Player Matchup

Ullr
Ullr
Aneraxe
Ullr
Level 100
God Stats
0W - 3L
1,215 SR
Queue Stats
167W - 138L
1,573 Elo+
Solo
Ix Chel
Ix Chel
CheckoGod
Ix Chel
Level 123
God Stats
1W - 1L
1,718 SR
Queue Stats
188W - 198L
1,536 Elo+
Solo
Kali
Kali
alexmngo
Kali
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
575W - 582L
1,476 Elo+
Solo
Bacchus
Bacchus
totlrampage69
Bacchus
Level 159
God Stats
6W - 7L
1,632 SR
Queue Stats
617W - 598L
1,541 Elo+
Solo
Jing Wei
Jing Wei
yahayabusa
Jing Wei
Level 168
God Stats
3W - 9L
1,360 SR
Queue Stats
516W - 546L
1,491 Elo+
Solo
Team Averages
Level 136
1,485 SR
1,523 Elo+

VS

Team Averages
Level 121
1,517 SR
1,528 Elo+
Sol
Sol
DaDuk
Sol
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 180L
1,589 Elo+
Solo
Chang'e
Chang'e
MythicB
Chang'e
Level 135
God Stats
10W - 4L
1,630 SR
Queue Stats
429W - 406L
1,489 Elo+
Solo
Ganesha
Ganesha
NoLife FTW
Ganesha
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,523 Elo+
Party 1
Martichoras
Martichoras
SickoDragon
Martichoras
Level 142
God Stats
1W - 0L
1,345 SR
Queue Stats
26W - 30L
1,521 Elo+
Party 1
Cthulhu
Cthulhu
o-eGoCenTriic-o
Cthulhu
Level 157
God Stats
11W - 4L
1,611 SR
Queue Stats
176W - 177L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aneraxe
Ullr
16
1 / 2 / 3
8,050
671
7,581
8,398
3,265
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
CheckoGod
Ix Chel
16
3 / 4 / 2
8,241
687
9,248
13,072
5,322
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
14
1 / 5 / 2
7,520
627
6,555
15,889
15,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Bacchus
14
2 / 4 / 2
8,687
724
4,638
12,099
18,959
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
yahayabusa
Jing Wei
14
1 / 3 / 4
7,840
653
8,584
8,653
3,264
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DaDuk
Sol
16
7 / 2 / 7
9,828
819
13,449
10,945
5,063
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
MythicB
Chang'e
16
1 / 1 / 16
9,196
766
7,387
16,404
11,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ganesha
NoLife FTW
Ganesha
15
0 / 2 / 17
9,482
790
3,852
13,977
16,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Martichoras
SickoDragon
Martichoras
16
5 / 1 / 10
9,789
816
11,756
9,929
5,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
5 / 2 / 12
9,787
816
17,148
16,046
15,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
80
8
Kills
18
18
Deaths
8
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Ullr
Aneraxe
Ullr
1
2
3
1.25
L
Ix Chel
CheckoGod
Ix Chel
3
4
2
1
W
Sol
DaDuk
Sol
7
2
7
5.25
W
Chang'e
MythicB
Chang'e
1
1
16
9
W
Ganesha
NoLife FTW
Ganesha
0
2
17
4.25
W
Martichoras
SickoDragon
Martichoras
5
1
10
10
L
Kali
1
5
2
0.4
W
5
2
12
5.5
L
Bacchus
2
4
2
0.75
L
Jing Wei
yahayabusa
Jing Wei
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
53,592
58,111
Taken
67,301
46,388
Mitigated
54,216
19,661
Healing
35,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Aneraxe
Ullr
7,581
1,689
996
1,275
8,398
3,265
0
6,553
1,542
0
24,523
L
Ix Chel
CheckoGod
Ix Chel
9,248
1,011
7,445
4,584
13,072
5,322
0
8,633
3,878
22,121
0
W
Sol
DaDuk
Sol
13,449
2,315
826
1,218
10,945
5,063
3,828
2,344
8,601
29,598
741
W
Chang'e
MythicB
Chang'e
7,387
786
17,385
9,539
16,404
11,155
1,761
2,806
13,598
15,818
877
W
Ganesha
NoLife FTW
Ganesha
3,852
269
2,279
1,761
13,977
16,815
17
3,613
10,364
13,038
0
W
Martichoras
SickoDragon
Martichoras
11,756
1,965
0
1,402
9,929
5,248
2,686
2,522
7,407
0
35,388
L
Kali
6,555
1,353
0
3,370
15,889
15,578
0
9,493
5,786
0
16,820
W
17,148
549
1,101
342
16,046
15,935
84
2,467
13,579
22,880
663
L
Bacchus
4,638
202
0
1,301
12,099
18,959
0
8,410
3,246
9,850
244
L
Jing Wei
yahayabusa
Jing Wei
8,584
6,233
14
676
8,653
3,264
0
5,517
2,784
0
15,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,338
Gold Earned
48,082
90
Minions Killed
136
0
Camps Cleared
0
945,946
Distance Traveled
1,177,312
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,050
671
32
3
0
220,321
0
L
Ix Chel
8,241
687
23
2
0
202,888
0
W
Sol
9,828
819
47
4
0
224,943
0
W
Chang'e
9,196
766
22
2
0
236,123
0
W
Ganesha
9,482
790
2
0
0
239,316
0
W
Martichoras
9,789
816
43
4
0
233,423
0
L
Kali
7,520
627
16
1
0
190,455
0
W
Cthulhu
9,787
816
22
2
0
243,507
0
L
Bacchus
8,687
724
6
1
0
118,266
0
L
Jing Wei
7,840
653
13
1
0
214,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role