Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Hammiis
Cernunnos
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,570 Elo+
Solo
Anubis
Anubis
Paul938
Anubis
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,502 Elo+
Solo
Thoth
Thoth
bluenose1011
Thoth
Level 114
God Stats
2W - 0L
1,497 SR
Queue Stats
52W - 36L
1,593 Elo+
Solo
Ah Puch
Ah Puch
nemmesisss
Ah Puch
Level 129
God Stats
3W - 4L
1,355 SR
Queue Stats
191W - 193L
1,531 Elo+
Solo
Team Averages
Level 116
1,471 SR
1,539 Elo+

VS

Team Averages
Level 69
1,464 SR
1,484 Elo+
Vulcan
Vulcan
 
Vulcan
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Maldorca
Thor
Level 35
God Stats
0W - 2L
1,247 SR
Queue Stats
31W - 40L
1,446 Elo+
Party 1
Danzaburou
Danzaburou
SHADOW_LURKER17
Danzaburou
Level 107
God Stats
7W - 9L
1,451 SR
Queue Stats
298W - 317L
1,472 Elo+
Solo
Maui
Maui
TheAnimelord
Maui
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,437 Elo+
Party 1
Hera
Hera
iZenri
Hera
Level 98
God Stats
5W - 3L
1,620 SR
Queue Stats
141W - 135L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
14
6 / 4 / 12
9,243
924
6,918
7,072
3,385
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cernunnos
Hammiis
Cernunnos
15
4 / 2 / 14
9,414
941
7,924
8,801
2,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
Paul938
Anubis
16
11 / 5 / 8
10,185
1,019
9,101
9,740
6,073
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
4 / 2 / 13
9,185
919
9,695
6,215
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
nemmesisss
Ah Puch
17
4 / 1 / 19
9,883
988
11,960
10,395
3,813
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
15
2 / 5 / 7
8,360
836
10,141
7,559
2,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
13
4 / 9 / 4
8,180
818
6,874
11,904
3,674
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
SHADOW_LURKER17
Danzaburou
14
2 / 3 / 6
7,859
786
8,763
8,103
3,218
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
2 / 6 / 6
7,804
780
2,401
12,986
11,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Hera
iZenri
Hera
13
2 / 6 / 6
7,664
766
6,276
7,535
2,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
41
29
Kills
12
14
Deaths
29
66
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
6
4
12
3
L
Vulcan
 
Vulcan
2
5
7
1.1
W
Cernunnos
Hammiis
Cernunnos
4
2
14
5.5
L
Thor
4
9
4
0.67
W
Anubis
Paul938
Anubis
11
5
8
3
L
Danzaburou
SHADOW_LURKER17
Danzaburou
2
3
6
1.67
L
2
6
6
0.83
W
4
2
13
5.25
L
Hera
iZenri
Hera
2
6
6
0.83
W
Ah Puch
nemmesisss
Ah Puch
4
1
19
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,598
Damage
34,455
42,223
Taken
48,087
18,093
Mitigated
23,169
14,412
Healing
5,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,918
306
225
102
7,072
3,385
0
3,178
3,894
0
12,763
L
Vulcan
 
Vulcan
10,141
124
0
250
7,559
2,511
0
4,924
2,635
21,800
0
W
Cernunnos
Hammiis
Cernunnos
7,924
2,768
957
2,613
8,801
2,953
1,157
4,129
4,672
0
21,260
L
Thor
6,874
841
480
597
11,904
3,674
0
6,484
5,420
0
13,430
W
Anubis
Paul938
Anubis
9,101
1,005
303
3,552
9,740
6,073
833
4,215
5,525
22,202
0
L
Danzaburou
SHADOW_LURKER17
Danzaburou
8,763
1,857
294
2,925
8,103
3,218
0
5,778
2,325
0
20,493
L
2,401
530
0
424
12,986
11,710
0
7,747
5,239
5,582
0
W
9,695
362
627
1,065
6,215
1,869
258
2,124
4,091
23,568
250
L
Hera
iZenri
Hera
6,276
973
149
792
7,535
2,056
0
5,771
1,764
15,007
441
W
Ah Puch
nemmesisss
Ah Puch
11,960
464
1,597
3,371
10,395
3,813
928
4,916
5,479
24,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,910
Gold Earned
39,867
156
Minions Killed
118
0
Camps Cleared
0
981,645
Distance Traveled
868,417
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,243
924
20
2
0
171,227
0
L
Vulcan
8,360
836
33
3
0
200,915
0
W
Cernunnos
9,414
941
38
4
0
207,060
0
L
Thor
8,180
818
15
2
0
161,712
0
W
Anubis
10,185
1,019
24
2
0
154,046
0
L
Danzaburou
7,859
786
44
4
0
162,943
0
L
Maui
7,804
780
2
0
0
176,202
0
W
Thoth
9,185
919
45
5
0
217,330
0
L
Hera
7,664
766
24
2
0
166,645
0
W
Ah Puch
9,883
988
29
3
0
231,982
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role