Player Matchup

Shiva
Shiva
Captainxcrunkx1
Shiva
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Psychotik_Killah
Danzaburou
Level 158
God Stats
14W - 6L
1,581 SR
Queue Stats
158W - 153L
1,437 Elo+
Solo
Kali
Kali
ThaSickest-_-
Kali
Level 139
God Stats
6W - 7L
1,492 SR
Queue Stats
33W - 18L
1,559 Elo+
Solo
Bacchus
Bacchus
TokaFett
Bacchus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,547 Elo+
Party 1
Aphrodite
Aphrodite
ghosthero907
Aphrodite
Level 127
God Stats
5W - 7L
1,350 SR
Queue Stats
358W - 356L
1,503 Elo+
Solo
Team Averages
Level 131
1,485 SR
1,517 Elo+

VS

Team Averages
Level 125
1,425 SR
1,479 Elo+
Chiron
Chiron
 
Chiron
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Seatbuckle
King Arthur
Level 124
God Stats
6W - 6L
1,448 SR
Queue Stats
42W - 42L
1,493 Elo+
Solo
Thoth
Thoth
UpstreamClaw247
Thoth
Level 114
God Stats
9W - 21L
1,221 SR
Queue Stats
369W - 381L
1,500 Elo+
Solo
Achilles
Achilles
dehc
Achilles
Level 116
God Stats
5W - 6L
1,458 SR
Queue Stats
7W - 12L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 10
7,295
1,216
6,602
5,782
5,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Psychotik_Killah
Danzaburou
13
6 / 0 / 8
8,414
1,402
7,108
3,004
1,219
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 8
7,811
1,302
6,120
6,021
2,439
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
TokaFett
Bacchus
12
1 / 1 / 11
7,508
1,251
7,604
6,044
6,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
ghosthero907
Aphrodite
12
2 / 0 / 9
7,106
1,184
5,279
3,123
1,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

391

VS

Team 2 Tickets

256

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
11
1 / 0 / 0
6,558
1,093
7,160
3,074
809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
 
Cthulhu
11
0 / 7 / 1
6,081
1,014
2,172
9,473
3,528
Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Seatbuckle
King Arthur
12
0 / 3 / 1
6,698
1,116
5,820
14,293
11,543
Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
0 / 0 / 0
5,901
984
165
290
95
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
dehc
Achilles
11
0 / 4 / 1
6,320
1,053
4,529
7,749
6,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
4
14
Kills
1
1
Deaths
14
46
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
1
0
0
1
L
Cthulhu
 
Cthulhu
0
7
1
0.07
W
2
0
10
7
W
Danzaburou
Psychotik_Killah
Danzaburou
6
0
8
10
L
King Arthur
Seatbuckle
King Arthur
0
3
1
0.17
W
3
0
8
7
W
Bacchus
TokaFett
Bacchus
1
1
11
6.5
L
0
0
0
0
L
Achilles
dehc
Achilles
0
4
1
0.13
W
Aphrodite
ghosthero907
Aphrodite
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,713
Damage
19,846
23,974
Taken
34,879
16,987
Mitigated
22,596
10,436
Healing
3,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
7,160
1,754
289
313
3,074
809
0
1,153
1,921
0
16,301
L
Cthulhu
 
Cthulhu
2,172
285
0
72
9,473
3,528
0
3,198
6,176
4,068
0
W
6,602
1,307
125
672
5,782
5,390
0
531
5,211
0
17,992
W
Danzaburou
Psychotik_Killah
Danzaburou
7,108
3,930
0
1,301
3,004
1,219
0
381
2,586
0
23,537
L
King Arthur
Seatbuckle
King Arthur
5,820
398
0
1,999
14,293
11,543
0
4,672
9,298
0
26,050
W
6,120
2,887
0
2,711
6,021
2,439
0
541
5,405
0
15,351
W
Bacchus
TokaFett
Bacchus
7,604
1,403
0
929
6,044
6,402
0
820
4,997
11,992
2,400
L
165
32
0
40
290
95
0
0
290
457
0
L
Achilles
dehc
Achilles
4,529
985
0
708
7,749
6,621
0
2,776
4,825
0
11,443
W
Aphrodite
ghosthero907
Aphrodite
5,279
653
2,602
2,096
3,123
1,537
0
64
2,989
13,639
363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,134
Gold Earned
31,558
131
Minions Killed
93
8
Camps Cleared
4
616,986
Distance Traveled
418,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,558
1,093
30
5
0
91,317
0
L
Cthulhu
6,081
1,014
0
0
0
88,066
0
W
Shiva
7,295
1,216
29
5
0
124,101
0
W
Danzaburou
8,414
1,402
42
7
2
100,978
0
L
King Arthur
6,698
1,116
37
6
2
124,232
0
W
Kali
7,811
1,302
15
3
4
140,317
0
W
Bacchus
7,508
1,251
16
3
0
126,710
0
L
Thoth
5,901
984
2
0
1
17,965
0
L
Achilles
6,320
1,053
24
4
1
97,111
0
W
Aphrodite
7,106
1,184
29
5
2
124,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role