Player Matchup

Thanatos
Thanatos
CerGinge
Thanatos
Level 147
God Stats
15W - 18L
1,449 SR
Queue Stats
415W - 384L
1,547 Elo+
Solo
Nu Wa
Nu Wa
Pincheizzy
Nu Wa
Level 113
God Stats
12W - 13L
1,606 SR
Queue Stats
216W - 185L
1,515 Elo+
Solo
Guan Yu
Guan Yu
Suh its Jeremy
Guan Yu
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 109L
1,524 Elo+
Solo
Zhong Kui
Zhong Kui
UxRxBELOWxME
Zhong Kui
Level 89
God Stats
7W - 4L
1,712 SR
Queue Stats
275W - 244L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
kdp12345
Kuzenbo
Level 155
God Stats
3W - 9L
1,428 SR
Queue Stats
281W - 272L
1,538 Elo+
Solo
Team Averages
Level 128
1,539 SR
1,513 Elo+

VS

Team Averages
Level 114
1,466 SR
1,599 Elo+
King Arthur
King Arthur
Cxkry
King Arthur
Level 101
God Stats
4W - 2L
1,273 SR
Queue Stats
96W - 77L
1,535 Elo+
Solo
Thoth
Thoth
Galadice
Thoth
Level 109
God Stats
6W - 4L
1,546 SR
Queue Stats
62W - 34L
1,665 Elo+
Party 1
Nemesis
Nemesis
LEGITKID16
Nemesis
Level 128
God Stats
3W - 3L
1,512 SR
Queue Stats
122W - 134L
1,474 Elo+
Solo
Atlas
Atlas
jaximmus
Atlas
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 35L
1,655 Elo+
Party 1
Freya
Freya
peaceønearth
Freya
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 30L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CerGinge
Thanatos
11
0 / 5 / 0
6,022
430
4,121
13,785
3,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
13
0 / 3 / 0
7,201
514
9,575
5,956
1,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
1 / 4 / 0
6,961
497
8,682
15,762
14,288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
UxRxBELOWxME
Zhong Kui
13
1 / 3 / 0
6,698
478
5,622
10,062
7,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Kuzenbo
kdp12345
Kuzenbo
7
0 / 4 / 0
5,348
382
3,815
10,121
6,905
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cxkry
King Arthur
13
2 / 2 / 4
7,577
541
11,498
16,979
10,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thoth
Galadice
Thoth
15
6 / 0 / 3
8,524
609
8,970
5,208
1,302
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
LEGITKID16
Nemesis
13
4 / 0 / 5
7,432
531
6,452
9,252
3,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
jaximmus
Atlas
12
2 / 0 / 9
7,518
537
4,770
9,633
6,175
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
5 / 0 / 2
8,204
586
8,066
9,550
2,695
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
42
2
Kills
19
19
Deaths
2
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CerGinge
Thanatos
0
5
0
0
W
King Arthur
Cxkry
King Arthur
2
2
4
2
W
Thoth
Galadice
Thoth
6
0
3
7.5
W
Nemesis
LEGITKID16
Nemesis
4
0
5
6.5
L
Nu Wa
0
3
0
0
L
1
4
0
0.25
L
Zhong Kui
UxRxBELOWxME
Zhong Kui
1
3
0
0.33
W
Atlas
jaximmus
Atlas
2
0
9
6.5
L
Kuzenbo
kdp12345
Kuzenbo
0
4
0
0
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,815
Damage
39,756
55,686
Taken
50,622
33,998
Mitigated
24,188
18,853
Healing
15,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CerGinge
Thanatos
4,121
624
0
8,147
13,785
3,471
0
4,492
9,293
0
46,015
W
King Arthur
Cxkry
King Arthur
11,498
2,373
0
5,134
16,979
10,478
0
1,779
15,200
0
58,805
W
Thoth
Galadice
Thoth
8,970
0
0
996
5,208
1,302
0
3,260
1,948
81,330
464
W
Nemesis
LEGITKID16
Nemesis
6,452
2,825
0
1,629
9,252
3,538
0
2,753
6,499
0
54,923
L
Nu Wa
9,575
1,488
0
841
5,956
1,473
0
2,658
3,298
63,856
994
L
8,682
2,265
68
5,659
15,762
14,288
0
1,641
14,121
0
51,864
L
Zhong Kui
UxRxBELOWxME
Zhong Kui
5,622
1,518
0
3,009
10,062
7,861
0
6,764
3,298
31,997
10,708
W
Atlas
jaximmus
Atlas
4,770
2,250
0
1,769
9,633
6,175
0
5,041
4,592
21,657
0
L
Kuzenbo
kdp12345
Kuzenbo
3,815
1,423
0
1,129
10,121
6,905
0
5,973
4,148
16,799
0
W
8,066
3,743
0
5,791
9,550
2,695
0
5,615
3,935
50,323
4,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,230
Gold Earned
39,255
379
Minions Killed
454
0
Camps Cleared
0
1,250,399
Distance Traveled
1,461,355
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,022
430
77
6
0
285,953
0
W
King Arthur
7,577
541
79
6
0
273,742
0
W
Thoth
8,524
609
163
12
0
300,648
1
W
Nemesis
7,432
531
92
7
0
324,074
3
L
Nu Wa
7,201
514
127
9
0
250,374
3
L
Guan Yu
6,961
497
91
7
0
248,270
1
L
Zhong Kui
6,698
478
65
5
0
261,242
3
W
Atlas
7,518
537
18
1
0
285,567
7
L
Kuzenbo
5,348
382
19
1
0
204,560
3
W
Freya
8,204
586
102
7
0
277,324
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role