Player Matchup

Nemesis
Nemesis
BuckMeow101
Nemesis
Level 137
God Stats
6W - 10L
1,347 SR
Queue Stats
534W - 547L
1,470 Elo+
Solo
Da Ji
Da Ji
Cerberus41x
Da Ji
Level 89
God Stats
3W - 0L
1,781 SR
Queue Stats
88W - 66L
1,516 Elo+
Solo
Hades
Hades
Torrasaurus
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,453 Elo+
Party 1
Bastet
Bastet
TubbyTheSmurf
Bastet
Level 128
God Stats
2W - 2L
1,399 SR
Queue Stats
45W - 46L
1,475 Elo+
Party 1
Nu Wa
Nu Wa
sweetcheecks5643
Nu Wa
Level 58
God Stats
2W - 0L
1,308 SR
Queue Stats
42W - 20L
1,534 Elo+
Solo
Team Averages
Level 103
1,467 SR
1,490 Elo+

VS

Team Averages
Level 135
1,470 SR
1,505 Elo+
Athena
Athena
 
Athena
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CagyTheKiller
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 171L
1,512 Elo+
Solo
Bacchus
Bacchus
Doodrules
Bacchus
Level 121
God Stats
5W - 9L
1,352 SR
Queue Stats
255W - 273L
1,528 Elo+
Solo
Ymir
Ymir
Vl Rxgth lV
Ymir
Level 127
God Stats
3W - 1L
1,500 SR
Queue Stats
279W - 319L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuckMeow101
Nemesis
11
1 / 0 / 4
5,676
1,135
7,759
5,122
1,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

7
0 / 3 / 4
4,955
991
2,777
4,570
2,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 1 / 6
5,581
1,116
3,512
3,793
3,506
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

11
3 / 2 / 3
5,909
1,182
5,220
4,777
1,744
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 4
6,101
1,220
5,513
2,588
862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
11
2 / 3 / 4
5,812
1,162
3,744
7,229
6,074
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
 
Bellona
11
3 / 2 / 3
5,589
1,118
5,290
7,047
6,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

5
0 / 0 / 0
4,264
853
0
289
85
Bacchus
Doodrules
Bacchus
10
1 / 1 / 1
5,174
1,035
3,145
6,041
3,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 1 / 4
5,068
1,014
2,454
7,133
5,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
7
Kills
6
7
Deaths
7
21
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
4
1.33
L
Bellona
 
Bellona
3
2
3
2.25
W
Nemesis
BuckMeow101
Nemesis
1
0
4
3
L
0
0
0
0
W
0
3
4
0.67
L
Bacchus
Doodrules
Bacchus
1
1
1
1.5
W
1
1
6
4
W
3
2
3
2.25
L
0
1
4
2
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,781
Damage
14,633
20,850
Taken
27,739
10,274
Mitigated
21,316
6,560
Healing
9,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
3,744
289
1,633
1,534
7,229
6,074
0
1,793
5,436
7,238
0
L
Bellona
 
Bellona
5,290
1,109
478
1,681
7,047
6,225
0
3,311
3,736
2,297
9,179
W
Nemesis
BuckMeow101
Nemesis
7,759
2,954
961
1,884
5,122
1,997
0
2,072
2,924
0
10,511
L
0
0
0
0
289
85
0
289
0
0
0
W
2,777
594
711
614
4,570
2,165
0
2,172
2,326
0
6,130
L
Bacchus
Doodrules
Bacchus
3,145
247
279
1,923
6,041
3,871
0
949
5,092
6,364
0
W
3,512
1,195
370
323
3,793
3,506
92
1,808
1,773
5,641
0
W
5,220
1,157
269
971
4,777
1,744
99
2,214
2,563
0
12,668
L
2,454
224
450
1,129
7,133
5,061
0
2,605
4,528
7,640
338
W
5,513
1,296
30
427
2,588
862
179
1,889
520
13,514
108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,222
Gold Earned
25,907
53
Minions Killed
40
0
Camps Cleared
0
543,868
Distance Traveled
421,867
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
5,812
1,162
6
1
0
113,299
0
L
Bellona
5,589
1,118
14
3
0
101,883
0
W
Nemesis
5,676
1,135
6
1
0
120,970
0
L
Bastet
4,264
853
0
0
0
17,821
0
W
Da Ji
4,955
991
6
1
0
110,037
0
L
Bacchus
5,174
1,035
10
2
0
93,918
0
W
Hades
5,581
1,116
5
1
0
88,672
0
W
Bastet
5,909
1,182
17
3
0
122,378
0
L
Ymir
5,068
1,014
10
2
0
94,946
0
W
Nu Wa
6,101
1,220
19
4
0
101,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role