Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
 
Zeus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
ACruixV
Hercules
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 14L
1,263 Elo+
Party 1
Danzaburou
Danzaburou
DrapyDust
Danzaburou
Level 23
God Stats
2W - 0L
1,756 SR
Queue Stats
2W - 7L
1,200 Elo+
Party 1
Nu Wa
Nu Wa
Eshidan
Nu Wa
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,556 Elo+
Solo
Team Averages
Level 118
1,551 SR
1,404 Elo+

VS

Team Averages
Level 115
1,501 SR
1,475 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
I100nomeI
Zeus
Level 139
God Stats
0W - 3L
1,509 SR
Queue Stats
110W - 124L
1,491 Elo+
Solo
Hades
Hades
javi8674
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,422 Elo+
Party 2
Ravana
Ravana
tonydj
Ravana
Level 171
God Stats
4W - 3L
1,496 SR
Queue Stats
126W - 125L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 4 / 12
8,211
1,026
8,548
8,233
4,025
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
 
Zeus
13
6 / 1 / 11
7,621
953
13,835
3,772
1,133
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hercules
ACruixV
Hercules
14
5 / 2 / 9
8,143
1,018
6,681
11,540
8,883
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
DrapyDust
Danzaburou
10
1 / 4 / 12
6,444
806
3,503
5,408
1,785
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
Eshidan
Nu Wa
15
5 / 3 / 15
8,212
1,027
9,675
5,238
1,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
6 / 3 / 4
7,524
941
8,186
14,589
11,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
 
Ganesha
11
0 / 5 / 8
6,726
841
4,708
11,680
11,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zeus
13
2 / 5 / 5
6,989
874
5,740
6,498
2,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
javi8674
Hades
11
3 / 5 / 3
6,515
814
1,836
6,872
2,969
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ravana
tonydj
Ravana
12
3 / 5 / 2
7,412
927
6,628
7,857
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
36
23
Kills
14
14
Deaths
23
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
4
12
3
W
Zeus
 
Zeus
6
1
11
11.5
L
Amaterasu
 
Amaterasu
6
3
4
2.67
L
Ganesha
 
Ganesha
0
5
8
0.8
W
Hercules
ACruixV
Hercules
5
2
9
4.75
W
Danzaburou
DrapyDust
Danzaburou
1
4
12
1.75
W
Nu Wa
Eshidan
Nu Wa
5
3
15
4.17
L
Zeus
2
5
5
0.9
L
Hades
javi8674
Hades
3
5
3
0.9
L
Ravana
tonydj
Ravana
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,242
Damage
27,098
34,191
Taken
47,496
17,346
Mitigated
32,804
10,860
Healing
11,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,548
1,527
745
1,986
8,233
4,025
0
2,621
5,337
0
11,845
W
Zeus
 
Zeus
13,835
1,530
0
500
3,772
1,133
248
1,370
2,315
21,235
687
L
Amaterasu
 
Amaterasu
8,186
2,992
1,149
7,075
14,589
11,400
0
5,955
8,601
0
14,688
L
Ganesha
 
Ganesha
4,708
151
381
584
11,680
11,428
0
5,687
5,847
7,254
0
W
Hercules
ACruixV
Hercules
6,681
1,872
282
5,609
11,540
8,883
320
3,004
8,302
0
13,778
W
Danzaburou
DrapyDust
Danzaburou
3,503
996
0
370
5,408
1,785
90
2,675
2,655
0
6,096
W
Nu Wa
Eshidan
Nu Wa
9,675
2,786
710
658
5,238
1,520
84
2,614
2,590
24,684
0
L
Zeus
5,740
170
305
808
6,498
2,218
0
2,969
3,529
21,388
0
L
Hades
javi8674
Hades
1,836
184
204
267
6,872
2,969
0
3,940
2,932
5,404
0
L
Ravana
tonydj
Ravana
6,628
877
0
1,059
7,857
4,789
0
4,206
3,519
0
14,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,631
Gold Earned
35,166
83
Minions Killed
76
0
Camps Cleared
0
752,415
Distance Traveled
768,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,211
1,026
10
1
0
161,235
0
W
Zeus
7,621
953
20
3
0
164,763
0
L
Amaterasu
7,524
941
15
2
0
178,582
0
L
Ganesha
6,726
841
0
0
0
153,031
0
W
Hercules
8,143
1,018
12
2
0
167,947
0
W
Danzaburou
6,444
806
4
1
0
112,879
0
W
Nu Wa
8,212
1,027
37
5
0
145,591
0
L
Zeus
6,989
874
42
5
0
148,143
0
L
Hades
6,515
814
7
1
0
119,303
0
L
Ravana
7,412
927
12
2
0
169,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role