Player Matchup

Xbalanque
Xbalanque
Gold V
FleecyManx
Xbalanque
Gold V
Level 136
God Stats
2W - 2L
1,416 SR
Queue Stats
308W - 322L
1,455 MMR
Solo
Pele
Pele
Bronze III
Gr1mTy
Pele
Bronze III
Level 54
God Stats
0W - 1L
1,761 SR
Queue Stats
4W - 11L
1,500 MMR
Solo
Bacchus
Bacchus
Silver III
Not Todaay x
Bacchus
Silver III
Level 148
God Stats
3W - 2L
1,762 SR
Queue Stats
12W - 19L
1,379 MMR
Party 1
King Arthur
King Arthur
Gold IV
hgdfuy
King Arthur
Gold IV
Level 130
God Stats
1W - 1L
1,735 SR
Queue Stats
52W - 57L
1,496 MMR
Solo
Poseidon
Poseidon
Gold IV
xXTobioXx420
Poseidon
Gold IV
Level 123
God Stats
3W - 3L
1,688 SR
Queue Stats
14W - 16L
1,577 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 118
1,672 SR
1,481 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 173
1,552 SR
1,486 MMR
Tiamat
Tiamat
Gold IV
GigantHorizont
Tiamat
Gold IV
Level 206
God Stats
1W - 5L
1,445 SR
Queue Stats
411W - 410L
1,455 MMR
Solo
Loki
Loki
Gold IV
MCkSharkis
Loki
Gold IV
Level 157
God Stats
13W - 24L
1,589 SR
Queue Stats
123W - 124L
1,461 MMR
Solo
Fafnir
Fafnir
Gold III
Sheogoroth
Fafnir
Gold III
Level 166
God Stats
21W - 17L
1,587 SR
Queue Stats
54W - 47L
1,465 MMR
Party 2
Amaterasu
Amaterasu
Platinum IV
XKITTYMITE
Amaterasu
Platinum IV
Level 161
God Stats
2W - 1L
1,550 SR
Queue Stats
58W - 49L
1,592 MMR
Party 2
Izanami
Izanami
Gold IV
killingmoo
Izanami
Gold IV
Level 177
God Stats
72W - 54L
1,591 SR
Queue Stats
468W - 477L
1,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FleecyManx
Xbalanque
14
0 / 4 / 4
7,406
494
4,960
11,577
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
Gr1mTy
Pele
14
5 / 7 / 1
7,977
532
10,592
15,057
5,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Bacchus
Not Todaay x
Bacchus
13
2 / 1 / 2
8,150
543
7,445
12,820
11,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
hgdfuy
King Arthur
11
0 / 3 / 1
6,778
452
6,783
15,431
11,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
xXTobioXx420
Poseidon
13
1 / 7 / 2
7,167
478
7,068
11,098
3,138
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
AthenaAo KuangSusanoAgni

VS

Bans
FreyaCthulhuErlang ShenGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 7
9,565
638
7,836
7,096
3,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 2 / 4
9,838
656
9,015
13,937
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Fafnir
Sheogoroth
Fafnir
14
3 / 2 / 6
9,058
604
8,828
13,141
14,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Amaterasu
XKITTYMITE
Amaterasu
16
5 / 1 / 2
10,343
690
12,320
16,250
15,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
killingmoo
Izanami
17
5 / 2 / 3
9,986
666
11,496
10,352
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
8
Kills
22
22
Deaths
8
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
FleecyManx
Xbalanque
0
4
4
0.5
W
3
1
7
6.5
L
Pele
Gr1mTy
Pele
5
7
1
0.79
W
6
2
4
4
L
Bacchus
Not Todaay x
Bacchus
2
1
2
3
W
Fafnir
Sheogoroth
Fafnir
3
2
6
3
W
Amaterasu
XKITTYMITE
Amaterasu
5
1
2
6
L
King Arthur
hgdfuy
King Arthur
0
3
1
0.17
W
Izanami
killingmoo
Izanami
5
2
3
3.25
L
Poseidon
xXTobioXx420
Poseidon
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,848
Damage
49,495
65,983
Taken
60,776
34,421
Mitigated
41,610
11,387
Healing
18,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
FleecyManx
Xbalanque
4,960
2,580
0
4,425
11,577
2,963
0
2,525
9,003
0
50,005
W
7,836
547
0
2,240
7,096
3,043
309
2,966
4,130
68,566
0
L
Pele
Gr1mTy
Pele
10,592
2,820
0
1,512
15,057
5,210
0
3,183
11,787
0
54,835
W
9,015
2,248
0
5,235
13,937
4,830
0
3,272
10,665
0
72,617
L
Bacchus
Not Todaay x
Bacchus
7,445
806
0
2,183
12,820
11,269
0
4,705
8,115
21,728
0
W
Fafnir
Sheogoroth
Fafnir
8,828
1,541
0
2,843
13,141
14,158
72
4,246
8,895
23,165
3,069
W
Amaterasu
XKITTYMITE
Amaterasu
12,320
4,672
0
5,633
16,250
15,919
83
1,356
14,894
0
73,473
L
King Arthur
hgdfuy
King Arthur
6,783
1,211
0
1,220
15,431
11,841
0
962
13,867
0
39,472
W
Izanami
killingmoo
Izanami
11,496
8,248
0
2,926
10,352
3,660
2,180
2,829
7,523
0
95,319
L
Poseidon
xXTobioXx420
Poseidon
7,068
727
0
2,047
11,098
3,138
0
4,653
6,396
53,068
1,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,478
Gold Earned
48,790
352
Minions Killed
577
0
Camps Cleared
0
1,463,523
Distance Traveled
1,544,352
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,406
494
98
7
0
285,545
3
W
Tiamat
9,565
638
114
8
0
306,818
2
L
Pele
7,977
532
85
6
0
297,161
0
W
Loki
9,838
656
114
8
0
340,275
4
L
Bacchus
8,150
543
26
2
0
323,431
2
W
Fafnir
9,058
604
42
3
0
319,309
3
W
Amaterasu
10,343
690
135
9
0
305,393
0
L
King Arthur
6,778
452
57
4
0
279,549
0
W
Izanami
9,986
666
172
11
0
272,557
0
L
Poseidon
7,167
478
86
6
0
277,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role