Player Matchup

Osiris
Osiris
Baldobinoo
Osiris
Level 171
God Stats
1W - 1L
1,759 SR
Queue Stats
203W - 225L
1,579 Elo+
Party 1
Cernunnos
Cernunnos
Fin4172
Cernunnos
Level 68
God Stats
4W - 4L
1,522 SR
Queue Stats
278W - 315L
1,441 Elo+
Party 1
Yu Huang
Yu Huang
Relaxauras
Yu Huang
Level 142
God Stats
5W - 13L
1,412 SR
Queue Stats
535W - 523L
1,533 Elo+
Party 1
Terra
Terra
Twistedtemp0
Terra
Level 159
God Stats
3W - 6L
1,384 SR
Queue Stats
797W - 706L
1,573 Elo+
Party 1
Skadi
Skadi
xXfizzaroliXx
Skadi
Level 141
God Stats
1W - 2L
1,511 SR
Queue Stats
256W - 269L
1,483 Elo+
Party 1
Team Averages
Level 136
1,518 SR
1,522 Elo+

VS

Team Averages
Level 132
1,521 SR
1,543 Elo+
Odin
Odin
MustyGlitter352
Odin
Level 153
God Stats
1W - 0L
1,646 SR
Queue Stats
69W - 67L
1,585 Elo+
Party 2
Terra
Terra
UmbrellaSwat
Terra
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 10L
1,590 Elo+
Solo
Fenrir
Fenrir
WICKIDSkill2025
Fenrir
Level 143
God Stats
4W - 9L
1,277 SR
Queue Stats
511W - 533L
1,490 Elo+
Solo
Ares
Ares
flexiblemorality
Ares
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 45L
1,465 Elo+
Solo
Ah Puch
Ah Puch
jesseDriscol420
Ah Puch
Level 148
God Stats
5W - 2L
1,683 SR
Queue Stats
143W - 134L
1,588 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Baldobinoo
Osiris
11
2 / 2 / 3
5,578
1,116
3,596
7,177
6,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
Fin4172
Cernunnos
11
1 / 2 / 3
5,772
1,154
4,321
3,133
1,122
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yu Huang
Relaxauras
Yu Huang
12
3 / 1 / 1
6,109
1,222
8,935
4,345
1,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

10
1 / 4 / 2
5,412
1,082
2,726
7,092
3,008
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

1
0 / 0 / 0
1,424
285
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
6,434
1,287
2,173
4,904
3,684
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

12
3 / 1 / 5
6,687
1,337
2,548
6,825
3,524
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 1 / 6
6,339
1,268
3,702
5,582
2,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

11
1 / 2 / 6
6,144
1,229
2,196
6,860
4,823
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

10
1 / 2 / 4
5,832
1,166
7,554
4,720
1,821
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
7
Kills
9
9
Deaths
7
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Osiris
Baldobinoo
Osiris
2
2
3
1.75
L
Cernunnos
Fin4172
Cernunnos
1
2
3
1.25
W
2
1
6
5
L
Yu Huang
Relaxauras
Yu Huang
3
1
1
3.5
L
1
4
2
0.5
W
3
1
5
5.5
W
2
1
6
5
W
1
2
6
2
W
1
2
4
1.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,578
Damage
18,173
21,747
Taken
28,891
12,561
Mitigated
16,336
7,050
Healing
12,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Baldobinoo
Osiris
3,596
624
0
1,096
7,177
6,854
0
3,120
4,057
0
6,365
L
Cernunnos
Fin4172
Cernunnos
4,321
779
162
277
3,133
1,122
0
1,865
1,268
0
9,621
W
2,173
468
228
558
4,904
3,684
151
1,825
2,858
0
6,454
L
Yu Huang
Relaxauras
Yu Huang
8,935
309
182
727
4,345
1,577
0
2,489
1,856
17,177
417
L
2,726
188
3,233
1,373
7,092
3,008
0
4,625
2,467
4,678
0
W
2,548
779
5,470
3,395
6,825
3,524
0
2,347
4,133
9,186
0
W
3,702
1,198
360
358
5,582
2,484
998
2,214
3,106
0
7,604
W
2,196
236
339
289
6,860
4,823
912
2,328
4,173
5,784
1,181
W
7,554
102
416
774
4,720
1,821
0
1,732
2,775
14,878
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,295
Gold Earned
31,436
56
Minions Killed
56
0
Camps Cleared
0
443,638
Distance Traveled
565,738
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,578
1,116
2
0
0
126,146
0
L
Cernunnos
5,772
1,154
17
3
0
94,578
0
W
Odin
6,434
1,287
11
2
0
100,541
0
L
Yu Huang
6,109
1,222
33
7
0
118,732
0
L
Terra
5,412
1,082
4
1
0
104,182
0
W
Terra
6,687
1,337
14
3
0
122,712
0
W
Fenrir
6,339
1,268
12
2
0
121,344
0
W
Ares
6,144
1,229
8
2
0
108,461
0
W
Ah Puch
5,832
1,166
11
2
0
112,680
0
L
Skadi
1,424
285
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role