Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Aldaunte
Arachne
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 56L
1,418 Elo+
Solo
Ao Kuang
Ao Kuang
AlexTheGrower420
Ao Kuang
Level 64
God Stats
4W - 4L
1,670 SR
Queue Stats
472W - 481L
1,340 Elo+
Party 1
Izanami
Izanami
Joytron
Izanami
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,448 Elo+
Solo
Nu Wa
Nu Wa
arma_333_letale
Nu Wa
Level 89
God Stats
337W - 284L
1,490 SR
Queue Stats
777W - 810L
1,390 Elo+
Party 1
Team Averages
Level 65
1,532 SR
1,419 Elo+

VS

Team Averages
Level 72
1,421 SR
1,418 Elo+
Nu Wa
Nu Wa
ORIONMOSNTER
Nu Wa
Level 66
God Stats
12W - 9L
1,594 SR
Queue Stats
198W - 227L
1,393 Elo+
Solo
Rama
Rama
Pyro_BRA1Niac
Rama
Level 84
God Stats
9W - 8L
1,359 SR
Queue Stats
352W - 352L
1,393 Elo+
Solo
Freya
Freya
TeunkoMC
Freya
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 120L
1,495 Elo+
Solo
Horus
Horus
Xx-_Solar_-x
Horus
Level 45
God Stats
16W - 13L
1,432 SR
Queue Stats
130W - 147L
1,408 Elo+
Solo
Amaterasu
Amaterasu
YTyoda04
Amaterasu
Level 65
God Stats
1W - 1L
1,218 SR
Queue Stats
48W - 52L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
3 / 2 / 0
6,474
647
8,401
13,515
8,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Arachne
Aldaunte
Arachne
7
0 / 5 / 0
4,253
425
1,777
5,985
1,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 0 / 1
4,905
491
1,943
8,526
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Joytron
Izanami
7
0 / 5 / 0
4,310
431
2,318
5,624
1,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

10
0 / 1 / 0
5,266
527
4,137
5,345
1,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 1
6,330
633
6,051
2,986
740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

10
4 / 0 / 4
6,555
656
4,493
3,546
969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Freya
TeunkoMC
Freya
11
2 / 1 / 0
5,775
578
2,912
8,478
3,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
4 / 0 / 3
7,051
705
1,907
6,016
4,503
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
YTyoda04
Amaterasu
10
1 / 2 / 1
6,101
610
7,363
13,699
12,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
13
13
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
2
0
1.5
L
Arachne
Aldaunte
Arachne
0
5
0
0
L
0
0
1
0.5
L
Izanami
Joytron
Izanami
0
5
0
0
W
2
0
1
2.5
W
4
0
4
6
W
Freya
TeunkoMC
Freya
2
1
0
2
W
4
0
3
5.5
W
Amaterasu
YTyoda04
Amaterasu
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,576
Damage
22,726
38,995
Taken
34,725
14,162
Mitigated
21,417
9,378
Healing
17,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,401
1,956
0
2,944
13,515
8,291
0
1,042
11,652
0
44,347
L
Arachne
Aldaunte
Arachne
1,777
1,249
0
619
5,985
1,309
0
257
5,728
0
11,497
L
1,943
372
0
4,596
8,526
2,169
0
2,647
5,839
25,458
0
L
Izanami
Joytron
Izanami
2,318
1,572
0
93
5,624
1,080
0
1,242
4,382
0
23,245
W
6,051
2,133
114
1,451
2,986
740
159
2,143
843
44,358
522
W
4,493
3,912
0
1,716
3,546
969
5,174
271
3,275
0
39,456
W
Freya
TeunkoMC
Freya
2,912
958
0
2,905
8,478
3,016
0
2,758
5,720
39,834
0
W
1,907
1,163
611
4,006
6,016
4,503
652
133
5,883
0
25,033
W
Amaterasu
YTyoda04
Amaterasu
7,363
3,211
0
7,023
13,699
12,189
0
622
13,077
0
35,720
L
4,137
1,741
0
1,126
5,345
1,313
0
3,775
1,570
40,070
1,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,208
Gold Earned
31,812
245
Minions Killed
327
0
Camps Cleared
0
943,273
Distance Traveled
969,284
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,474
647
75
8
0
200,458
0
L
Arachne
4,253
425
24
2
0
149,797
0
L
Ao Kuang
4,905
491
49
5
0
247,660
0
L
Izanami
4,310
431
36
4
0
153,698
0
W
Nu Wa
6,330
633
72
7
0
175,242
0
W
Rama
6,555
656
87
9
0
173,828
0
W
Freya
5,775
578
67
7
0
222,520
0
W
Horus
7,051
705
36
4
0
203,058
1
W
Amaterasu
6,101
610
65
7
0
194,636
0
L
Nu Wa
5,266
527
61
6
0
191,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role