Player Matchup

Zeus
Zeus
ConFennn
Zeus
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 94L
1,476 Elo+
Solo
King Arthur
King Arthur
IamSAMurEYE
King Arthur
Level 156
God Stats
1W - 1L
1,284 SR
Queue Stats
52W - 58L
1,526 Elo+
Solo
Cthulhu
Cthulhu
MrCanadianHobbit
Cthulhu
Level 100
God Stats
7W - 8L
1,356 SR
Queue Stats
427W - 446L
1,474 Elo+
Solo
Mulan
Mulan
Subtle Riot
Mulan
Level 184
God Stats
3W - 5L
1,414 SR
Queue Stats
380W - 409L
1,458 Elo+
Solo
Cupid
Cupid
TITANWORLD
Cupid
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 140L
1,549 Elo+
Solo
Team Averages
Level 146
1,411 SR
1,497 Elo+

VS

Team Averages
Level 149
1,432 SR
1,573 Elo+
Erlang Shen
Erlang Shen
Ghostvexcon5
Erlang Shen
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,504 Elo+
Party 1
Olorun
Olorun
LeefuPendragon
Olorun
Level 159
God Stats
0W - 3L
1,198 SR
Queue Stats
76W - 77L
1,564 Elo+
Party 1
Nu Wa
Nu Wa
MawsOfTheVoid
Nu Wa
Level 153
God Stats
7W - 4L
1,656 SR
Queue Stats
308W - 332L
1,549 Elo+
Solo
Janus
Janus
SHADOWBLOOD
Janus
Level 152
God Stats
2W - 3L
1,409 SR
Queue Stats
130W - 82L
1,686 Elo+
Solo
Skadi
Skadi
SlayerRadiant
Skadi
Level 159
God Stats
3W - 7L
1,398 SR
Queue Stats
286W - 285L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
11
5 / 0 / 4
6,267
1,253
7,663
1,912
528
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
IamSAMurEYE
King Arthur
9
0 / 2 / 6
5,440
1,088
2,336
5,354
2,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 0 / 7
6,076
1,215
6,207
3,467
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
0 / 2 / 9
5,482
1,096
1,883
5,647
3,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Cupid
11
2 / 0 / 6
5,918
1,184
3,761
1,619
460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Ghostvexcon5
Erlang Shen
8
0 / 3 / 4
5,202
1,040
1,411
9,785
4,773
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

10
0 / 3 / 4
5,199
1,040
2,012
4,289
1,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 0 / 2
5,284
1,057
2,015
1,800
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
2 / 2 / 1
5,777
1,155
6,097
3,200
1,026
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 2 / 2
5,563
1,113
2,470
3,498
1,148
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
10
Kills
4
4
Deaths
10
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
0
4
7
L
Erlang Shen
Ghostvexcon5
Erlang Shen
0
3
4
0.67
W
King Arthur
IamSAMurEYE
King Arthur
0
2
6
1.5
L
0
3
4
0.67
L
1
0
2
2
W
3
0
7
6.5
L
2
2
1
1.25
L
1
2
2
1
W
0
2
9
2.25
W
Cupid
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
14,005
17,999
Taken
22,572
9,863
Mitigated
8,927
6,721
Healing
6,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
7,663
40
298
200
1,912
528
0
1,449
397
14,900
0
L
Erlang Shen
Ghostvexcon5
Erlang Shen
1,411
591
794
3,145
9,785
4,773
0
5,064
4,572
0
1,965
W
King Arthur
IamSAMurEYE
King Arthur
2,336
354
0
572
5,354
2,884
0
2,604
2,653
0
7,538
L
2,012
1,509
405
610
4,289
1,429
0
2,455
1,834
5,478
0
L
2,015
593
535
281
1,800
551
0
1,245
555
4,705
171
W
6,207
0
726
585
3,467
2,300
0
2,108
1,195
14,646
0
L
6,097
173
247
169
3,200
1,026
0
2,580
620
15,994
0
L
2,470
641
207
491
3,498
1,148
0
2,526
972
0
7,191
W
1,883
87
436
1,192
5,647
3,691
0
2,096
3,461
0
5,058
W
Cupid
3,761
1,970
1,679
1,033
1,619
460
482
1,277
258
0
11,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,183
Gold Earned
27,025
72
Minions Killed
58
0
Camps Cleared
0
503,724
Distance Traveled
413,485
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,267
1,253
14
3
0
109,492
0
L
Erlang Shen
5,202
1,040
2
0
0
85,567
0
W
King Arthur
5,440
1,088
15
3
0
92,332
0
L
Olorun
5,199
1,040
6
1
0
85,720
0
L
Nu Wa
5,284
1,057
8
2
0
62,877
0
W
Cthulhu
6,076
1,215
18
4
0
112,185
0
L
Janus
5,777
1,155
24
5
0
105,322
2
L
Skadi
5,563
1,113
18
4
0
73,999
0
W
Mulan
5,482
1,096
11
2
0
101,424
0
W
Cupid
5,918
1,184
14
3
0
88,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role