Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
CodeSourpatch
Cerberus
Level 125
God Stats
25W - 22L
1,684 SR
Queue Stats
92W - 97L
1,507 Elo+
Party 1
King Arthur
King Arthur
K4rnaH
King Arthur
Level 128
God Stats
8W - 16L
1,384 SR
Queue Stats
172W - 171L
1,512 Elo+
Party 1
Artemis
Artemis
b00ya_ksha
Artemis
Level 149
God Stats
25W - 19L
1,531 SR
Queue Stats
377W - 363L
1,505 Elo+
Solo
Anubis
Anubis
xFoxD
Anubis
Level 98
God Stats
10W - 16L
1,501 SR
Queue Stats
40W - 53L
1,489 Elo+
Solo
Team Averages
Level 126
1,520 SR
1,503 Elo+

VS

Team Averages
Level 154
1,628 SR
1,495 Elo+
Chang'e
Chang'e
Chimichanga92
Chang'e
Level 154
God Stats
29W - 26L
1,589 SR
Queue Stats
606W - 596L
1,485 Elo+
Solo
Kuzenbo
Kuzenbo
Grømz
Kuzenbo
Level 156
God Stats
2W - 0L
1,506 SR
Queue Stats
142W - 140L
1,524 Elo+
Party 2
Artemis
Artemis
ReallyChad
Artemis
Level 150
God Stats
2W - 0L
1,731 SR
Queue Stats
132W - 124L
1,515 Elo+
Party 2
Shiva
Shiva
Van Devok
Shiva
Level 152
God Stats
4W - 2L
1,700 SR
Queue Stats
313W - 313L
1,438 Elo+
Solo
Mercury
Mercury
alligieri
Mercury
Level 158
God Stats
14W - 10L
1,615 SR
Queue Stats
242W - 216L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
2 / 2 / 0
5,104
510
2,772
6,665
2,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
CodeSourpatch
Cerberus
8
1 / 2 / 0
5,002
500
2,107
7,410
4,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
K4rnaH
King Arthur
12
3 / 0 / 0
6,517
652
7,210
11,870
7,798
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
b00ya_ksha
Artemis
9
0 / 4 / 3
5,197
520
3,431
6,451
1,646
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
xFoxD
Anubis
10
0 / 4 / 0
5,157
516
590
4,867
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
3 / 0 / 1
6,382
638
3,391
4,630
1,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Grømz
Kuzenbo
10
2 / 3 / 5
5,779
578
3,769
7,963
4,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Artemis
ReallyChad
Artemis
12
6 / 0 / 2
6,872
687
6,897
5,829
1,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shiva
Van Devok
Shiva
9
0 / 3 / 0
5,157
516
5,147
10,321
5,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Mercury
alligieri
Mercury
11
1 / 0 / 1
5,387
539
1,664
5,125
2,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
6
Kills
12
12
Deaths
6
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
2
2
0
1
W
Chang'e
3
0
1
3.5
L
Cerberus
CodeSourpatch
Cerberus
1
2
0
0.5
W
Kuzenbo
Grømz
Kuzenbo
2
3
5
1.5
L
King Arthur
K4rnaH
King Arthur
3
0
0
3
W
Artemis
ReallyChad
Artemis
6
0
2
7
W
Shiva
Van Devok
Shiva
0
3
0
0
W
Mercury
alligieri
Mercury
1
0
1
1.5
L
Artemis
b00ya_ksha
Artemis
0
4
3
0.38
L
Anubis
xFoxD
Anubis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,110
Damage
20,868
37,263
Taken
33,868
18,094
Mitigated
14,969
10,105
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,772
1,444
0
2,204
6,665
2,331
0
1,470
5,065
0
28,354
W
Chang'e
3,391
211
290
2,661
4,630
1,092
0
829
3,801
43,945
1,194
L
Cerberus
CodeSourpatch
Cerberus
2,107
74
0
2,634
7,410
4,647
0
2,768
4,514
18,961
0
W
Kuzenbo
Grømz
Kuzenbo
3,769
1,656
0
1,332
7,963
4,856
12
1,125
6,838
11,573
120
L
King Arthur
K4rnaH
King Arthur
7,210
909
0
3,417
11,870
7,798
0
0
11,870
0
46,304
W
Artemis
ReallyChad
Artemis
6,897
3,638
0
3,640
5,829
1,691
0
538
5,291
0
43,949
W
Shiva
Van Devok
Shiva
5,147
567
110
2,812
10,321
5,265
0
0
10,321
0
34,172
W
Mercury
alligieri
Mercury
1,664
287
0
0
5,125
2,065
0
205
4,920
0
37,445
L
Artemis
b00ya_ksha
Artemis
3,431
1,088
0
827
6,451
1,646
0
1,140
5,311
0
31,376
L
Anubis
xFoxD
Anubis
590
0
0
1,023
4,867
1,672
0
1,285
3,373
35,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,977
Gold Earned
29,577
306
Minions Killed
309
0
Camps Cleared
0
1,017,466
Distance Traveled
1,077,864
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,104
510
54
5
0
252,009
0
W
Chang'e
6,382
638
92
9
0
217,958
2
L
Cerberus
5,002
500
46
5
0
195,720
0
W
Kuzenbo
5,779
578
16
2
0
220,319
0
L
King Arthur
6,517
652
83
8
0
200,918
0
W
Artemis
6,872
687
72
7
0
191,401
0
W
Shiva
5,157
516
60
6
0
181,393
0
W
Mercury
5,387
539
69
7
0
266,793
4
L
Artemis
5,197
520
59
6
0
184,343
0
L
Anubis
5,157
516
64
6
0
184,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role