Player Matchup

Arachne
Arachne
 
Arachne
Level 250
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
CrusadeBreaker
Achilles
Level 115
God Stats
1W - 2L
1,547 SR
Queue Stats
97W - 75L
1,511 Elo+
Party 1
Ishtar
Ishtar
GamerGoo2
Ishtar
Level 51
God Stats
1W - 1L
1,494 SR
Queue Stats
34W - 29L
1,560 Elo+
Party 1
Sylvanus
Sylvanus
Lumpo-_-2F
Sylvanus
Level 121
God Stats
10W - 13L
1,460 SR
Queue Stats
243W - 240L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
No_Laughing_Matt
Ah Puch
Level 124
God Stats
7W - 7L
1,540 SR
Queue Stats
194W - 194L
1,441 Elo+
Party 1
Team Averages
Level 132
1,508 SR
1,497 Elo+

VS

Team Averages
Level 130
1,429 SR
1,439 Elo+
Mulan
Mulan
 
Mulan
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
MiiguelRiicardo
Heimdallr
Level 154
God Stats
3W - 1L
1,281 SR
Queue Stats
48W - 43L
1,441 Elo+
Solo
Terra
Terra
SilverSheep4833
Terra
Level 69
God Stats
5W - 5L
1,556 SR
Queue Stats
55W - 48L
1,512 Elo+
Solo
Scylla
Scylla
nontoxicWOLF
Scylla
Level 116
God Stats
1W - 2L
1,306 SR
Queue Stats
4W - 18L
1,240 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
0 / 0 / 1
5,746
522
3,182
9,858
4,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Achilles
11
0 / 2 / 0
5,901
536
6,172
8,552
4,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Ishtar
GamerGoo2
Ishtar
10
0 / 1 / 1
5,117
465
5,469
7,133
2,075
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
Lumpo-_-2F
Sylvanus
9
0 / 2 / 1
5,342
486
2,530
9,935
5,053
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
4 / 2 / 0
6,774
616
8,610
5,237
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 0 / 1
7,411
674
7,790
11,804
7,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Pele
 
Pele
11
0 / 2 / 3
5,818
529
2,922
8,162
2,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Heimdallr
MiiguelRiicardo
Heimdallr
11
2 / 0 / 2
6,172
561
6,946
5,828
1,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

10
1 / 0 / 4
6,443
586
5,278
9,210
6,793
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Scylla
11
2 / 2 / 1
6,362
578
3,369
6,138
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
7
7
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
0
1
0.5
W
Mulan
 
Mulan
2
0
1
2.5
W
Pele
 
Pele
0
2
3
0.75
L
Achilles
0
2
0
0
L
Ishtar
GamerGoo2
Ishtar
0
1
1
0.5
L
Sylvanus
Lumpo-_-2F
Sylvanus
0
2
1
0.25
W
Heimdallr
MiiguelRiicardo
Heimdallr
2
0
2
3
L
4
2
0
2
W
1
0
4
3
W
Scylla
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,963
Damage
26,305
40,715
Taken
41,142
17,826
Mitigated
21,182
16,210
Healing
14,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
3,182
2,038
0
4,617
9,858
4,935
0
776
9,082
0
40,665
W
Mulan
 
Mulan
7,790
507
0
5,496
11,804
7,839
0
0
11,217
0
55,224
W
Pele
 
Pele
2,922
466
0
1,974
8,162
2,806
0
3,262
4,869
0
46,870
L
Achilles
6,172
1,288
0
3,456
8,552
4,099
0
0
8,552
0
42,401
L
Ishtar
GamerGoo2
Ishtar
5,469
4,179
0
2,252
7,133
2,075
0
2,086
5,044
0
37,377
L
Sylvanus
Lumpo-_-2F
Sylvanus
2,530
882
2,114
2,864
9,935
5,053
0
3,536
6,399
19,503
0
W
Heimdallr
MiiguelRiicardo
Heimdallr
6,946
2,801
0
2,488
5,828
1,973
759
915
4,913
0
42,562
L
8,610
319
0
907
5,237
1,664
200
2,106
3,131
43,788
1,727
W
5,278
880
24
2,635
9,210
6,793
59
2,324
6,886
21,074
1,524
W
Scylla
3,369
135
0
2,378
6,138
1,771
0
4,519
1,619
34,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,880
Gold Earned
32,206
310
Minions Killed
377
0
Camps Cleared
0
1,151,679
Distance Traveled
1,139,619
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,746
522
80
7
0
251,693
0
W
Mulan
7,411
674
116
11
0
198,277
0
W
Pele
5,818
529
78
7
0
250,448
0
L
Achilles
5,901
536
72
7
0
235,129
0
L
Ishtar
5,117
465
67
6
0
240,366
0
L
Sylvanus
5,342
486
23
2
0
207,747
2
W
Heimdallr
6,172
561
73
7
0
224,426
0
L
Ah Puch
6,774
616
68
6
0
216,744
0
W
Terra
6,443
586
43
4
0
249,196
4
W
Scylla
6,362
578
67
6
0
217,272
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role