Player Matchup

Anubis
Anubis
 
Anubis
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AhmaadLols
Xing Tian
Level 104
God Stats
9W - 4L
1,779 SR
Queue Stats
21W - 15L
1,503 Elo+
Party 2
Danzaburou
Danzaburou
I_ball_everyday2
Danzaburou
Level 109
God Stats
5W - 5L
1,516 SR
Queue Stats
183W - 175L
1,407 Elo+
Party 2
Poseidon
Poseidon
blackishidk
Poseidon
Level 97
God Stats
4W - 3L
1,583 SR
Queue Stats
307W - 279L
1,405 Elo+
Solo
Team Averages
Level 121
1,576 SR
1,463 Elo+

VS

Team Averages
Level 122
1,500 SR
1,452 Elo+
Cupid
Cupid
InfiniteInferno
Cupid
Level 119
God Stats
2W - 2L
1,687 SR
Queue Stats
9W - 9L
1,447 Elo+
Solo
Kukulkan
Kukulkan
PprmntxPanda
Kukulkan
Level 155
God Stats
1W - 1L
1,620 SR
Queue Stats
89W - 99L
1,477 Elo+
Solo
Cerberus
Cerberus
Skylíí
Cerberus
Level 123
God Stats
0W - 2L
1,472 SR
Queue Stats
34W - 24L
1,484 Elo+
Party 1
Thanatos
Thanatos
rammstein666
Thanatos
Level 85
God Stats
4W - 7L
1,559 SR
Queue Stats
104W - 98L
1,434 Elo+
Party 1
Charon
Charon
squrrielman59
Charon
Level 126
God Stats
2W - 9L
1,165 SR
Queue Stats
116W - 104L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
4 / 2 / 3
8,940
688
7,306
5,880
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
 
Arachne
14
1 / 0 / 1
7,512
578
1,620
4,327
1,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Xing Tian
AhmaadLols
Xing Tian
12
1 / 0 / 6
7,598
584
3,497
7,189
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
I_ball_everyday2
Danzaburou
13
4 / 1 / 2
7,807
601
6,386
7,095
2,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
blackishidk
Poseidon
14
4 / 0 / 4
8,428
648
5,249
5,806
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,598
431
5,160
7,435
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
PprmntxPanda
Kukulkan
11
1 / 3 / 0
6,444
496
4,548
7,864
2,854
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Skylíí
Cerberus
9
0 / 3 / 0
5,828
448
1,598
8,933
5,786
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
rammstein666
Thanatos
11
0 / 4 / 1
5,831
449
3,860
10,241
2,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 2 / 0
5,813
447
1,410
6,429
2,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
4
2
3
2.75
W
Arachne
 
Arachne
1
0
1
1.5
W
Xing Tian
AhmaadLols
Xing Tian
1
0
6
4
W
Danzaburou
I_ball_everyday2
Danzaburou
4
1
2
5
L
0
2
0
0
L
Kukulkan
PprmntxPanda
Kukulkan
1
3
0
0.33
L
Cerberus
Skylíí
Cerberus
0
3
0
0
W
Poseidon
blackishidk
Poseidon
4
0
4
6
L
Thanatos
rammstein666
Thanatos
0
4
1
0.13
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,058
Damage
16,576
30,297
Taken
40,902
13,978
Mitigated
15,544
9,686
Healing
15,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,306
259
0
2,083
5,880
2,564
416
1,661
4,023
60,054
984
W
Arachne
 
Arachne
1,620
1,228
0
2,024
4,327
1,678
688
199
4,049
0
45,971
W
Xing Tian
AhmaadLols
Xing Tian
3,497
446
95
1,437
7,189
5,718
123
1,389
5,800
13,169
0
W
Danzaburou
I_ball_everyday2
Danzaburou
6,386
2,306
119
3,095
7,095
2,345
240
1,586
5,509
0
56,555
L
5,160
2,681
55
3,589
7,435
2,007
0
2,222
5,213
0
35,246
L
Kukulkan
PprmntxPanda
Kukulkan
4,548
178
0
1,622
7,864
2,854
0
3,745
4,119
43,266
0
L
Cerberus
Skylíí
Cerberus
1,598
67
0
2,079
8,933
5,786
0
3,221
5,712
14,408
374
W
Poseidon
blackishidk
Poseidon
5,249
770
0
833
5,806
1,673
0
2,401
3,405
60,969
1,758
L
Thanatos
rammstein666
Thanatos
3,860
548
0
7,097
10,241
2,541
0
3,848
6,393
0
36,965
L
1,410
42
0
1,328
6,429
2,356
0
2,955
3,474
20,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,285
Gold Earned
29,514
442
Minions Killed
297
0
Camps Cleared
0
1,369,259
Distance Traveled
1,144,041
24
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,940
688
124
10
0
251,566
7
W
Arachne
7,512
578
79
6
0
305,370
5
W
Xing Tian
7,598
584
15
1
0
266,038
5
W
Danzaburou
7,807
601
101
8
0
243,029
4
L
Cupid
5,598
431
72
6
0
214,646
1
L
Kukulkan
6,444
496
89
7
0
236,837
5
L
Cerberus
5,828
448
37
3
0
252,434
0
W
Poseidon
8,428
648
123
9
0
303,256
3
L
Thanatos
5,831
449
70
5
0
288,178
1
L
Charon
5,813
447
29
2
0
151,946
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role