Player Matchup

Chaac
Chaac
Diamond I
 
Chaac
Diamond I
Level 221
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zhong Kui
Zhong Kui
Diamond I
Sirаe
Zhong Kui
Diamond I
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 34L
2,390 MMR
Party 1
Bakasura
Bakasura
Diamond I
WarriorSam
Bakasura
Diamond I
Level 206
God Stats
2W - 0L
1,606 SR
Queue Stats
40W - 10L
2,691 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 192
1,535 SR
2,194 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 159
1,615 SR
2,016 MMR
Ares
Ares
Gold III
DARKLLNK
Ares
Gold III
Level 88
God Stats
3W - 7L
1,434 SR
Queue Stats
295W - 318L
1,682 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
PRIDExSin
Erlang Shen
Gold I
Level 159
God Stats
3W - 2L
1,691 SR
Queue Stats
81W - 82L
1,761 MMR
Party 2
Chang'e
Chang'e
Diamond I
TAKASHIROO
Chang'e
Diamond I
Level 230
God Stats
63W - 53L
1,721 SR
Queue Stats
518W - 508L
2,605 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
1 / 0 / 9
8,767
877
8,217
9,886
9,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
Sirаe
Zhong Kui
15
0 / 0 / 9
8,528
853
5,602
4,482
5,338
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bakasura
WarriorSam
Bakasura
17
9 / 0 / 1
10,349
1,035
12,996
7,809
4,131
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Bans
SerqetNe ZhaCerberusMulanOdin

VS

Bans
KuzenboFafnirBaron SamediBacchusAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 4 / 0
6,899
690
4,536
11,502
8,847
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Erlang Shen
PRIDExSin
Erlang Shen
14
0 / 3 / 0
7,236
724
3,483
9,495
7,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chang'e
TAKASHIROO
Chang'e
14
0 / 3 / 0
7,586
759
7,126
9,165
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
0
9
5.5
L
Ares
0
4
0
0
L
Erlang Shen
PRIDExSin
Erlang Shen
0
3
0
0
W
Zhong Kui
Sirаe
Zhong Kui
0
0
9
4.5
L
Chang'e
TAKASHIROO
Chang'e
0
3
0
0
W
Bakasura
WarriorSam
Bakasura
9
0
1
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,815
Damage
15,145
22,177
Taken
30,162
18,614
Mitigated
18,998
10,871
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
8,217
1,419
0
4,817
9,886
9,145
363
5,532
3,885
0
31,292
L
Ares
4,536
289
0
1,739
11,502
8,847
0
2,780
6,973
13,580
1,077
L
Erlang Shen
PRIDExSin
Erlang Shen
3,483
826
0
1,334
9,495
7,193
0
1,438
6,308
0
16,603
W
Zhong Kui
Sirаe
Zhong Kui
5,602
508
0
2,659
4,482
5,338
907
1,969
2,339
20,342
0
L
Chang'e
TAKASHIROO
Chang'e
7,126
114
1,522
2,533
9,165
2,958
0
1,239
7,061
36,822
0
W
Bakasura
WarriorSam
Bakasura
12,996
9,162
0
3,395
7,809
4,131
355
2,811
4,750
0
33,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,644
Gold Earned
21,721
161
Minions Killed
137
0
Camps Cleared
0
619,624
Distance Traveled
613,549
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,767
877
38
4
0
222,113
1
L
Ares
6,899
690
18
2
0
196,813
1
L
Erlang Shen
7,236
724
23
2
0
209,960
0
W
Zhong Kui
8,528
853
41
4
0
177,170
0
L
Chang'e
7,586
759
96
10
0
206,776
2
W
Bakasura
10,349
1,035
82
8
0
220,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role