Player Matchup

Loki
Loki
QuietandLoki
Loki
Level 117
God Stats
7W - 11L
1,423 SR
Queue Stats
179W - 185L
1,459 Elo+
Solo
Mulan
Mulan
T_Massey973
Mulan
Level 145
God Stats
26W - 22L
1,589 SR
Queue Stats
207W - 213L
1,437 Elo+
Party 2
Jing Wei
Jing Wei
Wilbertius
Jing Wei
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
98W - 103L
1,465 Elo+
Solo
Ix Chel
Ix Chel
ZertiiX_Uchiiwa
Ix Chel
Level 102
God Stats
9W - 7L
1,583 SR
Queue Stats
206W - 184L
1,487 Elo+
Solo
Sylvanus
Sylvanus
oO3 PUMBAA 3Oo
Sylvanus
Level 148
God Stats
14W - 22L
1,423 SR
Queue Stats
206W - 192L
1,521 Elo+
Party 2
Team Averages
Level 124
1,504 SR
1,474 Elo+

VS

Team Averages
Level 110
1,563 SR
1,471 Elo+
Freya
Freya
 
Freya
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
RastaBoos22
Jing Wei
Level 109
God Stats
5W - 5L
1,496 SR
Queue Stats
32W - 27L
1,483 Elo+
Party 1
Thor
Thor
SlashNes
Thor
Level 64
God Stats
3W - 5L
1,482 SR
Queue Stats
168W - 157L
1,494 Elo+
Solo
Surtr
Surtr
jonilobo69
Surtr
Level 116
God Stats
13W - 7L
1,834 SR
Queue Stats
267W - 275L
1,399 Elo+
Party 1
Ix Chel
Ix Chel
xXDORKENXx
Ix Chel
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
3,973
662
575
3,439
788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
3 / 0 / 0
4,403
734
1,997
2,374
871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jing Wei
Wilbertius
Jing Wei
6
3 / 0 / 1
4,268
711
2,815
1,528
355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 0 / 2
3,983
664
1,562
2,667
669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sylvanus
6
1 / 2 / 3
3,936
656
3,913
5,577
2,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
3
0 / 2 / 0
2,999
500
1,000
2,097
461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
RastaBoos22
Jing Wei
7
3 / 0 / 0
3,910
652
2,050
3,897
1,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thor
7
0 / 1 / 1
3,629
605
977
4,766
1,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Surtr
5
0 / 4 / 2
3,256
543
2,094
5,221
2,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
xXDORKENXx
Ix Chel
6
0 / 1 / 0
3,807
635
1,194
2,281
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
8
Kills
3
3
Deaths
8
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
0
2
0
0
W
1
1
0
1
L
Jing Wei
RastaBoos22
Jing Wei
3
0
0
3
L
Thor
0
1
1
0.5
W
3
0
0
3
W
Jing Wei
Wilbertius
Jing Wei
3
0
1
3.5
W
0
0
2
1
L
Surtr
0
4
2
0.25
W
Sylvanus
1
2
3
1.25
L
Ix Chel
xXDORKENXx
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,862
Damage
7,315
15,585
Taken
18,262
5,044
Mitigated
5,528
6,553
Healing
6,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
1,000
562
0
501
2,097
461
0
0
2,097
6,220
0
W
575
138
0
1,644
3,439
788
0
395
3,016
0
18,410
L
Jing Wei
RastaBoos22
Jing Wei
2,050
1,559
0
1,326
3,897
1,011
0
1,749
2,148
0
13,307
L
Thor
977
324
0
2,868
4,766
1,178
0
495
4,201
0
19,319
W
1,997
528
0
1,086
2,374
871
0
1,000
1,374
0
20,082
W
Jing Wei
Wilbertius
Jing Wei
2,815
1,978
0
503
1,528
355
0
0
1,410
0
16,100
W
1,562
123
102
1,349
2,667
669
0
657
2,010
20,733
0
L
Surtr
2,094
699
0
1,138
5,221
2,303
0
1,403
3,818
227
11,778
W
Sylvanus
3,913
1,511
265
1,604
5,577
2,361
0
58
5,371
14,033
6,476
L
Ix Chel
xXDORKENXx
Ix Chel
1,194
230
85
871
2,281
575
0
1,121
1,006
15,957
558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,563
Gold Earned
17,601
176
Minions Killed
140
0
Camps Cleared
0
550,691
Distance Traveled
557,186
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
2,999
500
13
2
0
48,023
0
W
Loki
3,973
662
37
6
0
123,104
0
L
Jing Wei
3,910
652
25
4
0
123,652
0
L
Thor
3,629
605
46
8
0
140,272
4
W
Mulan
4,403
734
41
7
0
94,943
0
W
Jing Wei
4,268
711
19
3
0
114,403
0
W
Ix Chel
3,983
664
44
7
0
118,833
2
L
Surtr
3,256
543
21
4
0
120,896
0
W
Sylvanus
3,936
656
35
6
0
99,408
2
L
Ix Chel
3,807
635
35
6
0
124,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role