Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Bodmin
Fenrir
Level 126
God Stats
0W - 2L
1,173 SR
Queue Stats
73W - 67L
1,585 Elo+
Solo
Ra
Ra
EarlessTiger
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 80L
1,599 Elo+
Solo
Bastet
Bastet
Kong9020
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,438 Elo+
Solo
Athena
Athena
Tolkien411
Athena
Level 155
God Stats
3W - 5L
1,320 SR
Queue Stats
434W - 464L
1,530 Elo+
Solo
Team Averages
Level 114
1,399 SR
1,530 Elo+

VS

Team Averages
Level 152
1,438 SR
1,600 Elo+
Amaterasu
Amaterasu
FelixTheOG
Amaterasu
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,687 Elo+
Party 2
Neith
Neith
Plogzillla
Neith
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,707 Elo+
Party 2
Poseidon
Poseidon
Tommyij
Poseidon
Level 155
God Stats
2W - 2L
1,398 SR
Queue Stats
66W - 62L
1,555 Elo+
Party 1
Guan Yu
Guan Yu
chili_royal
Guan Yu
Level 158
God Stats
8W - 5L
1,596 SR
Queue Stats
332W - 340L
1,480 Elo+
Solo
Nu Wa
Nu Wa
puppydestroyer
Nu Wa
Level 202
God Stats
2W - 3L
1,196 SR
Queue Stats
387W - 354L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 4 / 1
7,459
1,066
7,323
10,391
4,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Fenrir
Bodmin
Fenrir
11
0 / 5 / 3
5,750
821
2,495
8,015
5,904
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 3 / 2
6,227
890
5,169
5,872
1,985
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Kong9020
Bastet
11
0 / 3 / 5
5,834
833
6,275
8,334
2,764
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Tolkien411
Athena
11
2 / 3 / 2
6,019
860
5,750
7,567
5,730
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
FelixTheOG
Amaterasu
13
7 / 2 / 10
7,592
1,085
8,485
10,430
9,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
11
1 / 1 / 13
6,509
930
8,125
6,137
2,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Poseidon
Tommyij
Poseidon
13
5 / 1 / 10
7,430
1,061
7,065
5,295
1,808
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
chili_royal
Guan Yu
13
4 / 2 / 13
7,272
1,039
4,916
10,912
10,468
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 1 / 12
6,807
972
8,755
3,783
1,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
76
7
Kills
18
18
Deaths
7
13
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
4
4
1
1.13
L
Fenrir
Bodmin
Fenrir
0
5
3
0.3
L
1
3
2
0.67
W
Amaterasu
FelixTheOG
Amaterasu
7
2
10
6
L
Bastet
Kong9020
Bastet
0
3
5
0.83
W
Neith
1
1
13
7.5
L
Athena
Tolkien411
Athena
2
3
2
1
W
Poseidon
Tommyij
Poseidon
5
1
10
10
W
Guan Yu
chili_royal
Guan Yu
4
2
13
5.25
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,012
Damage
37,346
40,179
Taken
36,557
20,728
Mitigated
25,519
8,293
Healing
18,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,323
2,008
12
664
10,391
4,345
0
4,160
5,821
0
12,646
L
Fenrir
Bodmin
Fenrir
2,495
698
472
925
8,015
5,904
0
2,934
4,721
0
6,333
L
5,169
865
1,534
1,603
5,872
1,985
0
1,614
4,090
18,350
411
W
Amaterasu
FelixTheOG
Amaterasu
8,485
3,367
1,034
2,653
10,430
9,894
164
3,211
7,181
0
14,000
L
Bastet
Kong9020
Bastet
6,275
862
570
1,669
8,334
2,764
0
3,462
4,513
0
11,341
W
Neith
8,125
2,184
287
1,176
6,137
2,118
997
1,664
4,366
0
14,012
L
Athena
Tolkien411
Athena
5,750
752
105
739
7,567
5,730
0
4,021
3,306
7,578
0
W
Poseidon
Tommyij
Poseidon
7,065
1,343
1,132
910
5,295
1,808
888
1,171
4,124
17,005
0
W
Guan Yu
chili_royal
Guan Yu
4,916
519
5,491
4,519
10,912
10,468
142
3,556
7,021
2,163
5,222
W
8,755
1,379
780
478
3,783
1,231
245
541
3,133
19,631
520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,289
Gold Earned
35,610
72
Minions Killed
101
0
Camps Cleared
0
593,031
Distance Traveled
699,814
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,459
1,066
13
2
0
109,277
0
L
Fenrir
5,750
821
13
2
0
121,024
0
L
Ra
6,227
890
26
4
0
129,705
0
W
Amaterasu
7,592
1,085
22
3
0
137,528
0
L
Bastet
5,834
833
11
2
0
135,812
0
W
Neith
6,509
930
19
3
0
146,743
0
L
Athena
6,019
860
9
1
0
97,213
0
W
Poseidon
7,430
1,061
18
3
0
143,818
0
W
Guan Yu
7,272
1,039
4
1
0
150,433
0
W
Nu Wa
6,807
972
38
5
0
121,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role