Player Matchup

Sylvanus
Sylvanus
Silver II
 
Sylvanus
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver III
King_co15
Cupid
Silver III
Level 153
God Stats
14W - 8L
1,529 SR
Queue Stats
75W - 79L
823 MMR
Party 1
Artemis
Artemis
Silver III
L4dyDiana
Artemis
Silver III
Level 138
God Stats
25W - 22L
1,527 SR
Queue Stats
158W - 192L
895 MMR
Party 2
King Arthur
King Arthur
Silver III
PercDevourer
King Arthur
Silver III
Level 69
God Stats
4W - 1L
1,773 SR
Queue Stats
11W - 14L
1,286 MMR
Party 1
Fenrir
Fenrir
Silver I
TheBigDiffer866
Fenrir
Silver I
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
95W - 109L
1,213 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 127
1,566 SR
1,143 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 141
1,630 SR
1,128 MMR
Izanami
Izanami
Silver II
ChaoticPhenomena
Izanami
Silver II
Level 154
God Stats
97W - 111L
1,461 SR
Queue Stats
234W - 243L
1,133 MMR
Solo
Janus
Janus
Silver II
Neico31
Janus
Silver II
Level 155
God Stats
18W - 16L
1,661 SR
Queue Stats
254W - 266L
1,083 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
TheLifeofFluffy
Erlang Shen
Silver II
Level 138
God Stats
1W - 2L
1,552 SR
Queue Stats
92W - 108L
1,125 MMR
Solo
Cerberus
Cerberus
Silver V
richiestype
Cerberus
Silver V
Level 159
God Stats
2W - 2L
1,857 SR
Queue Stats
73W - 90L
1,177 MMR
Solo
Awilix
Awilix
Silver II
soldier76z_
Awilix
Silver II
Level 97
God Stats
7W - 7L
1,618 SR
Queue Stats
200W - 214L
1,123 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
0 / 2 / 4
5,216
474
3,129
6,409
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
King_co15
Cupid
12
2 / 0 / 1
7,013
638
3,193
5,566
1,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
L4dyDiana
Artemis
9
1 / 2 / 2
5,881
535
5,346
6,310
1,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
PercDevourer
King Arthur
13
4 / 1 / 0
7,509
683
9,081
12,905
5,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
5 / 4 / 4
6,557
596
4,476
8,392
2,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
BacchusDanzaburouMulanAgni

VS

Bans
AthenaMorgan Le FayKaliVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
6,290
572
5,038
7,106
2,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
Neico31
Janus
9
0 / 3 / 1
5,242
477
1,447
3,317
714
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
TheLifeofFluffy
Erlang Shen
12
0 / 2 / 2
6,576
598
3,763
10,974
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cerberus
richiestype
Cerberus
10
2 / 3 / 1
5,629
512
3,622
8,395
3,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
12
4 / 2 / 2
6,809
619
4,323
7,728
2,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
12
Kills
8
9
Deaths
12
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
2
4
1
L
2
2
0
1
W
Cupid
King_co15
Cupid
2
0
1
2.5
W
Artemis
L4dyDiana
Artemis
1
2
2
1
L
Janus
Neico31
Janus
0
3
1
0.17
W
King Arthur
PercDevourer
King Arthur
4
1
0
4
W
5
4
4
1.75
L
Erlang Shen
TheLifeofFluffy
Erlang Shen
0
2
2
0.5
L
Cerberus
richiestype
Cerberus
2
3
1
0.83
L
Awilix
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,225
Damage
18,193
39,582
Taken
37,520
14,761
Mitigated
15,409
11,934
Healing
13,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,129
1,155
411
1,540
6,409
3,358
45
1,051
5,358
18,498
7,664
L
5,038
3,320
0
2,706
7,106
2,153
0
1,257
5,849
0
49,204
W
Cupid
King_co15
Cupid
3,193
1,384
0
2,115
5,566
1,476
900
1,978
3,412
0
52,266
W
Artemis
L4dyDiana
Artemis
5,346
2,278
0
2,402
6,310
1,794
198
576
5,734
0
27,195
L
Janus
Neico31
Janus
1,447
99
0
400
3,317
714
0
523
2,794
27,714
0
W
King Arthur
PercDevourer
King Arthur
9,081
950
0
3,924
12,905
5,569
0
0
12,905
0
52,059
W
4,476
1,210
0
1,542
8,392
2,564
0
1,230
7,104
0
28,862
L
Erlang Shen
TheLifeofFluffy
Erlang Shen
3,763
1,824
0
5,801
10,974
6,341
0
0
10,974
0
40,038
L
Cerberus
richiestype
Cerberus
3,622
201
0
1,339
8,395
3,758
0
923
7,472
13,161
0
L
Awilix
4,323
1,826
0
3,679
7,728
2,443
0
160
7,568
0
39,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
30,546
318
Minions Killed
347
0
Camps Cleared
0
1,061,296
Distance Traveled
1,033,284
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,216
474
36
3
0
186,725
2
L
Izanami
6,290
572
100
9
0
198,950
0
W
Cupid
7,013
638
92
8
0
206,816
1
W
Artemis
5,881
535
48
4
0
204,447
0
L
Janus
5,242
477
60
5
0
148,137
3
W
King Arthur
7,509
683
89
8
0
210,910
0
W
Fenrir
6,557
596
53
5
0
252,398
0
L
Erlang Shen
6,576
598
87
8
0
199,960
2
L
Cerberus
5,629
512
21
2
0
232,532
2
L
Awilix
6,809
619
79
7
0
253,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role