Player Matchup

Merlin
Merlin
Diamond I
 
Merlin
Diamond I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
KingxAntoine
Cu Chulainn
Diamond III
Level 155
God Stats
37W - 28L
1,572 SR
Queue Stats
318W - 308L
2,199 MMR
Solo
Atlas
Atlas
Diamond I
TheHiddenGems
Atlas
Diamond I
Level 157
God Stats
2W - 0L
1,718 SR
Queue Stats
133W - 89L
2,386 MMR
Solo
Xbalanque
Xbalanque
Diamond I
TheNarwhalBear
Xbalanque
Diamond I
Level 158
God Stats
1W - 1L
1,325 SR
Queue Stats
155W - 123L
2,135 MMR
Solo
Bastet
Bastet
Diamond II
υzıı
Bastet
Diamond II
Level 229
God Stats
95W - 56L
1,735 SR
Queue Stats
354W - 311L
2,153 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 170
1,570 SR
2,075 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,656 SR
2,199 MMR
Chronos
Chronos
Diamond III
Bellaa-SzN
Chronos
Diamond III
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 28L
2,108 MMR
Solo
Cabrakan
Cabrakan
Diamond II
ColumbusMapSense
Cabrakan
Diamond II
Level 101
God Stats
8W - 10L
1,816 SR
Queue Stats
177W - 131L
2,174 MMR
Solo
Ares
Ares
Diamond I
OvTrue
Ares
Diamond I
Level 217
God Stats
5W - 5L
1,650 SR
Queue Stats
163W - 142L
2,383 MMR
Solo
Raijin
Raijin
Diamond I
paolo159
Raijin
Diamond I
Level 176
God Stats
16W - 14L
1,582 SR
Queue Stats
423W - 394L
2,160 MMR
Solo
Amaterasu
Amaterasu
Diamond II
trioculate
Amaterasu
Diamond II
Level 169
God Stats
8W - 6L
1,735 SR
Queue Stats
272W - 245L
2,171 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
1 / 0 / 1
6,515
652
2,390
2,996
914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
KingxAntoine
Cu Chulainn
11
0 / 2 / 0
6,443
644
6,712
9,796
5,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

7
0 / 0 / 5
5,273
527
3,880
6,163
2,917
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xbalanque
TheNarwhalBear
Xbalanque
12
3 / 0 / 2
6,925
693
5,070
4,572
1,549
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bastet
υzıı
Bastet
11
2 / 1 / 1
5,846
585
3,181
4,962
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bans
Chang'eKing ArthurKali

VS

Bans
ArtioErlang ShenFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bellaa-SzN
Chronos
9
0 / 1 / 0
4,889
489
3,794
4,849
1,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
1 / 1 / 1
5,341
534
3,543
8,607
8,196
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ares
OvTrue
Ares
7
0 / 4 / 0
4,353
435
2,048
7,848
4,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Raijin
paolo159
Raijin
6
0 / 0 / 0
4,067
407
80
1,064
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
trioculate
Amaterasu
11
2 / 0 / 1
5,735
574
5,691
11,109
10,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
6
Kills
3
3
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
0
1
1.5
L
Chronos
Bellaa-SzN
Chronos
0
1
0
0
L
1
1
1
1.5
W
Cu Chulainn
KingxAntoine
Cu Chulainn
0
2
0
0
L
Ares
OvTrue
Ares
0
4
0
0
W
0
0
5
2.5
W
Xbalanque
TheNarwhalBear
Xbalanque
3
0
2
4
L
Raijin
paolo159
Raijin
0
0
0
0
L
Amaterasu
trioculate
Amaterasu
2
0
1
2.5
W
Bastet
υzıı
Bastet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,233
Damage
15,156
28,489
Taken
33,477
12,313
Mitigated
24,378
10,272
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
2,390
356
0
360
2,996
914
0
1,779
1,217
47,070
926
L
Chronos
Bellaa-SzN
Chronos
3,794
1,415
0
1,726
4,849
1,402
0
1,839
3,010
31,005
4,755
L
3,543
386
0
2,531
8,607
8,196
0
1,267
7,199
34,861
0
W
Cu Chulainn
KingxAntoine
Cu Chulainn
6,712
1,766
0
2,033
9,796
5,664
0
536
8,687
0
56,368
L
Ares
OvTrue
Ares
2,048
281
0
1,353
7,848
4,391
0
2,756
4,972
7,958
1,042
W
3,880
1,944
1,209
1,853
6,163
2,917
0
3,122
3,041
15,353
0
W
Xbalanque
TheNarwhalBear
Xbalanque
5,070
2,888
0
1,882
4,572
1,549
16
2,182
2,390
0
51,180
L
Raijin
paolo159
Raijin
80
0
0
445
1,064
240
0
0
1,064
16,196
0
L
Amaterasu
trioculate
Amaterasu
5,691
3,227
0
5,144
11,109
10,149
0
0
11,109
0
38,614
W
Bastet
υzıı
Bastet
3,181
787
0
2,935
4,962
1,269
0
1,283
3,679
0
37,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,002
Gold Earned
24,385
371
Minions Killed
258
0
Camps Cleared
0
1,007,739
Distance Traveled
857,838
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,515
652
100
10
0
197,108
0
L
Chronos
4,889
489
72
7
0
212,357
0
L
Cabrakan
5,341
534
68
7
0
188,245
0
W
Cu Chulainn
6,443
644
82
8
0
171,970
1
L
Ares
4,353
435
13
1
0
164,553
0
W
Atlas
5,273
527
13
1
0
214,200
4
W
Xbalanque
6,925
693
97
10
0
207,871
0
L
Raijin
4,067
407
34
3
0
72,246
0
L
Amaterasu
5,735
574
71
7
0
220,437
0
W
Bastet
5,846
585
79
8
0
216,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role