Player Matchup

Anubis
Anubis
CafeElCamello
Anubis
Level 127
God Stats
1W - 2L
1,296 SR
Queue Stats
151W - 127L
1,610 Elo+
Party 2
Danzaburou
Danzaburou
VviixX
Danzaburou
Level 63
God Stats
2W - 0L
1,771 SR
Queue Stats
20W - 16L
1,591 Elo+
Party 2
Scylla
Scylla
WolvezZ-69
Scylla
Level 126
God Stats
2W - 0L
1,716 SR
Queue Stats
17W - 15L
1,560 Elo+
Party 3
Amaterasu
Amaterasu
luke4445u
Amaterasu
Level 27
God Stats
6W - 4L
1,497 SR
Queue Stats
10W - 10L
1,524 Elo+
Party 3
Bastet
Bastet
unseen-ointment
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,569 Elo+
Party 3
Team Averages
Level 86
1,556 SR
1,571 Elo+

VS

Team Averages
Level 136
1,480 SR
1,526 Elo+
King Arthur
King Arthur
Nerethos
King Arthur
Level 157
God Stats
2W - 5L
1,356 SR
Queue Stats
45W - 33L
1,583 Elo+
Solo
Ares
Ares
Onnyxxx
Ares
Level 121
God Stats
5W - 6L
1,486 SR
Queue Stats
315W - 292L
1,546 Elo+
Party 1
Rama
Rama
TheNameIsGad
Rama
Level 129
God Stats
17W - 10L
1,659 SR
Queue Stats
305W - 280L
1,543 Elo+
Party 1
Loki
Loki
The_R_Joker
Loki
Level 143
God Stats
11W - 7L
1,597 SR
Queue Stats
136W - 141L
1,495 Elo+
Party 4
He Bo
He Bo
xjimskyyx
He Bo
Level 128
God Stats
3W - 6L
1,300 SR
Queue Stats
35W - 40L
1,463 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
7,855
604
7,069
7,750
3,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Danzaburou
VviixX
Danzaburou
14
9 / 1 / 2
9,321
717
11,729
9,274
3,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Scylla
WolvezZ-69
Scylla
12
4 / 2 / 3
6,986
537
8,354
6,964
2,070
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
luke4445u
Amaterasu
11
1 / 3 / 3
6,677
514
2,792
10,128
6,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

13
3 / 1 / 6
7,524
579
7,510
9,285
2,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nerethos
King Arthur
11
2 / 3 / 1
7,198
554
9,743
14,935
10,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
Onnyxxx
Ares
9
1 / 6 / 1
6,481
499
3,129
12,377
9,459
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
0 / 4 / 1
7,083
545
3,759
9,315
2,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

14
4 / 3 / 1
7,892
607
4,806
11,551
3,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

He Bo
xjimskyyx
He Bo
11
1 / 5 / 2
6,896
530
4,056
8,304
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
8
8
Deaths
21
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
10
9
L
King Arthur
Nerethos
King Arthur
2
3
1
0.83
L
Ares
Onnyxxx
Ares
1
6
1
0.25
L
0
4
1
0.13
L
4
3
1
1.5
W
Danzaburou
VviixX
Danzaburou
9
1
2
10
W
Scylla
WolvezZ-69
Scylla
4
2
3
2.75
W
Amaterasu
luke4445u
Amaterasu
1
3
3
0.83
W
3
1
6
6
L
He Bo
xjimskyyx
He Bo
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,454
Damage
25,493
43,401
Taken
56,482
18,569
Mitigated
27,869
19,241
Healing
14,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,069
312
828
3,213
7,750
3,763
404
2,255
5,495
25,828
650
L
King Arthur
Nerethos
King Arthur
9,743
1,504
0
3,286
14,935
10,005
4
3,593
11,342
951
41,735
L
Ares
Onnyxxx
Ares
3,129
153
0
1,729
12,377
9,459
0
5,130
7,247
16,678
0
L
3,759
2,191
0
2,016
9,315
2,787
0
296
9,019
0
51,909
L
4,806
792
0
6,143
11,551
3,383
0
1,941
9,610
0
65,178
W
Danzaburou
VviixX
Danzaburou
11,729
6,230
0
3,838
9,274
3,212
1,236
604
8,670
0
66,174
W
Scylla
WolvezZ-69
Scylla
8,354
1,807
0
2,426
6,964
2,070
188
2,860
4,104
45,115
0
W
Amaterasu
luke4445u
Amaterasu
2,792
1,480
0
3,586
10,128
6,842
231
712
9,416
0
30,366
W
7,510
2,342
0
5,350
9,285
2,682
219
1,736
7,549
0
39,252
L
He Bo
xjimskyyx
He Bo
4,056
99
0
1,629
8,304
2,235
0
4,276
4,028
32,572
1,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,363
Gold Earned
35,550
313
Minions Killed
360
0
Camps Cleared
0
1,340,086
Distance Traveled
1,325,873
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,855
604
37
3
0
269,967
0
L
King Arthur
7,198
554
48
4
0
250,803
2
L
Ares
6,481
499
20
2
0
257,802
6
L
Rama
7,083
545
105
8
0
247,467
0
L
Loki
7,892
607
107
8
0
308,165
0
W
Danzaburou
9,321
717
105
8
0
258,076
5
W
Scylla
6,986
537
56
4
0
223,695
0
W
Amaterasu
6,677
514
56
4
0
252,128
0
W
Bastet
7,524
579
59
5
0
336,220
0
L
He Bo
6,896
530
80
6
0
261,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role