Player Matchup

Nemesis
Nemesis
Blstoize
Nemesis
Level 126
God Stats
5W - 6L
1,523 SR
Queue Stats
319W - 356L
1,596 Elo+
Party 1
Horus
Horus
EESON57
Horus
Level 156
God Stats
112W - 88L
1,696 SR
Queue Stats
466W - 474L
1,622 Elo+
Party 1
Discordia
Discordia
Pyromea
Discordia
Level 142
God Stats
4W - 2L
1,690 SR
Queue Stats
134W - 133L
1,575 Elo+
Solo
Artemis
Artemis
Rionya
Artemis
Level 122
God Stats
14W - 11L
1,548 SR
Queue Stats
125W - 117L
1,552 Elo+
Solo
King Arthur
King Arthur
Symphoniess
King Arthur
Level 149
God Stats
5W - 8L
1,284 SR
Queue Stats
245W - 306L
1,572 Elo+
Party 1
Team Averages
Level 139
1,548 SR
1,583 Elo+

VS

Team Averages
Level 143
1,530 SR
1,595 Elo+
Camazotz
Camazotz
Frieeza
Camazotz
Level 139
God Stats
5W - 5L
1,503 SR
Queue Stats
112W - 100L
1,541 Elo+
Solo
Sylvanus
Sylvanus
PocketSox
Sylvanus
Level 157
God Stats
5W - 5L
1,662 SR
Queue Stats
137W - 92L
1,659 Elo+
Party 2
Ymir
Ymir
TastyTyrone
Ymir
Level 159
God Stats
1W - 2L
1,576 SR
Queue Stats
125W - 87L
1,658 Elo+
Party 2
Erlang Shen
Erlang Shen
psigz
Erlang Shen
Level 121
God Stats
1W - 3L
1,298 SR
Queue Stats
77W - 80L
1,548 Elo+
Solo
Charybdis
Charybdis
treebranch1
Charybdis
Level 140
God Stats
274W - 215L
1,611 SR
Queue Stats
782W - 727L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blstoize
Nemesis
15
6 / 1 / 4
8,833
589
7,618
12,689
5,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Horus
EESON57
Horus
14
2 / 0 / 9
8,449
563
5,509
14,029
8,679
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
Pyromea
Discordia
15
4 / 3 / 7
8,971
598
8,489
5,863
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Rionya
Artemis
15
4 / 0 / 4
8,789
586
14,207
7,649
2,892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
Symphoniess
King Arthur
15
1 / 1 / 0
8,977
598
14,984
13,975
13,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Frieeza
Camazotz
14
1 / 2 / 1
7,605
507
7,488
18,722
13,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Sylvanus
PocketSox
Sylvanus
11
0 / 3 / 1
7,172
478
4,947
11,739
10,709
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 7 / 0
7,974
532
7,692
14,295
4,335
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
psigz
Erlang Shen
14
0 / 2 / 1
6,992
466
7,642
16,092
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charybdis
treebranch1
Charybdis
13
0 / 3 / 0
7,018
468
3,230
9,725
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
17
Kills
5
5
Deaths
17
24
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Blstoize
Nemesis
6
1
4
8
W
Horus
EESON57
Horus
2
0
9
6.5
L
Camazotz
Frieeza
Camazotz
1
2
1
0.75
L
Sylvanus
PocketSox
Sylvanus
0
3
1
0.17
W
Discordia
Pyromea
Discordia
4
3
7
2.5
W
Artemis
Rionya
Artemis
4
0
4
6
W
King Arthur
Symphoniess
King Arthur
1
1
0
1
L
4
7
0
0.57
L
Erlang Shen
psigz
Erlang Shen
0
2
1
0.25
L
Charybdis
treebranch1
Charybdis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,807
Damage
30,999
54,205
Taken
70,573
32,343
Mitigated
39,412
18,357
Healing
21,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Blstoize
Nemesis
7,618
3,107
0
1,461
12,689
5,597
0
2,723
9,966
0
65,397
W
Horus
EESON57
Horus
5,509
1,708
3,852
6,326
14,029
8,679
0
5,072
8,957
0
20,509
L
Camazotz
Frieeza
Camazotz
7,488
2,333
0
5,023
18,722
13,450
0
444
18,278
0
55,078
L
Sylvanus
PocketSox
Sylvanus
4,947
1,268
2,201
3,340
11,739
10,709
0
1,781
9,958
21,668
0
W
Discordia
Pyromea
Discordia
8,489
566
0
396
5,863
1,751
315
2,514
3,349
58,708
0
W
Artemis
Rionya
Artemis
14,207
8,138
0
1,998
7,649
2,892
624
2,761
4,888
0
85,088
W
King Arthur
Symphoniess
King Arthur
14,984
1,850
0
4,324
13,975
13,424
0
83
13,892
0
72,996
L
7,692
1,390
0
945
14,295
4,335
0
4,345
9,950
54,216
2,119
L
Erlang Shen
psigz
Erlang Shen
7,642
4,014
0
6,183
16,092
8,718
0
2,047
14,045
0
67,699
L
Charybdis
treebranch1
Charybdis
3,230
1,930
0
3,523
9,725
2,200
758
0
9,725
0
56,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,019
Gold Earned
36,761
452
Minions Killed
431
0
Camps Cleared
0
1,470,206
Distance Traveled
1,407,590
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,833
589
91
6
0
332,781
2
W
Horus
8,449
563
26
2
0
298,886
5
L
Camazotz
7,605
507
84
6
0
267,263
0
L
Sylvanus
7,172
478
38
3
0
288,619
0
W
Discordia
8,971
598
96
6
0
276,445
2
W
Artemis
8,789
586
120
8
0
282,410
0
W
King Arthur
8,977
598
119
8
0
279,684
0
L
Ymir
7,974
532
104
7
0
285,497
0
L
Erlang Shen
6,992
466
104
7
0
349,703
0
L
Charybdis
7,018
468
101
7
0
216,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role