Player Matchup

Erlang Shen
Erlang Shen
Darklordeadlycam
Erlang Shen
Level 138
God Stats
2W - 1L
1,820 SR
Queue Stats
75W - 93L
1,463 Elo+
Party 1
King Arthur
King Arthur
DoubleX427
King Arthur
Level 139
God Stats
0W - 4L
1,454 SR
Queue Stats
64W - 81L
1,419 Elo+
Party 1
Ah Puch
Ah Puch
FrostyVosty75
Ah Puch
Level 148
God Stats
4W - 6L
1,512 SR
Queue Stats
269W - 249L
1,532 Elo+
Solo
Tiamat
Tiamat
JoeLou_IV
Tiamat
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 130L
1,472 Elo+
Party 1
Medusa
Medusa
Versace_Dae
Medusa
Level 127
God Stats
9W - 10L
1,574 SR
Queue Stats
299W - 308L
1,467 Elo+
Solo
Team Averages
Level 136
1,572 SR
1,471 Elo+

VS

Team Averages
Level 119
1,585 SR
1,494 Elo+
Ah Muzen Cab
Ah Muzen Cab
Abaddon ll
Ah Muzen Cab
Level 148
God Stats
5W - 3L
1,609 SR
Queue Stats
152W - 131L
1,552 Elo+
Solo
Poseidon
Poseidon
Lokeraar
Poseidon
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 54L
1,303 Elo+
Solo
Sylvanus
Sylvanus
WAYNEIZSHORSEY
Sylvanus
Level 148
God Stats
31W - 30L
1,570 SR
Queue Stats
897W - 845L
1,548 Elo+
Solo
Osiris
Osiris
XxDerekxXUwU
Osiris
Level 52
God Stats
3W - 2L
1,689 SR
Queue Stats
44W - 50L
1,570 Elo+
Solo
Serqet
Serqet
gadyenVictor23
Serqet
Level 86
God Stats
7W - 8L
1,556 SR
Queue Stats
77W - 72L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Darklordeadlycam
Erlang Shen
9
0 / 1 / 0
4,886
489
2,317
8,311
3,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
DoubleX427
King Arthur
12
3 / 1 / 0
6,531
653
8,251
10,038
7,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Puch
11
2 / 1 / 0
5,913
591
4,371
6,517
2,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
JoeLou_IV
Tiamat
8
0 / 1 / 0
4,597
460
3,503
6,171
4,552
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
6
0 / 3 / 0
4,084
408
3,151
5,192
1,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Abaddon ll
Ah Muzen Cab
10
2 / 0 / 2
5,837
584
4,900
6,167
2,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Poseidon
Lokeraar
Poseidon
11
1 / 2 / 0
5,963
596
2,796
4,927
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
9
1 / 0 / 3
5,501
550
3,711
7,461
5,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
10
0 / 3 / 1
5,464
546
4,495
11,685
10,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 0
5,238
524
3,394
6,284
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
12
5
Kills
6
7
Deaths
5
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Abaddon ll
Ah Muzen Cab
2
0
2
3
L
Erlang Shen
Darklordeadlycam
Erlang Shen
0
1
0
0
L
King Arthur
DoubleX427
King Arthur
3
1
0
3
L
Ah Puch
2
1
0
2
L
Tiamat
JoeLou_IV
Tiamat
0
1
0
0
W
Poseidon
Lokeraar
Poseidon
1
2
0
0.5
L
Medusa
0
3
0
0
W
Sylvanus
1
0
3
2.5
W
Osiris
0
3
1
0.17
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,593
Damage
19,296
36,229
Taken
36,524
19,438
Mitigated
21,309
10,764
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Abaddon ll
Ah Muzen Cab
4,900
3,012
0
2,132
6,167
2,031
0
1,907
4,260
0
41,203
L
Erlang Shen
Darklordeadlycam
Erlang Shen
2,317
1,400
0
2,725
8,311
3,221
0
1,355
6,956
0
37,974
L
King Arthur
DoubleX427
King Arthur
8,251
1,413
0
1,742
10,038
7,850
0
0
9,880
0
46,236
L
Ah Puch
4,371
196
0
3,092
6,517
2,596
0
2,726
3,443
39,457
1,824
L
Tiamat
JoeLou_IV
Tiamat
3,503
477
0
2,162
6,171
4,552
0
1,156
5,015
24,223
0
W
Poseidon
Lokeraar
Poseidon
2,796
361
0
885
4,927
1,347
0
2,594
2,333
47,255
836
L
Medusa
3,151
1,216
138
905
5,192
1,219
0
912
4,280
0
17,905
W
Sylvanus
3,711
948
813
3,029
7,461
5,164
0
2,044
5,417
16,060
3,234
W
Osiris
4,495
1,992
0
4,622
11,685
10,655
0
0
11,685
0
34,538
W
3,394
964
0
671
6,284
2,112
0
1,329
4,955
0
29,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
28,003
292
Minions Killed
324
0
Camps Cleared
0
917,209
Distance Traveled
1,003,334
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,837
584
71
7
0
184,099
1
L
Erlang Shen
4,886
489
67
7
0
214,162
0
L
King Arthur
6,531
653
82
8
0
191,758
0
L
Ah Puch
5,913
591
62
6
0
181,170
0
L
Tiamat
4,597
460
52
5
0
184,566
0
W
Poseidon
5,963
596
106
11
0
221,346
3
L
Medusa
4,084
408
29
3
0
145,553
1
W
Sylvanus
5,501
550
30
3
0
181,416
2
W
Osiris
5,464
546
64
6
0
173,155
0
W
Serqet
5,238
524
53
5
0
243,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role