Player Matchup

Charon
Charon
CiosseDK8
Charon
Level 109
God Stats
8W - 6L
1,414 SR
Queue Stats
852W - 866L
1,437 Elo+
Party 3
Sol
Sol
PuttePowerHouse
Sol
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 28L
1,526 Elo+
Party 1
Mulan
Mulan
Stae
Mulan
Level 103
God Stats
24W - 22L
1,551 SR
Queue Stats
146W - 142L
1,520 Elo+
Solo
Agni
Agni
TTAM996547
Agni
Level 66
God Stats
4W - 3L
1,370 SR
Queue Stats
143W - 168L
1,391 Elo+
Party 3
Guan Yu
Guan Yu
waffle1212
Guan Yu
Level 108
God Stats
4W - 2L
1,621 SR
Queue Stats
29W - 22L
1,533 Elo+
Party 1
Team Averages
Level 97
1,491 SR
1,482 Elo+

VS

Team Averages
Level 138
1,381 SR
1,432 Elo+
Nu Wa
Nu Wa
Gum Gum Luffy
Nu Wa
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 104L
1,343 Elo+
Party 2
Set
Set
RiotVikingKing
Set
Level 168
God Stats
0W - 2L
1,258 SR
Queue Stats
72W - 84L
1,461 Elo+
Solo
Charybdis
Charybdis
beeenoit
Charybdis
Level 121
God Stats
2W - 6L
1,265 SR
Queue Stats
77W - 70L
1,412 Elo+
Party 2
King Arthur
King Arthur
totem223
King Arthur
Level 122
God Stats
7W - 11L
1,360 SR
Queue Stats
262W - 226L
1,444 Elo+
Solo
Horus
Horus
wizzli
Horus
Level 153
God Stats
22W - 20L
1,522 SR
Queue Stats
156W - 154L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
CiosseDK8
Charon
13
1 / 0 / 6
7,618
508
5,956
8,199
3,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 5
9,232
615
5,498
4,993
1,477
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Mulan
Stae
Mulan
15
2 / 2 / 3
9,532
635
13,121
15,910
10,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

14
5 / 1 / 3
8,326
555
4,544
8,472
2,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
waffle1212
Guan Yu
13
5 / 0 / 6
8,853
590
6,970
13,518
11,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
6,578
439
5,765
9,464
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

8
1 / 2 / 0
5,628
375
2,012
7,257
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
beeenoit
Charybdis
14
1 / 2 / 0
7,437
496
4,489
7,897
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
totem223
King Arthur
14
2 / 1 / 0
8,003
534
8,292
14,973
11,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Horus
wizzli
Horus
9
0 / 3 / 1
5,813
388
2,856
12,220
8,962
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
14
Kills
4
4
Deaths
14
23
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charon
CiosseDK8
Charon
1
0
6
4
L
0
6
0
0
W
1
1
5
3.5
L
1
2
0
0.5
W
Mulan
Stae
Mulan
2
2
3
1.75
W
5
1
3
6.5
L
Charybdis
beeenoit
Charybdis
1
2
0
0.5
L
King Arthur
totem223
King Arthur
2
1
0
2
W
Guan Yu
waffle1212
Guan Yu
5
0
6
8
L
Horus
wizzli
Horus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,089
Damage
23,414
51,092
Taken
51,811
29,840
Mitigated
28,771
24,317
Healing
11,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
CiosseDK8
Charon
5,956
741
0
737
8,199
3,287
538
1,093
7,106
45,533
1,948
L
5,765
1,283
0
940
9,464
2,533
0
3,990
5,060
38,437
0
W
5,498
3,299
0
2,679
4,993
1,477
4,840
0
4,993
62,730
15,035
L
2,012
463
0
1,165
7,257
2,693
0
1,796
5,327
0
24,529
W
Mulan
Stae
Mulan
13,121
1,643
0
7,365
15,910
10,569
376
1,121
14,789
0
82,843
W
4,544
390
0
4,838
8,472
2,616
875
1,906
6,566
45,772
1,292
L
Charybdis
beeenoit
Charybdis
4,489
2,010
0
3,322
7,897
2,634
0
3,231
4,626
0
58,133
L
King Arthur
totem223
King Arthur
8,292
839
0
2,710
14,973
11,949
0
0
14,973
385
64,129
W
Guan Yu
waffle1212
Guan Yu
6,970
966
1,832
6,866
13,518
11,891
480
2,350
11,168
0
23,559
L
Horus
wizzli
Horus
2,856
1,244
1,093
2,697
12,220
8,962
0
5,577
6,401
0
11,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,561
Gold Earned
33,459
478
Minions Killed
377
0
Camps Cleared
0
1,460,110
Distance Traveled
1,254,521
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
7,618
508
70
5
0
297,427
0
L
Nu Wa
6,578
439
72
5
0
257,480
4
W
Sol
9,232
615
149
10
0
268,898
0
L
Set
5,628
375
48
3
0
166,569
0
W
Mulan
9,532
635
141
9
0
271,721
2
W
Agni
8,326
555
93
6
0
315,073
0
L
Charybdis
7,437
496
120
8
0
277,262
0
L
King Arthur
8,003
534
119
8
0
251,764
2
W
Guan Yu
8,853
590
25
2
0
306,991
2
L
Horus
5,813
388
18
1
0
301,446
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role