Player Matchup

Ra
Ra
Apofius
Ra
Level 155
God Stats
113W - 84L
1,493 SR
Queue Stats
348W - 335L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
GBB Iz Supra
Sun Wukong
Level 147
God Stats
5W - 4L
1,596 SR
Queue Stats
233W - 219L
1,510 Elo+
Solo
Cerberus
Cerberus
IGNM_Avoxus
Cerberus
Level 66
God Stats
2W - 1L
1,484 SR
Queue Stats
28W - 25L
1,527 Elo+
Party 2
Cliodhna
Cliodhna
Rotonhnhake
Cliodhna
Level 128
God Stats
1W - 3L
1,303 SR
Queue Stats
28W - 25L
1,527 Elo+
Solo
Danzaburou
Danzaburou
boycurt
Danzaburou
Level 88
God Stats
6W - 1L
1,629 SR
Queue Stats
263W - 251L
1,498 Elo+
Party 2
Team Averages
Level 117
1,501 SR
1,488 Elo+

VS

Team Averages
Level 142
1,589 SR
1,471 Elo+
Danzaburou
Danzaburou
Anna4u4u
Danzaburou
Level 145
God Stats
568W - 436L
1,646 SR
Queue Stats
785W - 734L
1,476 Elo+
Solo
Fenrir
Fenrir
WESTIE 021
Fenrir
Level 141
God Stats
4W - 4L
1,644 SR
Queue Stats
153W - 168L
1,425 Elo+
Party 1
King Arthur
King Arthur
XXCrazyf0x
King Arthur
Level 147
God Stats
5W - 6L
1,587 SR
Queue Stats
49W - 47L
1,499 Elo+
Solo
Ah Puch
Ah Puch
Z3LM0
Ah Puch
Level 118
God Stats
254W - 161L
1,567 SR
Queue Stats
676W - 635L
1,551 Elo+
Solo
Athena
Athena
drezdor
Athena
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
6,893
530
4,455
5,386
1,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
GBB Iz Supra
Sun Wukong
13
0 / 1 / 1
6,570
505
6,299
12,344
10,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Cerberus
IGNM_Avoxus
Cerberus
12
0 / 0 / 7
7,387
568
4,878
7,534
5,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Rotonhnhake
Cliodhna
12
1 / 2 / 0
6,450
496
6,578
11,122
3,794
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Danzaburou
boycurt
Danzaburou
14
6 / 1 / 1
8,746
673
6,669
4,895
1,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anna4u4u
Danzaburou
11
0 / 3 / 0
6,250
481
2,058
6,319
1,708
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
WESTIE 021
Fenrir
12
5 / 0 / 0
6,720
517
4,178
9,577
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

King Arthur
XXCrazyf0x
King Arthur
13
1 / 0 / 0
7,408
570
9,285
14,564
11,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ah Puch
Z3LM0
Ah Puch
12
0 / 2 / 2
6,439
495
6,827
5,654
2,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Athena
drezdor
Athena
7
0 / 3 / 2
5,341
411
1,898
8,504
4,260
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
6
6
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anna4u4u
Danzaburou
0
3
0
0
W
1
2
1
0.75
W
Sun Wukong
GBB Iz Supra
Sun Wukong
0
1
1
0.5
W
Cerberus
IGNM_Avoxus
Cerberus
0
0
7
3.5
W
Cliodhna
Rotonhnhake
Cliodhna
1
2
0
0.5
L
Fenrir
WESTIE 021
Fenrir
5
0
0
5
L
King Arthur
XXCrazyf0x
King Arthur
1
0
0
1
L
Ah Puch
Z3LM0
Ah Puch
0
2
2
0.5
W
Danzaburou
boycurt
Danzaburou
6
1
1
6.5
L
Athena
drezdor
Athena
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,879
Damage
24,246
41,281
Taken
44,618
23,251
Mitigated
22,882
19,045
Healing
12,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anna4u4u
Danzaburou
2,058
1,332
0
1,053
6,319
1,708
0
571
5,748
0
44,673
W
4,455
119
354
1,254
5,386
1,813
355
2,896
2,490
55,091
1,239
W
Sun Wukong
GBB Iz Supra
Sun Wukong
6,299
1,063
0
4,732
12,344
10,783
0
0
12,344
1,542
47,419
W
Cerberus
IGNM_Avoxus
Cerberus
4,878
375
0
3,844
7,534
5,274
253
2,031
5,503
23,777
0
W
Cliodhna
Rotonhnhake
Cliodhna
6,578
1,197
0
5,991
11,122
3,794
0
3,287
7,835
0
48,541
L
Fenrir
WESTIE 021
Fenrir
4,178
1,146
0
3,611
9,577
3,323
0
2,157
7,366
0
36,826
L
King Arthur
XXCrazyf0x
King Arthur
9,285
1,213
0
2,918
14,564
11,564
0
1,804
11,992
0
62,527
L
Ah Puch
Z3LM0
Ah Puch
6,827
447
0
888
5,654
2,027
0
1,221
4,433
52,696
828
W
Danzaburou
boycurt
Danzaburou
6,669
3,312
0
2,870
4,895
1,587
810
349
4,546
0
64,949
L
Athena
drezdor
Athena
1,898
446
1,268
2,438
8,504
4,260
0
3,605
4,824
9,382
230

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,046
Gold Earned
32,158
453
Minions Killed
336
0
Camps Cleared
0
1,381,108
Distance Traveled
1,155,201
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,250
481
83
6
0
224,626
5
W
Ra
6,893
530
133
10
0
278,445
2
W
Sun Wukong
6,570
505
79
6
0
258,839
0
W
Cerberus
7,387
568
49
4
0
284,860
6
W
Cliodhna
6,450
496
80
6
0
310,337
2
L
Fenrir
6,720
517
71
5
0
275,569
0
L
King Arthur
7,408
570
101
8
0
259,890
1
L
Ah Puch
6,439
495
66
5
0
230,550
0
W
Danzaburou
8,746
673
112
9
0
248,627
0
L
Athena
5,341
411
15
1
0
164,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role