Player Matchup

Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
SarahDuck53
Arachne
Silver I
Level 106
God Stats
1W - 3L
1,406 SR
Queue Stats
209W - 217L
1,237 MMR
Solo
Ymir
Ymir
Silver I
gankedbyMUC
Ymir
Silver I
Level 105
God Stats
7W - 13L
1,459 SR
Queue Stats
790W - 825L
1,226 MMR
Party 1
Chaac
Chaac
Silver IV
hawkers1988
Chaac
Silver IV
Level 107
God Stats
0W - 1L
1,566 SR
Queue Stats
6W - 14L
1,114 MMR
Solo
Sol
Sol
Silver I
psys_x
Sol
Silver I
Level 159
God Stats
3W - 3L
1,334 SR
Queue Stats
334W - 345L
1,175 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,453 SR
1,250 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,674 SR
1,189 MMR
Bacchus
Bacchus
Silver I
Blokdzija
Bacchus
Silver I
Level 117
God Stats
21W - 12L
1,754 SR
Queue Stats
151W - 157L
1,166 MMR
Solo
Fenrir
Fenrir
Silver I
Minityzeur
Fenrir
Silver I
Level 146
God Stats
15W - 11L
1,625 SR
Queue Stats
248W - 259L
1,154 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
SabjornBurna
Cu Chulainn
Silver I
Level 122
God Stats
5W - 1L
1,699 SR
Queue Stats
175W - 186L
1,130 MMR
Solo
Skadi
Skadi
Gold V
lietuvis_vaikas
Skadi
Gold V
Level 143
God Stats
21W - 17L
1,642 SR
Queue Stats
303W - 311L
1,292 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
shira1985
Zhong Kui
Silver II
Level 191
God Stats
2W - 1L
1,648 SR
Queue Stats
216W - 235L
1,200 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
13
1 / 3 / 0
6,842
489
6,381
6,018
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
SarahDuck53
Arachne
10
0 / 4 / 1
5,960
426
2,079
9,850
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
0 / 3 / 2
6,708
479
2,089
12,348
9,287
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 3 / 0
6,284
449
6,286
10,579
9,816
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sol
psys_x
Sol
11
2 / 2 / 0
7,029
502
5,959
7,277
2,071
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bans
King ArthurPoseidonFreyaHercules

VS

Bans
Chang'eSusanoThanatosSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blokdzija
Bacchus
13
3 / 0 / 5
7,801
557
6,236
10,088
9,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Fenrir
Minityzeur
Fenrir
16
4 / 1 / 3
8,576
613
4,102
10,013
3,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Cu Chulainn
SabjornBurna
Cu Chulainn
14
1 / 1 / 4
8,573
612
7,053
11,122
7,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 1 / 2
8,692
621
5,554
5,907
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zhong Kui
shira1985
Zhong Kui
15
3 / 0 / 3
8,925
638
7,721
8,273
5,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
15
15
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
1
3
0
0.33
W
Bacchus
Blokdzija
Bacchus
3
0
5
5.5
W
Fenrir
Minityzeur
Fenrir
4
1
3
5.5
W
Cu Chulainn
SabjornBurna
Cu Chulainn
1
1
4
3
L
Arachne
SarahDuck53
Arachne
0
4
1
0.13
L
0
3
2
0.33
L
0
3
0
0
W
4
1
2
5
L
Sol
psys_x
Sol
2
2
0
1
W
Zhong Kui
shira1985
Zhong Kui
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
30,666
46,072
Taken
45,403
26,068
Mitigated
27,944
10,415
Healing
17,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
6,381
685
0
400
6,018
1,667
0
2,473
3,479
50,017
0
W
Bacchus
Blokdzija
Bacchus
6,236
649
0
2,028
10,088
9,531
337
5,528
4,519
19,996
1,922
W
Fenrir
Minityzeur
Fenrir
4,102
967
0
4,987
10,013
3,763
0
1,212
8,749
0
76,251
W
Cu Chulainn
SabjornBurna
Cu Chulainn
7,053
1,665
0
4,750
11,122
7,248
28
1,390
9,652
72
63,906
L
Arachne
SarahDuck53
Arachne
2,079
1,599
0
2,289
9,850
3,227
0
3,677
5,887
0
31,064
L
2,089
307
0
1,842
12,348
9,287
0
3,987
8,311
16,928
649
L
6,286
1,007
0
2,568
10,579
9,816
0
840
9,699
0
35,415
W
5,554
1,594
0
742
5,907
2,174
376
2,124
3,783
0
70,819
L
Sol
psys_x
Sol
5,959
2,117
0
3,316
7,277
2,071
56
2,241
5,036
51,210
0
W
Zhong Kui
shira1985
Zhong Kui
7,721
1,162
0
5,017
8,273
5,228
1,213
3,773
3,756
64,173
4,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,823
Gold Earned
42,567
355
Minions Killed
541
0
Camps Cleared
0
1,310,934
Distance Traveled
1,467,033
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,842
489
97
7
0
277,886
3
W
Bacchus
7,801
557
26
2
0
294,868
6
W
Fenrir
8,576
613
122
9
0
341,382
0
W
Cu Chulainn
8,573
612
115
8
0
282,228
0
L
Arachne
5,960
426
55
4
0
289,669
1
L
Ymir
6,708
479
53
4
0
269,551
2
L
Chaac
6,284
449
68
5
0
218,223
0
W
Skadi
8,692
621
136
10
0
267,520
3
L
Sol
7,029
502
82
6
0
255,605
0
W
Zhong Kui
8,925
638
142
10
0
281,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role