Player Matchup

King Arthur
King Arthur
DruidOfTheSea
King Arthur
Level 159
God Stats
1W - 2L
1,314 SR
Queue Stats
208W - 216L
1,444 Elo+
Solo
Arachne
Arachne
RocketBarrage
Arachne
Level 273
God Stats
13W - 12L
1,536 SR
Queue Stats
530W - 507L
1,519 Elo+
Solo
Khepri
Khepri
bidou2
Khepri
Level 108
God Stats
4W - 3L
1,948 SR
Queue Stats
73W - 53L
1,575 Elo+
Solo
Nu Wa
Nu Wa
drake_pp
Nu Wa
Level 123
God Stats
2W - 2L
1,564 SR
Queue Stats
67W - 71L
1,485 Elo+
Solo
Anhur
Anhur
toptheshaddow99
Anhur
Level 118
God Stats
1W - 2L
1,519 SR
Queue Stats
106W - 112L
1,490 Elo+
Solo
Team Averages
Level 156
1,576 SR
1,503 Elo+

VS

Team Averages
Level 148
1,541 SR
1,540 Elo+
Nemesis
Nemesis
 
Nemesis
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MantalopeCowGirl
Aphrodite
Level 149
God Stats
23W - 28L
1,369 SR
Queue Stats
347W - 346L
1,482 Elo+
Solo
Neith
Neith
ZombiePCJS526300
Neith
Level 89
God Stats
1W - 3L
1,763 SR
Queue Stats
126W - 74L
1,578 Elo+
Party 1
Ra
Ra
dark0_0111
Ra
Level 158
God Stats
6W - 6L
1,495 SR
Queue Stats
243W - 244L
1,449 Elo+
Solo
Tyr
Tyr
recondrone
Tyr
Level 169
God Stats
1W - 1L
1,578 SR
Queue Stats
43W - 24L
1,692 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DruidOfTheSea
King Arthur
9
0 / 1 / 1
5,153
573
5,285
10,335
6,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Arachne
10
2 / 4 / 1
5,086
565
2,562
9,617
3,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Khepri
bidou2
Khepri
8
0 / 0 / 0
4,573
508
2,173
6,597
3,282
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
drake_pp
Nu Wa
10
1 / 2 / 1
5,454
606
3,932
3,452
892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 0
3,907
434
3,653
5,133
1,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
3 / 1 / 3
5,699
633
3,555
4,298
1,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
9
3 / 0 / 0
5,600
622
2,854
5,862
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 2
4,987
554
4,582
4,571
1,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

10
3 / 1 / 3
5,995
666
3,428
5,161
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 1 / 0
5,611
623
5,878
9,281
6,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
10
10
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
1
3
4.5
L
King Arthur
DruidOfTheSea
King Arthur
0
1
1
0.5
W
Aphrodite
3
0
0
3
L
Arachne
2
4
1
0.63
W
0
0
2
1
L
Khepri
bidou2
Khepri
0
0
0
0
W
3
1
3
4.5
L
Nu Wa
drake_pp
Nu Wa
1
2
1
0.75
W
1
1
0
1
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,605
Damage
20,297
35,134
Taken
29,173
15,477
Mitigated
12,764
13,889
Healing
17,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,555
1,575
0
1,090
4,298
1,125
0
627
3,671
0
30,474
L
King Arthur
DruidOfTheSea
King Arthur
5,285
1,039
0
2,895
10,335
6,387
0
0
10,335
0
35,388
W
Aphrodite
2,854
759
2,091
4,186
5,862
2,534
120
1,344
4,518
16,714
0
L
Arachne
2,562
1,278
0
5,255
9,617
3,638
0
1,522
7,989
0
33,072
W
4,582
2,289
0
1,835
4,571
1,219
360
1,268
3,303
0
40,734
L
Khepri
bidou2
Khepri
2,173
318
807
2,616
6,597
3,282
0
1,558
5,039
16,183
0
W
3,428
581
144
3,239
5,161
1,354
0
2,595
2,566
36,321
0
L
Nu Wa
drake_pp
Nu Wa
3,932
950
0
948
3,452
892
0
1,538
1,652
32,871
0
W
5,878
1,035
0
5,059
9,281
6,532
0
271
9,010
0
40,627
L
3,653
1,873
0
1,368
5,133
1,278
0
1,296
3,837
0
17,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,173
Gold Earned
27,892
244
Minions Killed
326
0
Camps Cleared
0
785,708
Distance Traveled
883,335
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,699
633
61
7
0
209,188
0
L
King Arthur
5,153
573
66
7
0
168,488
0
W
Aphrodite
5,600
622
24
3
0
154,576
0
L
Arachne
5,086
565
63
7
0
177,593
0
W
Neith
4,987
554
68
8
0
166,318
1
L
Khepri
4,573
508
21
2
0
170,996
0
W
Ra
5,995
666
85
9
0
184,630
0
L
Nu Wa
5,454
606
67
7
0
158,500
0
W
Tyr
5,611
623
88
10
0
168,623
1
L
Anhur
3,907
434
27
3
0
110,131
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role