Player Matchup

Charon
Charon
 
Charon
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Persephone
Persephone
Authorityyy
Persephone
Level 36
God Stats
1W - 0L
1,737 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Goushgar
Bacchus
Level 81
God Stats
3W - 0L
1,971 SR
Queue Stats
7W - 1L
1,913 Elo+
Party 2
Apollo
Apollo
Lushey
Apollo
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 4L
1,985 Elo+
Party 2
Loki
Loki
TiltMeIDareU
Loki
Level 160
God Stats
10W - 3L
1,831 SR
Queue Stats
19W - 4L
1,985 Elo+
Party 2
Team Averages
Level 110
1,708 SR
1,777 Elo+

VS

Team Averages
Level 125
1,588 SR
1,516 Elo+
Lancelot
Lancelot
Bugathegreat
Lancelot
Level 128
God Stats
1W - 3L
1,714 SR
Queue Stats
152W - 195L
1,466 Elo+
Party 1
Ix Chel
Ix Chel
DaPrinceWilliam
Ix Chel
Level 128
God Stats
1W - 2L
1,634 SR
Queue Stats
208W - 243L
1,528 Elo+
Party 1
Kuzenbo
Kuzenbo
Ungodlike
Kuzenbo
Level 118
God Stats
0W - 2L
1,447 SR
Queue Stats
208W - 190L
1,548 Elo+
Solo
King Arthur
King Arthur
X Le Toast X
King Arthur
Level 142
God Stats
3W - 8L
1,663 SR
Queue Stats
139W - 176L
1,512 Elo+
Party 1
Izanami
Izanami
mcbucketsj12
Izanami
Level 109
God Stats
4W - 5L
1,485 SR
Queue Stats
98W - 128L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 3
6,145
559
2,661
7,805
6,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Authorityyy
Persephone
11
0 / 0 / 2
6,112
556
3,692
3,293
917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Goushgar
Bacchus
11
3 / 1 / 3
6,593
599
3,817
7,519
6,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
Lushey
Apollo
13
4 / 0 / 2
7,067
642
7,683
8,005
2,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 0 / 1
6,873
625
5,848
8,689
2,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Bugathegreat
Lancelot
10
0 / 2 / 0
5,526
502
2,152
6,364
2,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
1 / 1 / 0
6,398
582
4,274
6,062
1,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Ungodlike
Kuzenbo
7
0 / 3 / 1
5,241
476
3,762
6,848
5,862
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
X Le Toast X
King Arthur
11
0 / 3 / 0
6,187
562
3,979
8,365
3,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Izanami
mcbucketsj12
Izanami
9
0 / 4 / 1
5,159
469
5,050
8,176
1,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
12
Kills
1
1
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
3
1.5
W
Persephone
Authorityyy
Persephone
0
0
2
1
L
Lancelot
Bugathegreat
Lancelot
0
2
0
0
L
1
1
0
1
W
Bacchus
Goushgar
Bacchus
3
1
3
4.5
W
Apollo
Lushey
Apollo
4
0
2
5
W
5
0
1
5.5
L
Kuzenbo
Ungodlike
Kuzenbo
0
3
1
0.17
L
King Arthur
X Le Toast X
King Arthur
0
3
0
0
L
Izanami
mcbucketsj12
Izanami
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,701
Damage
19,217
35,311
Taken
35,815
18,966
Mitigated
16,255
16,267
Healing
7,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
2,661
873
0
2,983
7,805
6,052
0
0
7,805
29,359
984
W
Persephone
Authorityyy
Persephone
3,692
0
0
1,625
3,293
917
0
1,680
1,613
41,346
0
L
Lancelot
Bugathegreat
Lancelot
2,152
598
0
573
6,364
2,540
0
1,215
5,112
0
41,382
L
4,274
181
185
2,667
6,062
1,896
0
2,722
3,340
44,702
0
W
Bacchus
Goushgar
Bacchus
3,817
576
0
2,635
7,519
6,635
0
3,338
4,181
11,653
2,910
W
Apollo
Lushey
Apollo
7,683
5,039
0
4,976
8,005
2,629
986
1,218
6,787
0
60,729
W
5,848
1,715
0
4,048
8,689
2,733
0
1,800
6,889
0
53,656
L
Kuzenbo
Ungodlike
Kuzenbo
3,762
1,527
0
1,656
6,848
5,862
7
2,398
4,450
11,782
0
L
King Arthur
X Le Toast X
King Arthur
3,979
835
0
1,407
8,365
3,996
0
1,769
6,151
0
36,976
L
Izanami
mcbucketsj12
Izanami
5,050
3,325
0
1,216
8,176
1,961
0
1,110
7,066
0
36,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
28,511
358
Minions Killed
311
0
Camps Cleared
0
1,205,857
Distance Traveled
1,179,886
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,145
559
58
5
0
209,695
0
W
Persephone
6,112
556
67
6
0
233,307
4
L
Lancelot
5,526
502
78
7
0
278,616
0
L
Ix Chel
6,398
582
78
7
0
245,135
2
W
Bacchus
6,593
599
36
3
0
252,329
3
W
Apollo
7,067
642
107
10
0
210,673
1
W
Loki
6,873
625
90
8
0
299,853
0
L
Kuzenbo
5,241
476
21
2
0
220,097
8
L
King Arthur
6,187
562
66
6
0
226,666
3
L
Izanami
5,159
469
68
6
0
209,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role