
420
0
590
4,037
990
964
2,251
1,434
0
42,492
L
Sobek
Aristalk
Sobek
2,913
241
0
2,566
8,470
4,745
0
2,211
6,259
9,216
0
W
Bellona
Broseph42017
Bellona
3,615
1,596
0
978
5,848
3,697
0
0
5,848
0
34,663
L
3,002
501
0
2,976
8,188
3,317
0
0
7,801
0
37,550
W
Lancelot
KlintMile
Lancelot
2,631
239
0
2,989
4,643
2,016
0
0
4,643
0
33,907
W
Olorun
Kwenalps
Olorun
2,770
399
0
964
5,299
1,693
0
0
5,299
24,821
0
W
7,434
4,681
0
3,481
6,093
2,072
306
1,917
4,176
0
34,786
W
3,256
604
0
1,471
4,368
2,411
25
996
3,372
11,478
1,798
L
2,034
1,084
510
1,437
6,401
1,742
0
949
5,452
0
24,875
L
Fenrir
2,096
371
0
1,074
5,391
2,161
0
109
5,224
0
31,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
27,890
277
Minions Killed
271
0
Camps Cleared
0
1,022,171
Distance Traveled
952,842
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,418
642
70
7
0
171,617
0
L
Sobek
4,877
488
6
1
0
195,917
0
W
Bellona
6,026
603
74
7
0
206,975
0
L
Tyr
6,702
670
81
8
0
177,140
2
W
Lancelot
5,869
587
65
7
0
239,512
0
W
Olorun
4,983
498
57
6
0
169,989
0
W
Nut
6,128
613
60
6
0
198,605
2
W
Maui
5,825
583
21
2
0
207,090
2
L
Cupid
4,520
452
58
6
0
185,898
0
L
Fenrir
5,373
537
56
6
0
222,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role