Player Matchup

King Arthur
King Arthur
AntT32
King Arthur
Level 102
God Stats
4W - 2L
1,660 SR
Queue Stats
174W - 161L
1,408 Elo+
Solo
Mulan
Mulan
Braden_R6
Mulan
Level 62
God Stats
10W - 7L
1,269 SR
Queue Stats
70W - 76L
1,405 Elo+
Party 2
Ymir
Ymir
Ekul_R6
Ymir
Level 21
God Stats
4W - 2L
1,774 SR
Queue Stats
16W - 14L
1,458 Elo+
Party 2
Charybdis
Charybdis
LordMarinus1
Charybdis
Level 89
God Stats
78W - 64L
1,397 SR
Queue Stats
313W - 303L
1,445 Elo+
Solo
Ra
Ra
elPapáJhouns
Ra
Level 63
God Stats
1W - 3L
1,860 SR
Queue Stats
68W - 64L
1,455 Elo+
Solo
Team Averages
Level 67
1,592 SR
1,434 Elo+

VS

Team Averages
Level 95
1,457 SR
1,373 Elo+
Pele
Pele
 
Pele
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Cornello22199
King Arthur
Level 154
God Stats
5W - 11L
1,447 SR
Queue Stats
28W - 34L
1,373 Elo+
Party 1
Ymir
Ymir
EL_ARGEN04
Ymir
Level 61
God Stats
8W - 10L
1,448 SR
Queue Stats
11W - 26L
1,227 Elo+
Solo
Cthulhu
Cthulhu
SolOnFire
Cthulhu
Level 125
God Stats
1W - 2L
1,562 SR
Queue Stats
76W - 64L
1,399 Elo+
Party 1
Medusa
Medusa
akitenshii
Medusa
Level 33
God Stats
9W - 6L
1,327 SR
Queue Stats
50W - 40L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AntT32
King Arthur
7
0 / 4 / 0
4,386
439
2,933
9,477
4,704
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Mulan
Braden_R6
Mulan
8
0 / 6 / 1
4,499
450
3,399
9,174
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ymir
Ekul_R6
Ymir
7
0 / 5 / 1
4,736
474
2,172
8,102
4,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
LordMarinus1
Charybdis
9
1 / 3 / 0
5,148
515
6,282
5,006
1,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 1
5,041
504
3,257
6,761
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
6 / 1 / 5
6,012
601
5,422
7,182
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
Cornello22199
King Arthur
12
5 / 0 / 3
7,120
712
5,409
8,817
5,186
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 0 / 10
5,588
559
2,629
7,509
4,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
SolOnFire
Cthulhu
10
3 / 0 / 1
5,926
593
5,644
4,344
2,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
akitenshii
Medusa
9
6 / 0 / 4
6,208
621
6,821
3,084
815
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
43
1
Kills
20
20
Deaths
1
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
1
5
8.5
L
King Arthur
AntT32
King Arthur
0
4
0
0
L
Mulan
Braden_R6
Mulan
0
6
1
0.08
W
King Arthur
Cornello22199
King Arthur
5
0
3
6.5
W
0
0
10
5
L
Ymir
Ekul_R6
Ymir
0
5
1
0.1
L
Charybdis
LordMarinus1
Charybdis
1
3
0
0.33
W
Cthulhu
SolOnFire
Cthulhu
3
0
1
3.5
W
Medusa
akitenshii
Medusa
6
0
4
8
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,043
Damage
25,925
38,520
Taken
30,936
16,021
Mitigated
15,417
6,995
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,422
1,210
0
1,868
7,182
2,502
400
1,061
5,941
0
37,045
L
King Arthur
AntT32
King Arthur
2,933
562
0
950
9,477
4,704
0
1,099
8,308
0
16,887
L
Mulan
Braden_R6
Mulan
3,399
650
0
1,435
9,174
3,060
0
762
8,340
0
23,552
W
King Arthur
Cornello22199
King Arthur
5,409
730
0
2,243
8,817
5,186
0
243
8,514
0
43,559
W
2,629
546
0
1,746
7,509
4,037
162
1,861
5,608
10,664
0
L
Ymir
Ekul_R6
Ymir
2,172
243
60
1,588
8,102
4,826
0
1,727
6,336
10,596
0
L
Charybdis
LordMarinus1
Charybdis
6,282
2,869
0
897
5,006
1,446
0
657
4,349
0
29,922
W
Cthulhu
SolOnFire
Cthulhu
5,644
189
0
933
4,344
2,877
0
1,405
2,619
26,906
1,751
W
Medusa
akitenshii
Medusa
6,821
2,979
0
0
3,084
815
437
259
2,825
0
36,259
L
3,257
164
157
1,908
6,761
1,985
0
2,898
3,322
29,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,810
Gold Earned
30,854
216
Minions Killed
259
0
Camps Cleared
0
895,993
Distance Traveled
1,010,266
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,012
601
55
6
0
226,509
0
L
King Arthur
4,386
439
34
3
0
167,191
0
L
Mulan
4,499
450
42
4
0
205,639
0
W
King Arthur
7,120
712
81
8
0
185,407
0
W
Ymir
5,588
559
19
2
0
179,928
0
L
Ymir
4,736
474
18
2
0
168,486
0
L
Charybdis
5,148
515
53
5
0
164,504
0
W
Cthulhu
5,926
593
45
5
0
200,584
0
W
Medusa
6,208
621
59
6
0
217,838
0
L
Ra
5,041
504
69
7
0
190,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role