Player Matchup

Cupid
Cupid
 
Cupid
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 288
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Fr3sh_Q50s
Cerberus
Level 59
God Stats
38W - 38L
1,476 SR
Queue Stats
256W - 266L
1,412 Elo+
Solo
Mercury
Mercury
SaintDaKiller
Mercury
Level 107
God Stats
8W - 3L
1,880 SR
Queue Stats
13W - 4L
1,865 Elo+
Solo
Athena
Athena
Shku
Athena
Level 143
God Stats
29W - 7L
1,839 SR
Queue Stats
171W - 76L
1,763 Elo+
Party 1
Team Averages
Level 150
1,639 SR
1,608 Elo+

VS

Team Averages
Level 142
1,617 SR
1,519 Elo+
Poseidon
Poseidon
 
Poseidon
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
CylosTreh
Mulan
Level 144
God Stats
32W - 30L
1,689 SR
Queue Stats
394W - 411L
1,566 Elo+
Solo
Izanami
Izanami
MeІk
Izanami
Level 141
God Stats
10W - 4L
1,682 SR
Queue Stats
267W - 164L
1,573 Elo+
Solo
Geb
Geb
SalteeWalteee
Geb
Level 99
God Stats
42W - 43L
1,574 SR
Queue Stats
328W - 394L
1,535 Elo+
Solo
King Arthur
King Arthur
Shaylink
King Arthur
Level 158
God Stats
6W - 7L
1,640 SR
Queue Stats
50W - 52L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 1 / 7
7,536
1,256
9,954
7,351
2,591
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
 
Horus
12
1 / 0 / 9
6,929
1,155
7,002
8,216
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
Fr3sh_Q50s
Cerberus
12
2 / 1 / 7
7,852
1,309
4,024
7,877
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
13
3 / 0 / 6
7,598
1,266
1,083
3,055
1,039
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Athena
Shku
Athena
12
2 / 0 / 8
7,564
1,261
5,032
8,374
7,391
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Team 1 Tickets

372

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 0 / 2
6,530
1,088
10,678
2,803
826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
CylosTreh
Mulan
11
0 / 4 / 1
6,247
1,041
7,830
8,400
5,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
MeІk
Izanami
12
0 / 2 / 2
6,596
1,099
7,110
5,319
1,155
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 2 / 1
5,993
999
1,052
3,267
1,496
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
Shaylink
King Arthur
11
2 / 4 / 0
7,001
1,167
3,560
10,176
6,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
12
Kills
2
2
Deaths
12
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
1
7
7.5
W
Horus
 
Horus
1
0
9
5.5
L
Poseidon
 
Poseidon
0
0
2
1
L
Mulan
CylosTreh
Mulan
0
4
1
0.13
W
Cerberus
Fr3sh_Q50s
Cerberus
2
1
7
5.5
L
Izanami
MeІk
Izanami
0
2
2
0.5
W
Mercury
3
0
6
6
L
0
2
1
0.25
L
King Arthur
Shaylink
King Arthur
2
4
0
0.5
W
Athena
Shku
Athena
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,095
Damage
30,230
34,873
Taken
29,965
24,353
Mitigated
15,420
11,377
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
9,954
6,391
910
1,375
7,351
2,591
0
1,408
5,796
0
24,266
W
Horus
 
Horus
7,002
2,479
1,288
2,805
8,216
7,880
0
3,229
4,987
400
12,681
L
Poseidon
 
Poseidon
10,678
1,456
0
0
2,803
826
0
1,206
1,481
25,704
0
L
Mulan
CylosTreh
Mulan
7,830
960
0
998
8,400
5,395
0
3,203
5,125
0
13,265
W
Cerberus
Fr3sh_Q50s
Cerberus
4,024
118
0
2,349
7,877
5,452
0
3,378
4,357
20,237
0
L
Izanami
MeІk
Izanami
7,110
4,798
0
197
5,319
1,155
0
1,042
4,121
0
24,161
W
Mercury
1,083
854
0
29
3,055
1,039
0
610
2,363
0
8,325
L
1,052
44
0
522
3,267
1,496
0
1,132
2,070
1,906
0
L
King Arthur
Shaylink
King Arthur
3,560
282
0
1,110
10,176
6,548
0
2,474
7,560
0
13,074
W
Athena
Shku
Athena
5,032
1,146
1,555
1,066
8,374
7,391
0
3,105
5,199
11,140
877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,479
Gold Earned
32,367
121
Minions Killed
112
8
Camps Cleared
3
680,332
Distance Traveled
507,891
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,536
1,256
27
5
1
123,511
0
W
Horus
6,929
1,155
13
2
0
140,703
0
L
Poseidon
6,530
1,088
29
5
0
120,977
0
L
Mulan
6,247
1,041
10
2
0
112,189
0
W
Cerberus
7,852
1,309
45
8
4
122,784
0
L
Izanami
6,596
1,099
44
7
0
116,530
0
W
Mercury
7,598
1,266
10
2
1
162,652
0
L
Geb
5,993
999
5
1
1
48,104
0
L
King Arthur
7,001
1,167
24
4
2
110,091
0
W
Athena
7,564
1,261
26
4
2
130,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role